Ravenfield
Raven Labs: Site 31
56 comentarios
Blaze77gun 19 NOV 2024 a las 9:40 
h3vr moment
Innominate inc. 30 DIC 2022 a las 16:06 
oh hello september me.
Innominate inc. 4 SEP 2022 a las 11:07 
comment
D1vine 19 ABR 2022 a las 1:48 
why are you mods so heavy?
totally normal username 16 MAR 2022 a las 19:41 
When will you update this?
maser cheif halo 16 JUN 2021 a las 0:53 
Uplink successful. Target system detected. Take it.
Delphin_1 17 MAR 2021 a las 9:40 
cool but night mode doesnt work
devyndamonster  [autor] 29 ENE 2021 a las 17:54 
Yes, it was originally uploaded here, and then H3VR modding became a thing, so I continued work on the map in H3. This version is fairly old, and eventually this will receive an update to catch up
TTV_Robux_GAMIN 28 ENE 2021 a las 23:44 
isnt this an H3 vr custom map????????
Matlys 4 SEP 2020 a las 13:08 
Hello devyn - would you be planning to fix the pathfinding issue where bots do not progress through the map after reaching the large clearing in the center?
Slave of Mirror Dungeon 17 AGO 2020 a las 6:58 
keep on going! make this map even more epic!
Sidorovich 3 JUL 2020 a las 21:54 
SUBJECT: devyndamonster
STATUS: HIRED
AWAITING ASSIGNMENT
*roll credits*
devyndamonster  [autor] 3 JUL 2020 a las 7:06 
I'd be open to trying to remake some eventually
Sidorovich 3 JUL 2020 a las 4:05 
I was just thinking, could you do some Black Mesa maps?
76561198158727265 10 JUN 2020 a las 21:48 
one of the best community created maps i have seen.
Jamnesia 7 JUN 2020 a las 15:32 
The map is great but the bots dont realize that there are vehicles like at all
Cthulhu16 18 MAY 2020 a las 5:00 
This is my favorite map. My only problem is that it takes a few minutes to load in game. I think this is because my computer is slow.
CaptainCat 16 ABR 2020 a las 16:39 
Oh good to hear. Glad you haven't abandoned it.
devyndamonster  [autor] 16 ABR 2020 a las 16:15 
@Shadoge422 Yup, it's just that my life got a lot more busy with corona virus, and I havn't had the time.
CaptainCat 15 ABR 2020 a las 23:41 
Are you continuing work on this?
SkyKraken 10 ABR 2020 a las 11:45 
My bad they are the excess style maps
SkyKraken 10 ABR 2020 a las 11:42 
Love this map, reminds me of the construct style maps on G-mod
rmfurm 30 MAR 2020 a las 22:22 
This map is absolutely fantastic, but my only wish is for more bots to run on the main road. They mostly sit behind some stairs near ravens garage. Also, if you get on the beach its quite hard to get back up. Some ladders or stairs would make it easier to get back into fighting. Otherwise, its one of the best map i've seen for ravenfield, and should definitely be the most subscribed one.
NB65 24 MAR 2020 a las 17:13 
i love this map series
devyndamonster  [autor] 12 MAR 2020 a las 19:31 
@jeffsleicher Your in luck then! Boats are planned eventually.
jeffsleicher 12 MAR 2020 a las 16:23 
Really cool map the only thing i would add is some boats
nik 8 MAR 2020 a las 17:53 
the buildings in between the pump and reactors
devyndamonster  [autor] 8 MAR 2020 a las 17:12 
@nikkity17 thanks! And if you can, please give me an example of where it's too dark, so I can go there myself. I've been playing the map plenty, and I don't see anywhere that needs more lighting.
nik 8 MAR 2020 a las 16:28 
great map as always easily the best mapper in RF
nik 8 MAR 2020 a las 16:27 
takes a bit to load might just be my potato but plays fine
as the common complaints are buildings too dark yada yada
devyndamonster  [autor] 7 MAR 2020 a las 8:21 
@godwings can you tell me which buildings feel too dark?
godwings 7 MAR 2020 a las 4:22 
It's too dark inside every building. I even couldn't find a way out.
CatArmour 4 MAR 2020 a las 10:05 
This map is great, many thanks.
devyndamonster  [autor] 4 MAR 2020 a las 7:40 
@adankpancake right now I've found 100 bits feels good if your computer can handle it
adankpancake 3 MAR 2020 a las 19:13 
How many bots do you recommend?
devyndamonster  [autor] 3 MAR 2020 a las 6:20 
@colertsd What are your computer specs?
BramKaandorp 2 MAR 2020 a las 13:04 
When you are at middle garage, and look toward the Raven garage, raven soldiers are difficult to distinguish from blue soldiers. Not impossible, but you have to look very closely, by which time you can be killed several times over. I'll post a screen in the map-feedback channel in Discord.
devyndamonster  [autor] 2 MAR 2020 a las 12:55 
@BraamKaandorp Interesting. I know about the middle garage tank being too tall, and will fix. I know how to fix the spawning of the tank as well. But, for me the enemies are appear fairly normal. Can you give an example place where they are too dark so I can see?
Blue North Star 2 MAR 2020 a las 12:49 
@BramKaandorp - The vehicle appearing problem is actually an issue with ravenfield. It's when two capture zones have a overlapping protection zone.

The vehicle not fitting might be because it's not SUPPOSED TO, or because you're using a vehicle that's simply too big.
BramKaandorp 2 MAR 2020 a las 12:21 
I don't know if you've implemented the update yet, but if so, it's still not clear enough. Red soldiers are almost black.

I also found that the tank in Middle Garage can't clear the entrance, and, weirdly, doesn't appear when you capture Middle Garage. Instead, it appears when you capture Radar Dish.
devyndamonster  [autor] 2 MAR 2020 a las 6:31 
@Neverluckyyyyyyy yup, it's planned.
Crusade 2 MAR 2020 a las 6:24 
this is amazing, bro. But could you please add more light in the buildings?
GIMMEDASCHMEKALS 2 MAR 2020 a las 3:51 
really nice map some more light inside the buildings would be nice
devyndamonster  [autor] 1 MAR 2020 a las 14:52 
Hopefully fixed the weird looking enemies, and any of the weird flickering that occurs. Lemme know of other weird stuff
Dignosaur 1 MAR 2020 a las 13:19 
>a new raven labs
Today was a good day.
devyndamonster  [autor] 1 MAR 2020 a las 10:04 
@BramKaandorp This is something that I can fix. I'll try and release another update sometime this week
BramKaandorp 1 MAR 2020 a las 9:54 
If it's the same thing that I see, it's the fact that bots are very darkly coloured, even in full sunlight, so it's harder to distinguish friend from foe. I remember seeing this same thing on other maps with baked lighting, but am not sure it's related.
devyndamonster  [autor] 1 MAR 2020 a las 8:35 
@The Box can you describe where? I'll try and improve visibility
DampRag38 1 MAR 2020 a las 8:33 
The lighting kinda makes it hard to see enemies
MelonOnTheGrill 1 MAR 2020 a las 6:25 
luv u