Starbound
Vash'Knaaren Race
Коментарів: 118
☯ James ☪ 7 груд. о 21:02 
Same dungeon error for me. It seems to be trying to reference shellguard assets and this mod doesn't include or require shellguard. These tilesets are included in many of the jsons, so if they are not used at all, you should remove them.
Caused by: (DungeonException) Error loading dungeon '/dungeons/vashknaarenvillage/vashvillage.dungeon': (AssetException) Error loading asset /tilesets/shellguardcustom/sgmaterials.json
AtomicBaconBits 8 верес. о 8:32 
I can just re-roll the quests until I get one that doesn't revolve around the corrupted planet.
That's what I've been doing, but it's a bit annoying. I figured deleting the world file would re-roll the dungeon generation or at least get rid of the Vash dungeons, but I guess not.
Travelling Merchant  [автор] 8 верес. о 8:00 
If you're trying to go to a specific planet that's already generated (the game generates stuff around your system too so you have to travel pretty far) then that's that I'm afraid. It's the same with any mod with dungeons.

You could try re-installing just for beating the quests in question, then remove it again if you'd like to?
AtomicBaconBits 8 верес. о 7:51 
I haven't, but I can't. I'm doing the peacekeeper quest-line, so I'm kind of stuck in one place.
However, I deleted the system and world files for the effected planets, but they're still spawning,
Travelling Merchant  [автор] 8 верес. о 7:23 
Those are from this mod, yeah. Weird that they are still spawning despite uninstalling. Have you travelled a sufficient distance away while exploring?
AtomicBaconBits 7 верес. о 21:10 
Is there a dungeon id in this mod called vorroklair? As I still have them spawning despite uninstalling the mod.

Same with vashvillage.
Travelling Merchant  [автор] 12 серп. о 2:01 
That is an odd issue. Perhaps a conflict of some kind?
AtomicBaconBits 11 серп. о 16:17 
My game keep crashing on planets with Vash structures, is this known issue or a new one?
Emerald 25 берез. о 20:34 
Do you guys have a list of the themed tenants this mod adds? If it adds any?
Dragon_Tom 22 берез. о 3:11 
is it just me or do they kind of look like the Sling Blaster Metalheads from Jak 2?
Travelling Merchant  [автор] 8 берез. о 4:53 
No to all four, sorry.
Emerald 7 берез. о 17:36 
Does your mod add new Crops?
Does your mod add new Farm Beasts?
Does your mod add new Roles for Crew Members?
Does your mod have a wiki?
Travelling Merchant  [автор] 24 лют. о 4:19 
It does!
Emerald 23 лют. о 20:01 
Does your mod have towns/villages?
Δ-k180 1 лют. о 22:09 
no
duketired 25 січ. о 6:36 
do i have to have shellguard for this?
Beepity :P 13 черв. 2024 о 21:38 
oh since i cannot edit commoments i also wanan state i am playing as a fragment of ruin race
Beepity :P 13 черв. 2024 о 21:37 
hey i "accidentaly" killed some village guards and they dropped their kenovan rifle and vash'knaaren sword but when i equip them they are broken and my character refuses to turn their head and the weapons do not fire/swing when used.
Geo 22 берез. 2024 о 6:22 
The game didn't break or anything, but got this error in the log:

[Error] Could not apply patch from file /interface/cockpit/cockpit.config.patch in source: D:\Steam\steamapps\workshop\content\211820\2018529786\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'displayDungeons' in pathApply("/displayDungeons/vashvillage")
Naii Starwing 31 жовт. 2023 о 17:33 
I just found a "village" that covered an entire moon. I think I found their homeworld.
Travelling Merchant  [автор] 31 лип. 2023 о 3:50 
They are a hidden boss in the Shellguard mod.
indeepj 31 лип. 2023 о 1:09 
i think at most you can just find a nest from them, dont know/remember
REDnBLUmercMANN 30 лип. 2023 о 20:10 
I don't think I have ever seen any of these guys in the Shellguard mod before.
Blasek Alexander 27 квіт. 2023 о 8:30 
i cant beam down on planets with a village of these guys
LtDragonfish 4 листоп. 2022 о 16:24 
Amazing, but I have a question, is shellguard required?
evil hacker 14 серп. 2022 о 16:42 
these remind me a lot of the droidekas tbh
Halita Silverblood 29 черв. 2022 о 14:44 
Months late due to dealing with life(Just now have Starbound time back), but, yes, Rafaelkai, support is 100% with Frackin Races. Helped design them to have a unique playstyle, so, hope you enjoy.....as well as anyone else too. :)

Always been a huge fan of the race, undoubtedly my favorite to play.
PassionateAboutPonies 27 квіт. 2022 о 6:31 
What are the internal names of the blocks added by this mod? Due to the sheer number of mods I have installed, I'm struggling to find any of the dungeons/villages added by the mod to steal blocks from, and I can't find them listed in the industrial workbench to craft. I'm making custom rooms for each crewmember on my ship, and I have a Vash'Knaaren crewmember, so I'd like to spawn in the blocks added by the mod to use for the project since I can't find them legit.
Zes 16 квіт. 2022 о 11:09 
I am also curious if there is a standalone race download for this mod? I super would love to play as them, but I don't really want the dungeons and settlements and stuff that come with it ;w;
Rafaelkai 31 берез. 2022 о 8:15 
It seems it's already supported, thanks for the info!
Travelling Merchant  [автор] 31 берез. 2022 о 8:01 
@Rafaelkai I believe FU were working on a patch, I can't remember if it ever released.
Rafaelkai 31 берез. 2022 о 7:28 
Any possibility of a FU races patch?
TeddyTweaker 12 верес. 2021 о 18:40 
Same question as Oiad here.
TheSilentAngryCat 7 верес. 2021 о 9:54 
neat:steamsunny:
Kuppie 28 серп. 2021 о 1:48 
what, this is from shellguard? never found them
Weird Looking Dragon 17 лип. 2021 о 12:15 
Sadly keeps crashing my game when I even hover over one of their pieces of gear.
astraiea. 16 лип. 2021 о 14:12 
why does the dungeon have invisible enemies at the bottom that fly around you
Oiadine 29 черв. 2021 о 15:02 
Is there a frackin races/universe patch for this?
Ritsuko Akizuki 15 черв. 2021 о 15:26 
Is there any way to just have the race and not the dungeons or settlements? I'd very much like to play as the race but don't want to risk having planets break like what happened to Muffin
Tony DeRanger 19 трав. 2021 о 20:35 
what is the dungeon spawn code if their is one
evil hacker 20 лют. 2021 о 12:08 
These remind me a lot of the Droidekas from star wars tbh, awesome mod
Lily 24 січ. 2021 о 2:47 
Either there is something broken in this mod, or it has a dependency that isn't mentioned. But I've come across several planets now that are broken/invalid.

Caused by: (DungeonException) Error loading dungeon '/dungeons/vashknaarenvillage/vashvillage.dungeon': (AssetException) Error loading asset /tilesets/shellguardcustom/sgmaterials.json
AbyssStarer 9 груд. 2020 о 1:22 
I really hope you make a race mod for the unplayable races of Elithian Races.

It would be cool if you did then with each race you make playable their names and silhouettes will be filled out in the Codex.
Ganransu 24 листоп. 2020 о 16:43 
@lechkingofdead, the Vash aliens can be found in the "Destroy the Siegebreaker" quest given by Fortress. However, they're in a secret area
RealJakeSpacePirate 23 листоп. 2020 о 10:38 
Nevermind I found them. What planet type is most likely to spawn their villages?
RealJakeSpacePirate 22 листоп. 2020 о 17:10 
Wait, where do you encounter these guys in Shellguard??
lechkingofdead 15 листоп. 2020 о 10:38 
hold up i never met them in the shell guard are they after minog? *playing remastered so*
Techintuky 13 листоп. 2020 о 21:25 
Whats the lore on this race?
MegaMato 8 листоп. 2020 о 14:57 
And it is a huge city. It wrapped all the way around a small planet except for a 50 block area of forest biome that I guess they decided to leave alone lol.
MegaMato 8 листоп. 2020 о 14:43 
And the poor guards kept falling in the poison. I'm gonna see if there is a way to patch in poison immunity to NPCs.