Garry's Mod

Garry's Mod

Azur Lane - Akagi (Ragdoll & Playermodel)
33 kommentarer
yks15984147419 25. mars kl. 4.39 
小姨
그레이스 28. mars 2023 kl. 7.36 
Can you make npc too?
zuty213 16. okt. 2022 kl. 5.22 
can you add face posing
PanzerFartinWagen 21. apr. 2021 kl. 5.29 
I must huff the fluff
Travis 5. des. 2020 kl. 8.52 
This is one of my personal favorites like Kaga s well :3
Kepler 1. okt. 2020 kl. 8.22 
@Next you'll say: well, you're hating on a virtual model, does that make sense?
别问我啥事自己想 15. aug. 2020 kl. 8.24 
病気のアバターを作るのをやめるください!
别问我啥事自己想 15. aug. 2020 kl. 8.23 
アバターを作るのをやめるください!
shimapaned 30. juni 2020 kl. 11.35 
PLEASE~~ MAKE~~ Kisaragi (Azur Lane)! PLEASE!!!! I'M BEGGING YOU!!
Kellney 21. apr. 2020 kl. 13.20 
the playermodel doesn't have faceposing.
Dutch Engstrom 16. apr. 2020 kl. 10.52 
At last
Haxxor bunny 23. mars 2020 kl. 7.30 
wifu time
Parzival 19. mars 2020 kl. 22.55 
holy shit.
Your Average 13. mars 2020 kl. 6.45 
Gottem
Your Average 13. mars 2020 kl. 6.45 
@Greeninvasion925 It appears that you're mad because you're defending a virtual model.
kenvyr 12. mars 2020 kl. 16.57 
@Next you'll say: As much as I can slaughter
Displacer Beast 12. mars 2020 kl. 16.30 
If you got these models from Crosswave it would be great if you mentioned that in the title or description somewhere
Kitsumy ✦  [skaper] 12. mars 2020 kl. 14.43 
Much more.
Greeninvasion925 12. mars 2020 kl. 14.18 
To next you'll say:, Shut the fuck up. And to anyone else there an Npc anywhere?
Your Average 12. mars 2020 kl. 11.14 
How much more of this shit do we need on the workshop?
Grumbleroach 9. mars 2020 kl. 18.16 
coomer
Kitsumy ✦  [skaper] 9. mars 2020 kl. 9.24 
*Added support for Dewobedil custom taunts*
Kitsumy ✦  [skaper] 8. mars 2020 kl. 10.11 
I see so its an animation loop
R. Star? 8. mars 2020 kl. 10.05 
It's not in qc, it's about animations that you render out in blender.

Also, suggest add this to qc. so it'll be compatible with dewobedil's custom taunt :

$includemodel "player/dewobedil/mmd/custom_animation_female.mdl"
$includemodel "f_anm.mdl"
Kitsumy ✦  [skaper] 8. mars 2020 kl. 9.51 
That is what i dont know, what exacly you have to add/do in the .qc file for the playermodel to blink and move the lips
R. Star? 8. mars 2020 kl. 9.43 
Nah, that's not what I meant in specific.

However, it's actually a thing for a model, as well as blinking sequence.
Kitsumy ✦  [skaper] 8. mars 2020 kl. 9.35 
I know that you can add the flxes to a model that way (i did that with the ragdolls), the reason you asked for flexes on playermodels is related to voice chat? I remember i saw the models moving their lips when the mic is on
R. Star? 8. mars 2020 kl. 9.18 
You can just add shape keys via yourself.
And then render the model in dmx format.


Kitsumy ✦  [skaper] 8. mars 2020 kl. 9.11 
Im not sure how flexes works on playermodels, i will look on that
R. Star? 8. mars 2020 kl. 7.14 
For playermodel, not for ragdoll.
R. Star? 8. mars 2020 kl. 6.49 
You could have made at least some facial flexes, since there are bones for eyelids and mouth.
mad monkey 7. mars 2020 kl. 20.05 
first of all wtf

second of all SHE IS FUCKIN THICC
Momoirojo 7. mars 2020 kl. 19.07 
finally i was waiting for one of these for sooo long. thx for making this i really appreciate it ^^