RimWorld

RimWorld

Xeva Faction
Počet komentářů: 500
Ruggedgolem 6. říj. v 21.28 
Is this mod usable in a medieval tech max only playthrough?
SD 5. říj. v 11.04 
好的,我了解了,感谢回复
xevawolf  [autor] 5. říj. v 10.29 
@SD
尸体应该会在古代人死亡时原地生成的,如果没有生成可能是冲突了,可以用开发者生成黑苹果继续,spawn thing > X_BlackApple。元刃的研究在调查黑苹果和研究时间吞噬后会出现,名为XF异常研究。
SD 5. říj. v 6.17 
大佬,我想再确认一下奇怪的古代人尸体是怎么获得的,因为我这边不管是直接打死奇怪古代人还是读书安息都只掉落了奇怪的古代人红石,没有掉落奇怪古代人尸体,没办法解剖。虽然好像有红石可以合成红石结晶,但是似乎研究里也没有元刃的合成配方。
xevawolf  [autor] 20. zář. v 6.46 
@Ravayen
In a mod environment, it’s hard to pinpoint the issue. It could be a conflict with a combat overhaul mod, or possibly a data error. You can try unsubscribing and resubscribing, or you could attempt to provide the error to an AI for analysis, which can give a general direction for the problem.
Ravayen 20. zář. v 4.46 
there's actually a long list of errors naming a lot of different guns but i don't know enough about mods to figure out what "kind" of mod might be causing tbh.
xevawolf  [autor] 20. zář. v 0.07 
@Ravayen
The XGun_Roar is one of the weapons, and I didn’t find any issues during my tests. It might be a conflict with other mods.
Ravayen 19. zář. v 20.29 
am i the only one getting a ton of these when loading the game ?

Parsed 0.01 as int.
[Def Error]: XGun_Roar
Xeva Faction\1.6\Defs\ThingDefs\Weapons_RangeXeva.xml

I can post full log if you like but hoping it's a known thing.
xevawolf  [autor] 18. zář. v 15.54 
@oldmanwhistler
The Impact Hammer should be a two-handed weapon. I messed up while making the CE patch and mistakenly made the MIL version of the Impact Hammer one-handed.
oldmanwhistler 18. zář. v 12.10 
Impact Hammer is not usable with shields
Luckspeare 8. zář. v 16.26 
Yeah, the translation does need a pass with something better. Deepseek does a great job.
B flat 31. srp. v 2.49 
Could I ask you to run your English translation through Deepl.com?
ChaosMole 26. srp. v 19.26 
Found it digging though the files. Your songs are great.
Anyone else, look for file Song_a.mp3
ChaosMole 26. srp. v 19.12 
Please Please PLEASE
Tell me where i can find an mp3 or video of the strange ancient singing an English song about a table-less existence! I just paused the game and looked around, then just sat there letting her sing.
xevawolf  [autor] 26. srp. v 14.08 
@BoxingBud
This issue should have been fixed last time; try unsubscribing and then resubscribing.
BoxingBud 26. srp. v 13.06 
I keep getting drop pods of resources but it crashes through the ceiling of a building and damages stuff. Is there a way to stop that?
xevawolf  [autor] 25. srp. v 12.43 
@SD
奇怪的古代人研究完成后,会在XF技术工作台多出一个解剖古代人的选项。
SD 25. srp. v 10.59 
大佬,我让古代人安息后没有掉落元,掉了一个古代人红石。研究最下面一项也一直是未发现。我想问一下奇怪的古代人研究最下面的内容要怎么解锁呀
lenx 22. srp. v 2.53 
我的问题,惯性思维了,以前都是一起来的,谢谢
xevawolf  [autor] 21. srp. v 21.41 
@lenx
不太清楚,我游戏中渎神猎人有派人来,他们是第5天到的。
waghhhhhhhhhhhh 20. srp. v 19.08 
好快的修复赞赞赞
xevawolf  [autor] 20. srp. v 9.12 
@waghhhhhhhhhhhh
用了测试的时间,忘记调回去,修复了。
waghhhhhhhhhhhh 20. srp. v 8.53 
好像更新以后会空投礼物的访客事件会无限重复,晚上开了个新档3天燃烧军团来了七八次,每次都会带个礼物~猎兵也会一直来~收礼收不停了属于是
uu 18. srp. v 11.02 
谢谢你及时的修复,爱你!:steamthumbsup:
xevawolf  [autor] 18. srp. v 1.04 
@uu
谢谢,应该修正了。
uu 17. srp. v 19.00 
雕塑家仿生肺70%真空抗性是写错了还是就是这么设置的?2个雕塑家肺让穿着真空服100%真空抗性的小人变成了100%*70%*70%最终变成49%的真空抗性了:lunar2019shockedpig:
黑蜜糖 3. srp. v 5.26 
大佬就是反应快:steamthumbsup:
xevawolf  [autor] 3. srp. v 5.04 
@黑蜜糖
谢谢,基本上已找到导致问题的原因了,但要做一些测试再更新
黑蜜糖 3. srp. v 1.11 
毕业存档有完整的机械体工作链加上活力水免疫基因给所有主力打上后,靠氪活力水补上部分意识才能撑过这一年的袭击,总不能每个存档都拿到异常调查那个异像特殊小人加上调查效率的血清吧
黑蜜糖 3. srp. v 1.09 
大佬,周末花了几个小时用快毕业的存档研究完后,感觉这版本前期中期能遇到7个黑苹果的空投堕落蓝色事件完全是坑啊,(巨石都没开也能被这有益事件坑到)基本只能考虑读档。明明狠心解剖古代人妹子才给一个,正常根本遇不到。
已经直接在讨论传那写完过程了。
真要空投黑苹果,也应该是空投仓掉落事件只给1个,而且说明那还要跟元一样警告一下才正常吧?直接给7个金色魔方加强版的贵物只会被坑到爆炸。:steamfacepalm:
xevawolf  [autor] 28. čvc. v 5.18 
@rainhart1985
以前衣服和裤子是共用一个图层的,穿着时后者会覆盖前者,所以才会做到你所说的情况。因为游戏的新版本用了新的图层处理方法,我为裤子新增了一个独立图层,而它的次序比衣服低,所以现在不能穿上面了。
rainhart1985 27. čvc. v 23.26 
作者大大,我有一段时间没玩RW了,记得以前您的MOD配合精心准备是可以通过调整穿戴顺序来改变上衣和裤子图层的,比如衬衫是盖在裤子外面还是塞在裤子里面。最近重新玩,发现无论怎么调整,上衣都默认在上面。能帮忙看看么?:steamthumbsup:
MG_KAR 23. čvc. v 11.52 
歌声失效,效果正常
MG_KAR 23. čvc. v 11.52 
Tried to play sustainer SoundDef XF_Songb as a one-shot sound.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Sound.SoundStarter:PlayOneShot (Verse.SoundDef,Verse.Sound.SoundInfo)
XevaFaction.CompXFPXsong:CompTick ()
Verse.ThingWithComps:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.Tick_Patch2 (Verse.Pawn)
Verse.Thing:DoTick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
xevawolf  [autor] 19. čvc. v 7.50 
@CTALIN
和金立方的處理方法一樣,完成異常研究,或送給其他派系,但這樣就不能製作最後的套裝。
CTALIN 19. čvc. v 7.24 
如何摆脱黑苹果的影响?
MG_KAR 16. čvc. v 5.52 
佬,有依凡的同款衣服嘛?
黑蜜糖 15. čvc. v 20.55 
神速补上了真空词条,大佬必须赞一个~:steamthumbsup:
黑蜜糖 12. čvc. v 6.51 
买了DLC后一看,确实DLC给1.6的动力甲添加了真空抗性的词条。
边缘军工那边已经全都加上了,坐等大佬休日补补(X)
MG_KAR 11. čvc. v 8.16 
1.6添加了新的真空抗性词条
Eternal Night 22. čvn. v 5.27 
this has cool music maid androids, but a little bit of too much features. Its a nice mod to center your play through around
xevawolf  [autor] 21. čvn. v 5.19 
@黑蜜糖
这些我慢慢调整看看,谢谢你帮我搜集改动资讯。
黑蜜糖 21. čvn. v 4.33 
真快就1.6了啊~撒花。
PS:大佬,1.6动力甲跟骑士甲减少了移动速度的减益,变灵活了。
同时轻机枪减冷却减0.2秒,狙击跟速射冷却减0.8秒(夸张的加强)
电步威力+1射程+2 电标射程+3
MOD里同类对标参考的装备会不会跟着也加减一下数值~?
CroniX 20. čvn. v 0.48 
Thank you so much for updating this to 1.6. This is one of my fave mods that I can't play without.
黑蜜糖 12. čvn. v 19.31 
大佬,听说1.6在二到三个月内会上线了,而且1.6本体自带多线程,会不会很难搞?:steamsad:
Anta'el Feir 26. dub. v 4.33 
I have an insane amount of mods so it's taking a while to find the problem by process of elimination but maybe someone can tell me, I saw the male hoof gene from Roo's Faun Xenotype mod give a unique body but then it disappeared and now the gene gives an invisible body and a smeared wooly something underneath (it looks like the head is floating above the wool carpets), my colony doesn't always have satyrs and fauns so I didn't notice which mod broke it, though I admit the memory of such a body may be false. I recently ate too many mushrooms and don't sleep enough
xevawolf  [autor] 12. bře. v 21.45 
@MG_KAR
yes
MG_KAR 12. bře. v 7.23 
包括声音最夸张的电锯?
xevawolf  [autor] 12. bře. v 7.08 
@0.0y
@Aye_Aye_Sir

調整了部份槍械的音量。如果還有武器音量太高的問題,可以告訴我。

XEO的刺客現在只會使用"軍用擾亂者","軍用擾亂者"的攻擊距離由32格下調至25格。
0.0y 11. bře. v 22.59 
武器的聲音能調低一些嗎? 有些武器的槍聲太大了...尤其是那五十連發的機槍...超大聲,把遊戲聲音調小聲 又少了些感覺,主要就是特定幾個聲音比較大聲的武器 住:50連發的機槍:steamfacepalm: