RimWorld

RimWorld

No Minable Components
30 kommentarer
Thetaprime 18. apr. 2024 kl. 16:16 
1.5 update? Actually seeing as this has worked since 1.2, Ibet all it needs is a tag update.
Thetaprime 22. okt. 2022 kl. 23:19 
1.4 Update pls?
boomer 11. sep. 2021 kl. 23:16 
Loading this mod alongside vanilla Rimworld with Royalty and Ideology only (no other mods) disables underground steel. Underground components do not exist, so whatever you did back in August should be reversed.
egoanditspwn 9. sep. 2021 kl. 13:53 
perhaps i'm mistaken, but i don't believe components naturally spawn underground, and not with the defname Steel, which is what the patch targets for deep drilling
Timou 3. aug. 2021 kl. 1:14 
NECEROS :steamthumbsup:
Dizzy Ioeuy 2. aug. 2021 kl. 13:54 
Shweeeeet mineral poverty here I come! :EG2boom:
NECEROS  [ophavsmand] 2. aug. 2021 kl. 13:52 
Oh, also, it now removes the underground components too. and you're welcome Dizzy
Dizzy Ioeuy 2. aug. 2021 kl. 13:51 
I see you also made the plasteel one too. THANKS! Hated finding that stuff for free too
NECEROS  [ophavsmand] 2. aug. 2021 kl. 13:36 
updated
NECEROS  [ophavsmand] 2. aug. 2021 kl. 13:31 
<3
Dizzy Ioeuy 2. aug. 2021 kl. 12:43 
Here's an award to prove my gratitude!
Dizzy Ioeuy 2. aug. 2021 kl. 12:42 
I DO! And it works perfectly well in v1.3 already. This mod is fundamental to my enjoyment of the game otherwise it's too flipping easy at the start.
NECEROS  [ophavsmand] 2. aug. 2021 kl. 12:28 
Honestly didn't know anyone used this
Timou 2. aug. 2021 kl. 2:47 
1.3?
Zen 1. feb. 2021 kl. 12:48 
Hey NECEROS, does this also remove them from the deep mining / scanner as an option or will this only avoid them being generated on a regular map?
Dizzy Ioeuy 10. nov. 2020 kl. 16:58 
Curious. I have this running but still encountered a mineable vein. WAD?
AmbiguousMonk 16. sep. 2020 kl. 14:58 
Does this mod (and your plasteel counterpart) require a new game just because adding it midway won't remove/regenerate existing resource nodes or does it actually break the save?
Mr McNificent 17. maj 2020 kl. 7:12 
Always seem to have plenty of components from crashed ships, or at least just have to wait til the next one to get more. This is a great way to make the map not waste good ore spots on them :D
NECEROS  [ophavsmand] 15. mar. 2020 kl. 1:52 
It doesn't make sense that if you do happen to find components, that you get nothing from it. Restored it back to default drop amount.

Thanks, Meltup
Trinzy 24. feb. 2020 kl. 16:15 
@NECEROS thanks for the update.
NECEROS  [ophavsmand] 24. feb. 2020 kl. 13:51 
@Slaad

Sorry, I missed the last bit of your question. Yes, I did! Thank you greatly for the donation. I hope you found my message in return.
NECEROS  [ophavsmand] 21. feb. 2020 kl. 14:10 
rato com cigarro 21. feb. 2020 kl. 11:32 
this + reasonable components feels like the way to go tbh
Mistletoe The Bard 21. feb. 2020 kl. 5:37 
This... this is bringing tribal playthrough on sea ice to another level no more going to neighbor ice sheet tile to mine components for your first heater . xD
Trinzy 21. feb. 2020 kl. 4:17 
I actually found a way. There is a mod called Easily Craftable Components which allows crafting components at a machining table.

I also use the mod called RimPlas that allows the crafting of Plasteel.

@NECEROS, could I bother you for one more small mod that removes the generation of Plasteel from Rimworld? Also, did you get my Ko-fi tip?
Hoki 21. feb. 2020 kl. 3:09 
@slaad or you modify your scenario to start with more shipchunks. how have mods for more traders/shipchunk crashes.
Trinzy 21. feb. 2020 kl. 2:25 
Thanks, now all I need is some way to craft them early.
NECEROS  [ophavsmand] 20. feb. 2020 kl. 23:48 
^_^
LoggerC4 20. feb. 2020 kl. 22:00 
Love this actually, thank you!