RimWorld
NamesGalore
101 件のコメント
Long-comment-san 8月2日 12時58分 
Kinda cool mod, I wish it gets updated by somebody
Zixorty 2月20日 20時21分 
what does "solid name" mean
Holgast 2024年7月31日 3時29分 
I would like to know as well (if I can add a new language) but I don't think so
TealDragonGaming 2024年7月31日 2時43分 
Also what is "NG_RemoveDefaultNamesLabel" in mod options? Is that suppose to blacklist vanilla names or does it have a different function?
TealDragonGaming 2024年7月30日 21時43分 
Will it recognize a "new language" if I make a new folder? Or is the list hardcoded somehow and my only option is to edit/replace existing language folders? I want to add some fantasy names like Westerosi, Sindarin, Elder Scrolls, etc. Maybe even historical like Latin, Medieval Greek or Ancient Celtic.
Side1iner 2024年4月28日 10時04分 
I've done a local recompile for this mod. As far as I can tell it works without issues.
Lyn the Cookie 2024年4月28日 7時34分 
From what I saw it seems to be working with 1.5.
Gárulf  [作成者] 2024年4月3日 17時27分 
No plans sadly. I currently cant even test to see if it still works.

Might be safe to consider this mod deprecated.
Pvc pipe 2024年4月2日 0時03分 
Will you update this to 1.5 soon?
gonzalo.ca14 2024年2月11日 15時21分 
wish there was an option for an specific language, I just want to see hispanic and maybe scandinavian colonists in my game
tanyfilina 2023年10月15日 22時21分 
Hello! The description in GitHub gives a list of languages that are supported. Can you please explain how it works if the chosen language is not English?

Also, I would like to double the question asked by someone: do you know if it is somehow possible to remove the vanilla names? Tribal names are ugly.

And one more question: if I want to have different names for different tribes, I would have to split them into different base factions?
Malnormalulo 2023年9月25日 15時04分 
I am also seeing exclusively Chinese names after enabling international names.
Hcup 2023年5月17日 23時37分 
Enabling international name make every people on the rim is chinese for me
Dezzy 2023年1月8日 12時19分 
Can nicknames be disabled? Also, what is a "solid name"?
Holgast 2022年12月16日 15時32分 
More Ideological Names (I think is the name?) does this
Lari-ohgodwhy 2022年12月16日 7時12分 
Would it be possible to do something similar to add more names into the random generator for various ideologies and their events / fancy items / deities?
Kenpa 2022年12月15日 18時59分 
Will this still work with 1.3. Got a long standing playthrough I want to finish. That's for the awesome mod.
Lift 2022年12月14日 8時58分 
holy shit you did it, thank you, was getting sick of the same 5 name-in-games appearing over multiple playthroughs
Gárulf  [作成者] 2022年11月27日 16時08分 
Updated!

Thank you so much for your work, Dread Pirate Roberts!

@Everyone, we're up!
wilki24 2022年11月26日 22時54分 
I've done quick update using the original source code. Updated the version number, and fixed a missing reference in the settings helper code. It seems to work okay, so check it out and let me know if something is broken.

https://github.com/wilki24/NamesGalore/releases/tag/v1.3.5
Igor Kool 2022年11月22日 4時45分 
mod configuration isn't visible on 1.4 ever since the change for mod interface was done by ludeon. please fix as it included commonality of solid names and international names
HIVEMIND 2022年11月20日 8時53分 
thx
Gárulf  [作成者] 2022年11月20日 8時17分 
Sadly I'm currently unable to even edit the version.

As with previous versions, the update was simply adding the version to the list. The developer made a simple and well thought out mod, so it shouldn't break anything.

I recommend you guys try to activate the mod and see if any errors pop up.

It's very likely that it'll work without any issues.

Otherwise, please report to me and I'll try to think of something to try and update.
HIVEMIND 2022年11月20日 7時20分 
wake up samurai
[PBS] Kafka Rambo 2022年10月23日 14時52分 
1.4?
SunGod 2022年10月21日 18時05分 
Some people call me.... Tim?
0river0blood0 2022年10月18日 10時34分 
I really hope this mod gets updated to 1.4. I don't have the creativity to name all my colonists lmao
brucethemoose 2022年10月7日 22時15分 
1.4?
Axiom 2022年6月13日 0時35分 
Is it ok to use this mod with Pawn Name Variety mod? I'm guessing it will just add even more variety? Not sure.
Holgast 2022年5月3日 23時34分 
I added a couple extra name lists to the feature requests on Git around December, but haven't had a response yet. I wonder if someone would be able to retool the assembly to add extra languages. I was also curious about how single names would work considering many languages don't have a 'first name surname' naming system. I have a couple namelists compiled using those, but that'll need more code. Someone will probably have to entirely remake this system
Yrol Akiyama 2022年2月16日 17時37分 
Gárulf, do you know of a mod or method to get rid of the VANILLA names?
I find people named like verbs or nouns just silly.
Holgast 2021年9月14日 4時51分 
oh cool!
Gárulf  [作成者] 2021年9月11日 7時44分 
@Holgast

From the code in NameInjector.cs it seems that it scans the Language folder for subfolders. You can see that around line 27.

That is only if you set International mode though.
Holgast 2021年9月2日 23時09分 
Will adding extra language folders to the directory appear in game or do they need to be coded in somehow?
Gárulf  [作成者] 2021年9月2日 9時34分 
You can maybe open an Issue regarding unisex first names too.
Gárulf  [作成者] 2021年9月2日 9時34分 
You can check the names available in the files themselves. Navigate to the Languages folder, and select the language you want to check.

Or straight in the github: https://github.com/AaronCRobinson/NamesGalore/tree/master/Languages

To add more names, it's the same. You gotta edit those files. Or you can open an Issue on github with a names database.

Honestly there is a huge amount of names. Adding one or two will probably never be seen in game.

And actually, I was mistaken. There are only unisex nicknames, not names themselves. I think it would be a little hard to curate a list of just unisex names, given the way data is retrieved.

To propose new names, please open a "Name data" issue and attach the related files: "First_Female.txt", "First_Male.txt", "Last.txt", "Nick_Female.txt", "Nick_Male.txt", and "Nick_Unisex.txt". Please only include new names in the file. I will concatenate it with the appropriate language-related files.
Freya 2021年9月2日 9時11分 
then i guess the next question, where do i find the list of names available? because if theres some i know that arent there id be willing to provide!
Freya 2021年9月2日 9時10分 
oh thats cool
Gárulf  [作成者] 2021年9月2日 9時04分 
There are several unisex names.
Freya 2021年9月2日 7時41分 
maybe some androgynous names that can spawn on both male and female pawns? :d
Gárulf  [作成者] 2021年7月26日 3時32分 
Thanks for the feedback guys. It's "updated".
Gárulf  [作成者] 2021年7月26日 3時27分 
+Kernyx

Order doesn't seem to matter much.
Zaljerem 2021年7月25日 7時39分 
Seconding, seems to be working fine with 1.3/Ideology.
Elentári 2021年7月24日 22時00分 
Does this count as a library and should be near the top, or is it rather a game behaviour change and should be further down in the load order?
Kal 2021年7月22日 8時09分 
1.3 is the baseline game update, no DLC purchase necessary - but for what it's worth,! I've fired it up with version 1.3, Royalty and Ideology both loaded (and this mod) and there are no errors at all. So it should just be a tag update like last time. Cheers :)
Gárulf  [作成者] 2021年7月19日 14時15分 
@Nekro sadly I didn't buy the DLC.

I don't think there should be any issues. From 1.1 to 1.2 there were no issues, and the fix was simply changing the version tag.

If I get confirmation that there are no errors I'll do just that.
Ex Ossibus Fumus 2021年7月18日 19時05分 
Can anyone confirm if this is functional as is for 1.3? just wanna make sure i can still use this with the new DLC
Holgast 2021年1月7日 2時20分 
I thought there was a bit of a preference for names from the same language list?
Gárulf  [作成者] 2021年1月6日 18時42分 
@Holgast

Yes! That's quite right. I myself only ever play with the international flag on. What you could maybe do, is to use the international flag and straight up delete the English files, since it's a humongous list.

An idea would be to use the mods we discussed below, "Pawn Name Variety" and "Tribal Pawn Names" which add more than enough names, and remove or edit the English files to add new names to other languages to your heart's content.

I'm pretty sure there aren't any weights to the names the game picks btw. It's just a random pool with all the names added from every mod.