Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






One last thing to do is to remove some abilities... CA rebalanced all the units after imperator augustus patch and many abilities are gone...
It's not a big deal but if you find a mod you enjoy better and you're 120 turns into a campaign, you have no choice but to use this mod......it takes over your save and if you turn this mod off, you can't load the save file.
I personally do not like the idea of one mod determining whether you can play a saved campaign or not. The author should seriously address this.
Are you unable to load your save file with the mod active? The mod SHOULD work with the newest update and you should be able to load your save without issue.
Sorry for the late reply, but yes this is compatible with the newest patch.