Transport Fever 2
Terrain Fever
Коментарів: 62
GuffQa 2 верес. о 13:02 
No hills on generated map, the lakes and rivers are generated correctly.
Harald 27 серп. о 10:04 
Edit: The generation type is set to default the moment you enter your mod list and needs to be readjusted every time you enter the mod list.
Harald 27 серп. о 10:00 
If your Mod does not work it is caused by the fact that you are propably using mods. If you want to use mods on your terrain fever map you have to set the generation type to default and continue to the second page and select all your mods. After that you return to the previous page and change the generation type to terrain fever. That should fix that the map is not loading the way you expect it to.
Santos 20 лип. о 10:41 
Will this mod ever get updated?
Tankthinker 20 лип. о 8:58 
Mountains arent generating for me...
DrGunFu 19 лип. о 15:46 
this mod worked once until it didn't, i followed the advice from posts here but looks this mod is going to the bin
The Doctor 18 лют. о 13:46 
@Swiss Tac0, i have the same problem. Although sometimes it works, most of the time it doesn't.
Micha 20 лип. 2024 о 8:06 
i have a question..

would it be possible to add a slider to the generation-configuration.
one, where you can change the size of the mountain-to-valley ratio?

let me put it this way, i like the mountains generated by your generator, but they are too big, in my view..
in comparison the "not so temperate generator" makes sometimes a better job of compartmentalising the map. in this way it is easier for me to manage "regions".

with your terrain fever mod, i cannot make more than 5 such "regions", seperated by mountains.

meanwhile i'm wondering whether I even got my point across.. ^^
Ace Athor 10 квіт. 2024 о 22:32 
You can activate mods, just after activated your mods retun back to the map generator for regenerating your map. And don't return to your mods list, it's save.
dangoude 12 берез. 2024 о 9:22 
how to work it
SouthTrainsYT 4 берез. 2024 о 6:59 
For some reason, this doesn't work for me
Swiss Tac0 3 берез. 2024 о 14:06 
i make a beautiful map in the generator menu. But then when i try to play its just a generic map
Nomedyk(John) 19 листоп. 2023 о 9:53 
Heyo, is it possible to add a separate terrain height slider for each ratio except ocean? I got a nice map seed that got some mainland with two additional islands with ocean inbetween and i'd like to add some mountains and hills to it, while keeping a plain beach like area towards the ocean. When i increase the terrain height the plain areas also gain terrain heigt and the game generates hills and valleys with huge height differences.
Ace Athor 1 листоп. 2023 о 5:39 
Sorry it work ! :Perseverance: :Frieza:
just don't go in mods windows to activate them because it generate a new map, if you activate mods you will see the button to play writting "generating a new map" go to return generator,
and generate your map, clic next (suivant in French), and don't go in the mod tab.
Your settings are allready saved, so play directly.
(you can activate mods, just after retun to the map generator for regenerating your map)
Sorry if bad English.
Ace Athor 31 жовт. 2023 о 9:16 
I can't play the generated map.
outdated mod, other mods incompatibilities... I don't know. (I have other generator installed)
When I lunch the map generated, it have nothing to do with what I wanted. Just the size is good
Masire_ 1 жовт. 2023 о 1:21 
Having an issue where mountains won't generate at all and I've attempted to generate about 7 new ones and ticked and unticked mods to no avail. If anyone knows why let me know please
roberthillnelson 18 верес. 2023 о 17:23 
@Buck --> they're called river deltas, very common and normal for rivers to diverge into branches before hitting the ocean, famous deltas include Mississippi and Nile.
SuperJesse64 30 лип. 2023 о 21:01 
I wish there was a desert and tropical versions of this.
Buck Futter 2 лют. 2023 о 7:20 
not sure if it's this mod that gets it wrong or if it's part of the default behaviour but all my rivers are generated backwards. What do I mean by that? Well, the rivers tend to start as one river and then branch out into several branches before hitting the ocean which is extremely unusual in real life unless you're looking at huge river deltas. Not sure if there's a way to change this behaviour in the generation process though.
baerlina 4 січ. 2023 о 13:12 
Im Spielmenü auf Freies Spiel drücken, dann bei Generator wählen -> Terrain Fever wählen.
Z_nan 24 листоп. 2022 о 5:58 
Is ther any tutorials or similar? Love it, but its very difficult to use to create varied terrains, especially valleys.
knolte7 14 жовт. 2022 о 1:09 
funktioniert leider bei mir nicht. weder im karteneditor, noch beim map erstellen. ich bekomme die zusätzlichen optionen nicht angezeigt.
Ace Gaming 26 серп. 2022 о 11:55 
its not working for me
Brulikrax 26 черв. 2022 о 23:10 
Then go in "Map Generator" and create a map.
Lachsenburg 25 черв. 2022 о 16:13 
Sadly, generation is not possible bc the game always selects the default generator while generating. Tipp from oHaakar didnt work
oHaakar 13 трав. 2022 о 8:11 
So, I found the issue, after generate a map and go to settings, you must go back and generate the map once again, game change the generator to default when you go to settings (where you pick mods etc). working fine now.
oHaakar 13 трав. 2022 о 8:02 
not working anymore, during gameplay the playable map is not the one generated
Haviland  [автор] 15 серп. 2021 о 7:26 
@Brulikrax: nothing planned in that direction as those would be completely new and different generators. I do plan on improving the tree generation at some point. But life is keeping me really busy...
Brulikrax 13 серп. 2021 о 8:34 
To Haviland, are there any extensions for dry and tropical maps planned for the future?

Alviciototal, you have the "Sandbox mod" for editing stuff.
Aquiunrato 10 серп. 2021 о 11:00 
Nice mod! but is it posible to edit cities and industries? or can it works in the map editor where you con put cities and industries manually?
ParAn0id 2 квіт. 2021 о 13:27 
please fix radial setting, it always crashes on load
mYro 25 лют. 2021 о 23:38 
Genau das, was ich in diesem Spiel brauche. :steamthumbsup:
14_Line 24 лют. 2021 о 13:04 
hey its not working
Devi 21 лют. 2021 о 3:58 
Thank you it's great! :spiffo:
jobob 17 лют. 2021 о 19:33 
@Unga bunga

You are selecting this from the dropdown menu at the top, correct? And not just using the standard Temperate generator, correct?
Garstmarst 15 лют. 2021 о 14:56 
I can activate the mod but see no settings for more generating? what am i doing wrong
modelcitizen 27 груд. 2020 о 15:11 
Hands down the best. Thank you!
Muladin 20 листоп. 2020 о 1:53 
Hi, its an great generator. But i have one problem (maybe not because of this generator). I have many placeholders after generating a map. stdout tells me asset/mountain_maple.mdl is missing.

Is this from your mod?
Greetings
Fyren 26 верес. 2020 о 8:41 
It's fantastic, thank you!

If i may add though, the forests it generates are pretty small even if the slider's put all the way up, might be smoething worth checking into if you're intending on updating it.
Rezania 31 лип. 2020 о 0:53 
Really like this terrain generator, such nice maps, thank you so much! However, there are still rocks everywhere. Any chance you can make your generator compatible with "No random rocks in map-generator"?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1958130629
alongop 11 лип. 2020 о 1:40 
I enabled the mod, but I don't see the advanced generating menu, what do I miss?
DesAnderes 28 черв. 2020 о 11:46 
Hey, I love the generator. It generates the best Maps so far. But what I still don't like is that most industries and cities get generated on the same hightlevel. That really bugs me with all the other generators too.
Is it possible to generate cities and industries on different high levels with small valleys in between them?
More the way it was in TF1?
wrong world 16 трав. 2020 о 7:17 
Perfect generator, but.. why so few trees? Can i somehow turn up trees count? Even on max value it's not creating big forests
jaminbob 29 квіт. 2020 о 2:00 
Thank you for this. It has changed the game for me!
b0nk 14 квіт. 2020 о 2:05 
This is the best temperate terrain gen change my mind
Haviland  [автор] 28 берез. 2020 о 4:10 
I uploaded another release. The mod should now work as expected in the map editor. Check out the version history for details.


@viranto: Danke für Dein Feedback! Das Problem bezüglich der Ebenen ist mir selbst noch nicht aufgefallen. Der Fehler, den ich in der aktuellen Version behoben haben, könnte aber die Ursache dafür gewesen sein. Inseln sind eine gute Idee. Eventuell schaue ich mir das mal an, kann aber nichts versprechen.
viranto 27 берез. 2020 о 1:47 
Ach ich sehe das du deutschen Text hast, dann schreib ichs nochmal auf Deutsch. Ist wohl verständlicher. Ich finde das dein Generator der beste für ganz Fever ist. Gibt viele gute Möglichkeiten. Allerdings gibt es 2 Probleme, die man manuell im Karteneditor fixen muss.
Auf den Ebenen sind oft harte geschwungene Linien. Ähnlich wie bei einer Höhenmap.
Und einige der Seen haben harte Kanten. Als wären sie mit dem Linieal gezogen.
Ansonsten allem in allem ein super Generator. Er macht die Landschaften viel natürlicher.

Schön wäre es wenn vllt noch kleine Inseln entstehen könnten, wenn man eine Gemäßigte Karte mit Ozean macht. So wie bei uns an der Nord/ Ostsee auch. Statt einfach nur noch Wasser. Damit auch der Einsatz von Schiffen etwas mehr Sinn macht.
Superhai 25 берез. 2020 о 16:57 
Map editor works like the free game if you create an ocean only map first.
Haviland  [автор] 9 берез. 2020 о 9:22 
@Superhai: For some reason the terrain generator behaves different when used from the map editor. I have yet to figure out why that is.

As for your other points:
- Tree line: it's a bug and should not be that way. I'll include a fix in the next patch.
- The tree slider affects forest density and size. I was able to crash the game when introducing too many trees. So in the end I turned it down a notch. I might look into fine tuning the slider.
- Shallow rivers only appear in the map editor
Superhai 8 берез. 2020 о 22:01 
Actually it seem to amplify the previous generated terrain.