Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem






Hope you're happy.
And what's a pyro themed level without Beachwalk, or at least the opportunity to walk on the beach?
Watch out for placing enemies that are useless however, things like idles or dodgers in bathrooms are just useless enemies as they provide zero risk to the player when engaging, this is especially important for dodgers as their whole point is to force the player to change weapons mid-fight and putting them in a 3x3 bathroom with a closed door basically ruins that.
Aesthetically, the tiles are very pretty. Don't bother making music mods for single levels, I'm not going to download a full music WAD for one level.
All in all, an enjoyable experience. Keep on improving!