Arma 3
GGE: Captive Animations
109 kommenttia
DARKLORD 11.6. klo 9.55 
can you make lie down captive animation?
Erufu 4.3.2024 klo 11.58 
@J-Money - any idea how or why it breaks it? I'd love to know
J-Money 1.3.2024 klo 0.29 
This mod breaks the IEDD Notebook mod.

Anybody know of a diff mod that ads captive anims?
IonCer 24.1.2024 klo 9.15 
it's just me who observed that the mod doesn't work?
Frost 29.10.2023 klo 14.30 
@goobin
I don't know if there is a specific reason, but the keys are missing in both the GGE captives and the GGE NVG animation.
mythik1988 27.10.2023 klo 14.21 
The question is, is it compatible with Prairie Fire?
AYE -_- SPENZO 5.8.2023 klo 7.22 
why does detainee mimic my movements?
Fercho 30.1.2023 klo 9.51 
@goobin, Can I repack in a clan pack??? Regards
marchie 10.11.2022 klo 0.24 
is this client side mod? server side or both?
RayBenz 5.11.2022 klo 19.29 
How do I place a hostage into handcuffs?
S. Jorgensen 4.11.2022 klo 18.42 
@deewinn05 as far as i can see its easy just handcuff with ace and escort them
deewinn05 3.11.2022 klo 21.25 
How do you actually use it? A explanation on how to use this would be helpful.
Herbert 17.10.2022 klo 17.02 
Could u provide the key for this mod please?
Teamson 4.10.2022 klo 16.54 
Would this be needed as a dependency if used in a mission?
☠ Kibbe_Surdo ☠ 7.8.2022 klo 20.10 
Works like a gem thank you
Twävis 18.6.2022 klo 2.41 
when you load the Captive in to a helicopter he stand in his seat
BurnerTactical 2.11.2021 klo 17.54 
@Goobin Anyone else having issues with animations not working on a dedicated server? I am running the mod both client side and server side (which maybe is not needed and causing a conflict?) Any insight is appreciated.
Hunter 13.10.2021 klo 15.50 
Esse mod não funciona quando o servidor possui o ALive! Evite jogar o ALive com esse mod
brezerk 4.8.2021 klo 2.16 
great mod, but it is missing bikey. can you fix this please? thanks
Hello, Im JwayneDonkson TTV 1.6.2021 klo 23.26 
please add the bikey to the files so this can actually be used on servers
Tron- 1.5.2021 klo 16.18 
This is a really useful mod, however I can't seem to get this working for AI units.

When I direct an AI unit to escort another unit using a call to "ACE_captives_fnc_doEscortCaptive", the animation doesn't seem to play. Am I doing anything wrong? A quick look through the code in "gge_captives_fnc_init.sqf" seems to reference the player directly rather than a generic unit - does this mean it won't work for AI units regardless of what I do?

Any help much appreciated.
Spaxxow 16.3.2021 klo 18.13 
Just watched the youtube video. Another Happy Ending
Thor 9.3.2021 klo 10.02 
Having some signature issues: https://pastebin.com/6E8j3VhT

I have a solution that has been working quite well for mods I publish, using the BI Addon builder rather than third party packers, which is a pain, I know. but it has worked for me, sometimes it only works if it has been binarized.
Golas 7.3.2021 klo 12.18 
REQUEST: Addon reupload

Hello,
I would like to use your addons and reupload it into one of our „private" addons (private addon is pack of various mods with bisign keys problems on linux servers - for use only in Arma 3 for my clan and/or in joint operations with our friends). Of course with propper links to original mods and thanks to the author.

BTW: Great job mate, can't wait to use it in multiplayer env. Thanks [AFTP]Golas :)
miniSPAZ102 18.2.2021 klo 7.20 
Can we get a server key for this mod? So that it can be utilized on servers
kraken 15.2.2021 klo 16.12 
@goobin what mod did you use for the helmets in the video and picture, they are hot as hell
Mashoos 7.2.2021 klo 22.12 
@goobin Can I repack this mod and GGE: Core , GGE : weapons swap plz I look forward to your prompt reply
Redwan S. 7.2.2021 klo 8.37 
Just tested the mod, it causes people to get kicked off the server when they try to join with it, can you please fix this?
Tormax 1.2.2021 klo 10.53 
Hey ! Nice mod ! Suggestion : why don't let the player still shoot but only with the secondary weapon ?
Rudy 28.1.2021 klo 10.59 
@Ghost how would this work without ace? you need ace to take captives
Mashoos 27.1.2021 klo 0.15 
@goobin Can I repack this mod into my server pack? this mode is so good!
Ghost 26.1.2021 klo 6.28 
Hello good morning, very useful this mod, would have a version that did not need the dependency of Ace?
ChobbyCock 12.1.2021 klo 9.19 
Just experienced a bug during testing before recommending my unit add this to our modpack. When starting out escorting a prisoner with a sidearm out, the animation works fine, however when I switch to my rifle whilst still escorting, my rifle goes up like it is supposed to except my hand continues to act like the rifle is being held pointing forwards.

This also happens when starting out holding a rifle, it works fine when starting to escort, then if I switch to my sidearm it does the correct animation again, but when I then switch back to the rifle again the same issue happens. If my description wasn't clear enough let me know and I'll try and explain it further.

Other than this one small thing this and all your other mods are brilliant and I'll definitely be putting them forward to add to our modpack!
Dodge 27.11.2020 klo 2.02 
If I have bikeys enabled on the server and have the 'goobin.bikey' loaded from one of your other mods (core or weapon swap) that contains the key I'm unable to successfully connect (signature failure).

Would it be possible to create separate bikeys for each of the individual mods you have and/or check that your bikeys cover your entire mod-range?

Thanks in advance.
_-=xXShArKXx=-_ 13.11.2020 klo 13.01 
Hi, awsome mod!! is it possible you could make a simular one but with like a panick anim. for the captive or covering his head when moving? so you would be abel to escort your HVT to safty,, you would have my sub. thx for your work.
Axon 14.10.2020 klo 14.08 
which mod is the helmet from?
zacieniony 9.10.2020 klo 8.34 
how to take POW? becuse i can't figure it out and its didn't write anywhere
goobin  [tekijä] 26.9.2020 klo 22.30 
@Viper Sounds like there might be some sort of conflict between mods you are using because all of my GGE mods work in multiplayer.
Mudžahidas 26.9.2020 klo 10.19 
It does not work on multiplayer... :(
DLC Tides of Torment ко мне 17.8.2020 klo 2.20 
how to find these animations in animation viewer?
ltrbs104 10.8.2020 klo 9.41 
This mod is a great idea. Suggestion for further improvement: Can you add an option to either blindfold and gag the prisoner, or put a hood over his head? This would add even more realism to the taking prisoner animation.
ITSMCPEARSONAIDEN 23.7.2020 klo 6.34 
hi how do i use this mod ???

Cogsed 20.7.2020 klo 11.09 
@Eddy, Ace typically breaks, or does not allow the fullest extent of use whenever an AI controlled by Zeus uses it.
Eddy 20.6.2020 klo 12.37 
Hi, found a bug: If you join a MP-Game as "Virtual Zeus" and control an AI, animations will not work for you (only using ace and this mod)
Yeb Vas 27.5.2020 klo 6.57 
wat is the key bied
HaloMeet 12.5.2020 klo 8.18 
This Server i am using is requesting a key for this mod as if it is not signed by the Core mod any idea?
gamer guy 27.4.2020 klo 19.48 
The sever i play on has the core mod as a requirment, could I use this mod on the server or would this mod need to be on the server
ChaosMachine 23.4.2020 klo 15.21 
@Sir. Vapenation - Using ACE mod (Look at ACE - Captives) you can make unit surrender via editor or triggers and scripting. You can also cuff anyone who let you come close enough
Cigarette 23.4.2020 klo 12.40 
Is their a way to make an AI surrender in game, not using the zeus?
Jakes 20.4.2020 klo 11.38 
Hi thanks for this mod, awesome idea...but as mentioned below there are some issues with weapons.
We found that you hold both primary and secondary weapons in free hand if you escort a prisoner, i was not able to fire my pistol during escort.
Also if the detainee has a primary weapon it seem to be slung in front of him (i suppose this is intentional).
Hope these issues can be sorted then this will be a must have mod for ace users

THX sir