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번역 관련 문제 보고






Below is the text I received when it errors out.
===error===
Error in GameAssets(Clone).Assets.OnPrefabInit at (0.00, 0.00, 0.00)
System.MissingMethodException: Method not found: void .Constraint..ctor(System.Func`2<KPrefabID, bool>,System.Func`2<Room, bool>,int,string,string,System.Collections.Generic.List`1<RoomConstraints/Constraint>)
at (wrapper dynamic-method) Database.RoomTypes.Database.RoomTypes..ctor_Patch1(Database.RoomTypes,ResourceSet)
at (wrapper dynamic-method) Db.Db.Initialize_Patch2(Db)
at Db.Get () [0x0001c] in <44bf0e3611d3428cb5e183976b74cab9>:0
at Assets.CreatePrefabs () [0x00000] in <44bf0e3611d3428cb5e183976b74cab9>:0
at Assets.OnPrefabInit () [0x00234] in <44bf0e3611d3428cb5e183976b74cab9>:0
at KMonoBehaviour.InitializeComponent () [0x00068] in <4e08f3a60ed4421b99a6798f854897c4>:0
Build: U53-644960-V
God, can you give a custom mod of all room sizes!!
所有的房间都可以自定义大小!!
All rooms can be custom sized!!
It's just to change the power plant size without a config file, I feel like the other rooms are adequate.
I've updated the mod so it should work for any localisation.
As far as I can see this also depends on the English localization, if so this should be mentioned. Thanks anyway, great little addition :)