RimWorld
[RF] Tribal Pawn Names (Continued)
Komentarzy: 32
Iirly 21 lipca o 13:47 
seeing*

TYSVM!
Iirly 21 lipca o 13:47 
I actually squeeked seeding this updated. I LOVE these names so much.
Cato 16 lipca o 8:09 
Gives a red error on 1.6 Odyssey:

Error in static constructor of RTPN_Code.RTPN_Initializer: System.MissingMethodException: Method not found: void Verse.LongEventHandler.QueueLongEvent
Thetaprime 11 lipca o 15:44 
1.6 is out and its drunk and making a fool of itself!
ric 1 września 2024 o 18:16 
I'm not misleading anybody; they're welcome to look up the details. I used "Spanish Gaul tribes" the same way a layperson would say "French Gaul tribes" when talking about different Gaulish tribes within the territory of modern France. BTW the Roman name for the territory of modern Spain was Iberia.
Sig 13 lipca 2022 o 10:06 
@ric The words and names ingame are modern galician, not the ancient celtic language that some of them evolved from, and I can tell you this because I was born there. There were no "spanish gaul tribes" and they werent called galicians nor did they call themselves that. There were many different tribes in the region and the province was called gallaecia by the romans. You are misleading people with your comment.
Mlie  [autor] 26 kwietnia 2022 o 2:33 
@The Blind One If you could leave the link to it on the Discord server it would help a lot!
The Blind One 26 kwietnia 2022 o 1:48 
I know I'm asking for a lot but any chance that you will update Rainbeau Flambes 'Editable backstories and Names' mod? Pwetty pwz? I'll buy you a cup of coffee :D
Luneth 28 lipca 2021 o 16:55 
@Mlie Looks good from my end. Thanks for keeping this mod up to date.
Mlie  [autor] 27 lipca 2021 o 6:44 
@All Should be fixed now, the issue was connected to the fact that the quest-pawns did not have a faction. Something that this old mod just assumed since all pawns had that previously.
Thanks for the reports!
Naiyasfury 27 lipca 2021 o 3:25 
Also getting an error when the game is generating a beggar quest.
https://gist.github.com/3eb271a144b310a642245acea549f382
Gaël 26 lipca 2021 o 11:13 
Same issue here. With both DLC and only this mod (and Harmony) loaded, I start a new colony (basic Crashlanded scenario). I trigger a new Beggars quest through the dev mode => message is broken. Same errors as @Luneth, as far as I can see: https://pastebin.com/D6V63Xw9
Luneth 23 lipca 2021 o 8:09 
@ Mile I'm having the same issue as Dart, the Hospitality_Refugee quest keeps giving me ERR: [Asker_nameDef] the [lodgerAdj].

https://gist.github.com/HugsLibRecordKeeper/4c34fc59eb3a8264c5f119c55bdf4c60
Mlie  [autor] 23 lipca 2021 o 4:35 
@Dart Please share the log
Dart 23 lipca 2021 o 1:51 
This mod appears to conflict with beggar generation quest on 1.3, I was getting ERR in the quest description when it generated
Anvil Pants 17 lipca 2021 o 12:24 
PS: I never hit that exception in 1.2.
Anvil Pants 17 lipca 2021 o 12:23 
Exception at creating a trader event pawn:

https://pastebin.com/nvL9qnR6

Google also shows some hugslib logs from the same method, in April and November. This one's 1.3 without Royalty: https://pastebin.com/n0wV8YrC
Mlie  [autor] 21 kwietnia 2020 o 23:16 
@Viper I dont think they do. This just changes what set and in what way tribal names are generated. I dont think player-made chars uses the name-generation.
Viper 21 kwietnia 2020 o 22:46 
Does this affect any of the player-made characters in any way? ex. Aelanna Cessara, "Humps" Brock, Darklight, Samantha Haxton, etc?
Mlie  [autor] 8 kwietnia 2020 o 0:39 
@Lanthrudar There are modders on the official Discord that could help out and some of the users on my discord are modders as well. Sorry but I dont really have the time to check compatibility for all ressurected mods.
Lanthrudar 7 kwietnia 2020 o 14:39 
@Mlie Well the 'someone' would be me and since I'm not a coder or modder I'll just leave them broken. Thanks.
Mlie  [autor] 7 kwietnia 2020 o 0:25 
@Lanthrudar The code for all my mods are available from the github-link in the description if someone wants to take a look.
Lanthrudar 6 kwietnia 2020 o 15:30 
@Mlie, WOuld it be possible to have someone review the code for this mode to see if it prevents renaming anything? None of the German Shepherds (from the vanilla expanded group) are able to be renamed, and Oskar hasn't been the more reasonable in even checking the code for that mod, so trying to see if this has any impact.
Mlie  [autor] 22 marca 2020 o 13:43 
@ric I added your comment as an expansion of my description. However, since this is a reupload I am also keeping the original description as it is not my place to question the work of the original author.
ric 22 marca 2020 o 12:45 
I know you're just reuploading this mod and I love all the mods you're reuploading however I want to say that the tribal names in the base game RimWorld are from Galicians (Spanish Gaul tribes) during the Roman times. Even Tynan has confirmed this when he was asked about the names. I'm not saying this mod shouldn't exist, but it does give the impression that the in-game names are nonsense when they are most certainly not.
Mlie  [autor] 11 marca 2020 o 2:51 
@dninemfive Ill add it to the todo-list
dninemfive 10 marca 2020 o 22:43 
@Mlie You can probably remove Harmony from this mod, by the way. The base game now supports giving FactionDefs specific pawn NameMakers, so if you just convert these names to RulePackDefs you can make it XML-only.
Mistletoe The Bard 10 marca 2020 o 1:46 
@Mile Thanks for the reply and thanks for all your work putting into updating RF's mods! So many people uses RF's mod, you are a life saver! (Also F to RF, he is a great modder.)
Signal 9 marca 2020 o 20:34 
Thank you for the update, Mlie. I've missed this mod.
Mlie  [autor] 9 marca 2020 o 12:00 
@Mistletoe The Bard RF is no longer active and all the mods are being updated by other modders.
Mistletoe The Bard 9 marca 2020 o 11:25 
Does RF no longer update his mod and let you take over?
lloki 8 marca 2020 o 4:19 
Thank you :)