Arma 3
GGE: Core
73 kommentarer
Señor M 4. okt. 2024 kl. 6:38 
it doesnt work
Hannibal 30. apr. 2024 kl. 12:00 
Yeah regretfully I had a lot of script errors on this one. Calling in a mortar attack launched S.A.M.s instead. Great set of mods though, I may have to use a seperate profile and run it with just CBA. See its a bit better.
Cypher 18. feb. 2024 kl. 20:37 
Love the mods except for it breaking simple support some how only your mods have a help box on players
Girl kisser 10. dec. 2023 kl. 8:23 
Ai Helicopters still broken, can't find how to fix it. Mod reported.
SovjetPwr 29. nov. 2023 kl. 13:37 
This makes the briefing notes from other mods disappear until starting the game. Fix please
Ghandalf8830 29. apr. 2023 kl. 0:48 
Has the AI not being able to fly been fixed?
MunkSWE92 20. mar. 2023 kl. 7:22 
Needs updating, helicopters can't move towards waypoints.
KIANA ℡ 11. feb. 2023 kl. 21:13 
After using it the editor's AI helicopter can't move forward, it just goes up.
zandohr 24. sep. 2022 kl. 20:30 
amazing mod but it breaks the aa launchers! pls fix
S.S.Mogeko 19. sep. 2022 kl. 20:04 
Hopefully the issues with this mod get fixed soon~
Stfan_Clarck 27. apr. 2022 kl. 6:35 
After intensive testing on various mods to find the source of the problem, I found that GGE is breaking equipment storage, ammo in supply boxes. You can withdraw, but you cannot return anything.
M A N T I S 10. mar. 2022 kl. 21:33 
Through extensive testing i have found that this mod breaks all AA locking features on just about every mod with launchers including BI launchers and even vehicles, also totally breaks support vehicles being able to rearm, refuel, and repair.
DoubledaxPT 7. mar. 2022 kl. 16:06 
GGE Core key, not assigned correctly. Making the Arma3 Launcher not providing details due to that.
Bagong 15. aug. 2021 kl. 0:08 
@LordJoye yes, i have checked all my mods for hours just to know that GGE:Core breaks my AA/AT lock system (nothing happen when i press T). Please Fix. Thank you.
LordJoye 17. juni 2021 kl. 12:03 
gge core breaks aa launcher's pls fix
mok 26. maj 2021 kl. 8:47 
For some reason, it says that the mod is corrupted. I don't know why
Rabbit 27. apr. 2021 kl. 8:40 
Hey man, I've found an issue that occurs when using GGE Core and 3den Enhanced. It seems that for some reason, when the two of them are loaded together, the UAV establishing shot feature of 3den Enhanced no longer works. Love your work, hope there's a fix soon!
Benchmark 30. mar. 2021 kl. 7:55 
Please fix! When this mod is loaded with ACE, markers in a briefing on MP are totally broken
Castiel 23. mar. 2021 kl. 10:30 
Please fix this mod and the rest of the plugins with this function from CBA here https://cbateam.github.io/CBA_A3/docs/files/common/fnc_waitUntilAndExecute-sqf.html

sleeps and wait untils are cancer and break a ton of init related things.
Brother Lao 23. mar. 2021 kl. 6:16 
Will their be a GGE all in one in the future?
Thor 11. mar. 2021 kl. 9:05 
Hey, could you resign the PBO and reupload please?
Golas 7. mar. 2021 kl. 12:18 
REQUEST: Addon reupload

Hello,
I would like to use your addons and reupload it into one of our „private" addons (private addon is pack of various mods with bisign keys problems on linux servers - for use only in Arma 3 for my clan and/or in joint operations with our friends). Of course with propper links to original mods and thanks to the author.

BTW: Great job mate, can't wait to use it in multiplayer env. Thanks [AFTP]Golas :)
QuickSplice 7. mar. 2021 kl. 5:07 
@goobin

Please put your Goobin keys into the other mods you have and not just the core.
Our unit can't run you mods anymore because of VerifySignatures.
JensiePensieFancyKevertje 2. feb. 2021 kl. 4:23 
I have a problem. We use verifySignatures = 2 however if I use the key, that you provide in your mod, it doesn't work. I get the error @GGE- Weapon Swap\addons\gge_swap.pbo not signed. However I did put the goobin.bikey inside the keys folder. Any fix for this?
goobin  [ophavsmand] 10. jan. 2021 kl. 18:31 
@Some Toast Thanks for the report man! I haven't personally experienced this issue when playing Antistasi with GGE mods but I'll take a look and see if I can replicate it when I have some time.
If players are getting stuck in a loading screen you can try adding this to the init.sqf of the mission file and see if it works:

fnc_endSplashScreen = {
for "_x" from 1 to 4 do {
endLoadingScreen;
sleep 3;
};
};

[] spawn fnc_endSplashScreen;

This kind of issue is apparently caused by scripts that use sleep and waitUntil commands at certain stages of the initialisation process, but I have tried to ensure my mods don't use these commands where possible. It might be worth trying the mission with no other mods besides the GGE mods you want to use and their dependencies and seeing if it still occurs.
goobin  [ophavsmand] 10. jan. 2021 kl. 18:19 
@Dexter Hey man, yeah go for it. Thanks for double checking!
Dexter 6. jan. 2021 kl. 1:45 
Hi goobin, am I allowed to pack your mods into another Steam Workshop upload that compiles mods? No modification would occur, just essentially a re-upload. Thanks in advance.
Some Toast 7. dec. 2020 kl. 1:55 
I've been trying to use this on an antistasi server but for some reason it interferes with the loading process and stops the mission from initialising properly. Not sure if there's something I could try or if its just a problem with the mission that only a compatibility patch would fix.
Steve 23. nov. 2020 kl. 12:58 
Think bikey is corrupt period. We're struggling to get the key to work too on a Windows server.

Additionally, in multiplayer, there seems to be an additional animation played so the transition from primary to secondary is much longer.
Golas 21. nov. 2020 kl. 6:02 
bikey is corrupted on linux servers
Gold John King 14. nov. 2020 kl. 10:37 
Hi, your most recent update cause players' primary weapons sometimes disappear when they change to their secondary or third weapons, regardless of using the gge swap mod or not, so I think it might be the core's issue, would you please check that?
山田凉 20. aug. 2020 kl. 20:40 
When are you gonna release the High Ready , i cant wait to see it ! :)
Simon "Ghost" Riley 8. aug. 2020 kl. 18:38 
Do you think you might do something like your captive animations mod, but for when you're carrying unconscious NPCs/Players?

It sounded like you had plans to let the player shoot their side arm when escorting captives, so something similar like one-handed hip-fire primary/secondary when carrying someone would be really cool too.
ArganinyCZSK 3. juni 2020 kl. 5:48 
@goobin
I have something to tell about in discussions, please check this, after you have time for this.
ArganinyCZSK 3. juni 2020 kl. 3:33 
@goobin
I asked you about the license in the discussion section. Could you answer me, here is the link:
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2010222986/2288338831428257841/
Eli Kore 21. maj 2020 kl. 5:36 
Do i need ACE to use this?
battlecator 13. maj 2020 kl. 1:15 
should core be running on the server or just the clients ?
Retr0 8. maj 2020 kl. 22:06 
can i use this for ace?
gamer guy 8. maj 2020 kl. 12:23 
Any thoughts on a rappeling animation overhaul?
JerkinMerkin 6. maj 2020 kl. 11:38 
Thank you very much!
goobin  [ophavsmand] 6. maj 2020 kl. 10:47 
@JerkinMerkin Go for it man. Thanks for asking :)
JerkinMerkin 6. maj 2020 kl. 5:22 
Hello,

Would you be willing to allow my community to include your addons bundled up in our community modpack for a mission? Of course credits will be given to you. If not I completely understand.

Thank you.
Devastator 22. apr. 2020 kl. 8:55 
still no keys?:(
Golas 9. apr. 2020 kl. 8:37 
Please fix bisign - keys are not working properly on dedicated servers - it kicks people
goobin  [ophavsmand] 5. apr. 2020 kl. 20:24 
@Devastator Thanks for the heads up man, I will take a look at this when I get the chance!

@Mike Yep I will make an all in one mod when I have added a couple more of the mods I have in mind :)
Mike 5. apr. 2020 kl. 4:52 
Hey there, i would like to use all of your mods but there is the problem with steam. You cant use so much mods and i cant put in 4 Mods. Is it possible for you to release a "all in one?" That would be great.
Devastator 5. apr. 2020 kl. 1:38 
and the final one. So 3 files needs to be re-keyed otherwise this mod will cause issues in many dedicated servers
http://prntscr.com/rtc5aa
Devastator 5. apr. 2020 kl. 1:37 
here is another one
http://prntscr.com/rtc55a
Devastator 5. apr. 2020 kl. 1:36 
@goobin
keys are really killing the mod in dedicated servers which does key checks. I decided to help you so you can solve the issue fast
here is one pbo which is buggy

http://prntscr.com/rtc4vc
Knight ⚔ 30. mar. 2020 kl. 4:23 
Don't know why, but when GGE Core is enabled client-side, I can't open the Virtual Arsenal on our dedicated server.

Anyone else has trouble with Arsenal, Dedicated Server and this mod?

I've tested it several times. Activating, deactivating... :-(