Europa Universalis IV

Europa Universalis IV

Coloured Mission Tree
32 kommentarer
Varlin  [skapare] 5 jun @ 9:58 
It's essentially a Stellaris font mod (there are a few options in the workshop), more specifically it's Arumba's font mod but with a few personal tweaks.
oV3r_l0Rd0644 4 jun @ 13:47 
I have a question, what font mod do you use Varlin?
weißes Licht 13 feb @ 15:52 
its fine, i played with both
Varlin  [skapare] 11 feb @ 9:44 
Never used ee, but I'd imagine it will be fine
weißes Licht 10 feb @ 15:57 
it works with ee?
Seiba 5 sep, 2024 @ 9:55 
Mod still works fine :jeannehappy:
Tux 16 dec, 2023 @ 15:06 
Would really love a third colour for missions which conditions are met but not yet checked/clicked by the player.
esp 19 nov, 2023 @ 0:50 
Apologies for the wrong report, indeed it was another mod causing it. Thanks for the reply and for your work :happy_creep:
Varlin  [skapare] 18 nov, 2023 @ 10:37 
Hi Espritviril``, tt seems to be working ok for me. The mod only changes the icon frame, not any text or the question/check marks; it could be another mod causing the issue.
esp 16 nov, 2023 @ 10:24 
Does not seem to be updated, question and check marks are missing
LetFire 20 jun, 2022 @ 10:26 
Great mod! and I have a question for you;

Can you do something like this for the autonomy menu? I think that would be really cool
Varlin  [skapare] 4 mar, 2022 @ 14:24 
Updated for 1.33

I've not tested, but if you load this mod after missions expanded then I can't imagine there would be an issue.
Aaronnum I 4 jan, 2022 @ 18:11 
Can somebody confirm if this works with Missions Expanded?
Varlin  [skapare] 13 nov, 2021 @ 11:23 
Updated, any issues please let me know.
Legnica6742 13 nov, 2021 @ 2:36 
update plis
Vector Strike 18 maj, 2021 @ 3:47 
@Borsund excellent suggestion!
Borsund 1 apr, 2021 @ 0:09 
Can you add more colors, please? Example:

Red - incomplete

Blue/Yellow - complete, reward not taken

Green - complete, reward taken
Varlin  [skapare] 17 sep, 2020 @ 11:09 
I've not tried it, but I don't see why not. Having looked at the missions expanded mod it doesn't change the look of the icon, so it should be fine.
Koma 11 sep, 2020 @ 11:27 
this isnt compatible with missions expanded right?
Nerovertigo 31 aug, 2020 @ 21:29 
Nice mod, everything works, great job!
Varlin  [skapare] 31 aug, 2020 @ 13:42 
Yes, they should. If they aren't do let me know.
Bishop 26 aug, 2020 @ 8:15 
Do unavailable missions still appear as grey?
YAN HUA 17 jun, 2020 @ 19:08 
nice mod,but I am colorblind,it maybe hard for me to distinguish
Varlin  [skapare] 15 jun, 2020 @ 11:06 
Joe, that's a great shout, thank you.

I don't use the Stellaris font mod so didn't realise there was an issue.

The locked icon has now been added to the mod
JoeRifle 14 jun, 2020 @ 8:06 
Thx for the update.

A quick heads up: you might want to integrate the mission_icons_frame_locked.dds for compatibility reasons. (just one small dds more shouldn't hurt imho)

If an user installs another GUI mod (Stellaris has icons integrated e.g.) that comes with its own icons, this might create some strange mixtures when both mods are installed simultaneously.

By integrating the locked.dds you basically guarantee that it always looks as you wanted it as long as the user loads your mod after the conflicting mod.
Vector Strike 10 jun, 2020 @ 3:19 
Just tested a game, it's working ok!
Varlin  [skapare] 9 jun, 2020 @ 11:01 
Have updated the mod for the 1.30 patch. Seems to be working OK but please let me know if there are any issues.
Aachen 26 maj, 2020 @ 1:30 
Appreciate your work o7
VictusIsTheEmperor 21 apr, 2020 @ 6:51 
this is cool:steamhappy:
Varlin  [skapare] 18 mar, 2020 @ 12:06 
Have updated the mod to fix the issue with the icon quality.

You may need to unsubscribe and then resubscribe to see the new icons

Seems to be working for me but please do let me know if you have any issues
Varlin  [skapare] 17 mar, 2020 @ 6:01 
That's very kind of you to say, thank you.

I've noticed that there are a few rogue pixels around the edge of the icons in the files that I uploaded to Steam, I have fixed this and will update the mod...as soon as I work out how to actually do it!!
ItsJustMyShadow 10 mar, 2020 @ 14:55 
I absolutely love it, thank you! And, worth noting, it doesnt change checksum, aka it's achievement friendly!