RimWorld

RimWorld

Psychology (unofficial) v1.1-1.6
1 879 kommentarer
Sylver_Streak 28 sep @ 14:38 
The psyche tab is disappearing after an hour-ish of play (all saves new and old), so I checked the debug log and it says the texture is not loading.
Dayvox 18 sep @ 14:14 
Sorry if this has already been mentioned elsewhere, but fluffy's mod manager shows an error saying this mod depends on a 'invalid.package.id which is not loaded'. Any idea what this could be?
Zoey 10 sep @ 21:45 
@che_lovek Thanks - I've commented about it on that mod's page. In the meantime, I've turned off that aspect of this mod and added the traits manually to all of my pawns, which seems to have worked.
che_lovek  [skapare] 10 sep @ 1:25 
@Zoey It must be because of Romance on the Rim or some other mod
Zoey 9 sep @ 16:08 
Gay people can't flirt with this, it seems. They *need* the gay or bi trait, but this mod removes it if they have it when you load in. I suspect a hook is missing that checks this ahead of time? It may also be related to Romance on the Rim not being compatible.
Hikozaru 8 sep @ 21:47 
I'm getting the double debuff for divorce bug, one -29 for 15 days and another -30 for 30 days. Seems like a vanilla and psychology one are both active?
toetruckthetrain 4 sep @ 9:58 
is there some patch anywhere that makes this more functional with insanity?
Zestavar 4 sep @ 5:19 
Does anyone know if this mod still has Heavy overhead that scales with pawns?
swaFF 3 sep @ 2:17 
-40 mood for complaining to mayor seems balanced
Solarius Scorch 25 aug @ 7:54 
@WhiteGlove: Yeah, it can be turned off, so it's not a problem for me personally. It is, however, a noob trap.
WhiteGlove 24 aug @ 17:54 
@Solarius Scorch You can turn it off in mod settings, but you have to be on the main menu and make a new save. It should be off by default at the very least though, in my opinion.
Solarius Scorch 22 aug @ 4:55 
Normally, I'm not one to suggest removing anything, but the mayor/election feature is so detached from the core of the mod that I really don't like it being part of Psychology. It has nothing to do with psychological models. That's like one of the mods which be like "here's a mod which adds a couple of farm animals, and also now everyone has to use a pickaxe to mine stuff".
Besides, I don't like this feature, as it clashes with other concepts of the game, such as nobility mechanics.
Please remove this feature. Making it into a separate mod for diehard fans would be good.
Battl3bee 19 aug @ 17:10 
You guys really need to rebalance mayoral interactions and their effect on mood. someone complained to the mayor for a PLUS 25 MOOD BUFF FOR LIKE 6 DAYS. If you though that was crazy, the MAYOR HAS A MINUS 38 MOOD DEBUFF FROM VISITED BY CONSTITUENT x3 FOR 2.3 DAYS. That is almost the level of eating an unbutchered rotting human, and barely below the penalty for having a spouse and child die/an extreme psychic drone. Honestly mayoral interactions on mood really need to be rebalanced.
Just out of curiosity, is there possibly a way to have the operations to treat chemical interest, pyromania, etc. repeat when needed? It can get kind of difficult to maintain the operations once your colony starts growing large enough
stecph 15 aug @ 2:01 
It would be cool if "matching outfit" option would be disabled by default.
ttyet 9 aug @ 9:11 
ok.
it's not only gay, errors include asexual and bisexual
che_lovek  [skapare] 9 aug @ 8:55 
@ttyet Seems like gay trait is getting removed and replaced by Kisney scale, idk why it outputs an error (i actually guessed that this is what was causing errors for you). If the pawns generate fine you can disable the auto open for the console window for now.
ttyet 9 aug @ 7:19 
strange, I didnt check the whole log before sending you, the error is not in the uploaded whole log! Strange!
the error I want to report is this:
GainTrait_KinseyEnabledPrefix was used for TraitDefOf.Asexual = Tiger
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Psychology.Harmony.TraitSet_ManualPatches:GainTrait_KinseyEnabledPrefix (RimWorld.Trait,Verse.Pawn)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.TraitSet.GainTrait_Patch10 (RimWorld.TraitSet,RimWorld.Trait,bool)
Verse.PawnGenerator:TryGenerateSexualityTraitFor (Verse.Pawn,bool)
(wrapper dynamic-method)
---------------------------------
It's longer than above but I cant post all because of steam's 1000 word restriction. If you need it, please add me as steam friend
che_lovek  [skapare] 9 aug @ 6:34 
@ttyet I don't see the actual error in the log. If the pawns are generating fine you probably can just ignore it, it's hard for me to tell what can go wrong in a huge modlist
ttyet 9 aug @ 5:51 
Bug report:
while using RandomPlus to roll pawn under certain conditions, the same error log keeps popping up:
https://gist.github.com/HugsLibRecordKeeper/e8e1d1d5d14b3ad8c9f46ed5f6189c00
Marianojoey 7 aug @ 14:11 
@che_lovek ahhahahahaha, it's ok. :)
The fact that you kept the mod alive is awesome, if you can squash this little bug, great, if not, also great. :)
Thanks for the effort. :)
che_lovek  [skapare] 7 aug @ 13:02 
@Marianojoey I honestly thought this was fixed years ago
@Ser Lagsalot When I tested it it gave me errors but it fixed itself after saving and reloading, maybe on some saves it's now worse for some reason
Marianojoey 6 aug @ 15:31 
In mayor elections, slaves can be elected... which makes no sense. hahahahahah :D
In my case, it's even worse, since I play with A Rimworld of Magic, and the slaves are all undead (because my Necromancer is the only live person in the colony). Got to 4 zeds to do my biding, and sudenly, mayor elections got going, and two of my zeds got to compite. hahahahahahahah
Ser Lagsalot 31 jul @ 2:32 
The description says the mod is safe to add to an ongoing game, but what about remove? One of my colonists disappeared from the top bard and has no log now
che_lovek  [skapare] 30 jul @ 3:25 
@War Criminal Seems to work as intended on my end. My current colony does have both straight and gay couples, though it felt like I've seen slighly more failed romance attempts than usual.

Could be that success chances are a bit low, though it's defenitely not too low for you to not see successful attempts at all. Do you use any modded races, or maybe biotech genes than affect the romance chances?
War Criminal 30 jul @ 0:49 
Unfortunately it seems that the kinsey scale changes completely break the romance, as even characters with 6/6 (while same sex) or 0/0 (while opposite sex) are considered unable to romance each other... I see pawns who have 100 relations fail to romance one another. Not only that, but the button that can force romance attempts says that there's no applicable target.

It's a shame because I really liked that part of this mod. Asexual but romantic or romantic but sexual and everything in between. It's overall so much better than the trait-based sexuality system of unmodded Rimworld.
Grim 26 jul @ 14:57 
Thanks a million for the update!
Sephira jo 20 jul @ 1:19 
Hey got a stack trace for you, my game still loads but it's getting a log with a few errors https://gist.github.com/HugsLibRecordKeeper/0212855236a875dd52e5b54202512e9a
M-dog da Freek 17 jul @ 9:29 
Thank you!
icarosaurvus 17 jul @ 1:45 
Thank you!
Kal the Meowlord 16 jul @ 19:08 
thank you so much :D :D <3 <3
vandellyr 16 jul @ 18:27 
Thank you!!!!!!! YAY! :steamhappy:
-=Einherjar=- 16 jul @ 11:35 
Thank You!
Sephira jo 16 jul @ 10:02 
Yay, update! Thank you for all your hard work.
Nox 16 jul @ 9:51 
Thanks for the update!!!
stecph 16 jul @ 8:43 
It was working but I guess now it'll work even better. Thank you so much!
Proxyer 16 jul @ 3:17 
Thank you for update works!
sybersmoke 15 jul @ 13:15 
Your dah bomb, keep yup the amazing work che_lovek
Tabmoc 14 jul @ 15:13 
<3
cskyet91 14 jul @ 11:48 
Thank you for your work. Yours is one of the ones I'm waiting on before booting up the new expansion.
che_lovek  [skapare] 14 jul @ 11:37 
Working on 1.6 right now, still have a lot of code to go through
Talvi Jam 14 jul @ 9:13 
Same here, cant´t start without it. Must have mod for me
asdlfehasdkwjaghsdm 14 jul @ 7:49 
Guys does this work on 1.6 without errors?
vandellyr 13 jul @ 8:58 
I hope Psychology gets updated to 1.6!
Eric 13 jul @ 8:42 
Still waiting for a 1.6 update for Physiology. Cant´t start without it.
Mythophile 12 jul @ 7:48 
Awaiting 1.6 update!
cinless 12 jul @ 2:28 
@che_lovek I also get that bug, I just never thought to report it because I think it's kind of interesting to have breakups be so devastating, and also because I forgor.
Sexy Legs 11 jul @ 22:25 
Cant wait for an update, thanks for the work <3
Kokorocodon 11 jul @ 20:57 
update?
greatorder 11 jul @ 8:42 
@Che_lovek should be? I don't know if I can disable updates or anything.

It could be a bizarre interaction with another mod, I guess, but I wouldn't know which.