DayZ
Cl0ud's Military Gear Expansion
Комментариев: 120
EpicFailWinner 28 июн в 3:47 
Mod seems to be broken, items dont spawn in.
You can put the mod in your Steam Collection - Thats means that is allow to repack?
Eihwaz 27 мая. 2024 г. в 0:33 
Thanks! for making my life this easy! (Alt+0 ... haha i love you for this. Thanks!) :steamhappy:
HMAC 28 апр. 2024 г. в 10:08 
What are the Strips for when u rip the birches up ?
TheShadowsOfGhosts 31 мар. 2024 г. в 9:36 
Does this mod, still work/being updated ?
MR LORS 14 сен. 2023 г. в 18:36 
CAN I INCLUDE THIS MOD TO MY SERVER MOD ON THE SERVER LAST WAR
RB187 12 янв. 2022 г. в 10:31 
Is anyone else having issues with admin and other pouches from this mod despawning when in storage?
PcController 24 дек. 2021 г. в 9:44 
Are you aware that you have no right to prohibit reloading or repacking this mod or any other, since ABSOLUTELY all mods that are created using the DayZ toolkit and posted on steam workshop dayz are the property of Bohemia Interactive.
IAmCalledJay 14 дек. 2021 г. в 10:46 
@RandomHost I believe it works with the MVS Rework mod. I can't answer your second question.
Ch'Ih-Yu 3 ноя. 2021 г. в 12:46 
I hoped that this mod would merely add differently textured variants of the attachments like pistol holster, knife pouch etc. which are already part of the main game.

Now I realized that it requires any one of 3 vastly oversized mods which all add a ton of stuff, one of which (MVS) is EOL and doesn't update anymore.

So just in case I'm getting this wrong: There is no mod out there which just adds matching textures for the above mentioned attachments without adding a ton of other stuff which I don't want. Correct?
ZERO DEGREES C 24 сен. 2021 г. в 13:36 
Youngcannon, mod was left unfinnished.
YoungCannon 23 сен. 2021 г. в 23:41 
why are some of the mvs have no texture? chest rigs?
ZERO DEGREES C 12 июн. 2021 г. в 11:40 
xSPITSFIREx

Read description

No repacking
xSPITSFIREx 12 июн. 2021 г. в 7:09 
please can we use your mods and repack them on our new server please :) great mod
Mozrow 6 мая. 2021 г. в 11:22 
Any update on fixes?
drakev23 23 апр. 2021 г. в 23:26 
idk if it this mod or the expansion ,but you have a glare bug, it messes up part of the screen when looking in direction of sun . also the people who cant get the mod to work on 1.12 you have to put the mod name exactly like this in the file and mod reader "@Cl0ud's Military Gear" without the " of course 1.12 changed how servers read mods you have to put the mod in exactly how it looks on the mods on steam.
drakev23 23 апр. 2021 г. в 23:25 
the glare bug makes it unplayable i had to delete ur mod , also all camo ponchos turn red when u put them on and a few mvs packs have no cammo they are rendering gray/white. great mod hope you fix bugs soon.
A-77 22 апр. 2021 г. в 4:16 
Eighty percent of the code you provide doesn't work
Cosmic Kleenex 3 мар. 2021 г. в 9:29 
I get a partial data mismatch when installing this mod. You know a way to fix this?
Game Time 8 фев. 2021 г. в 5:59 
normal mod that's just what to make it dependent with other mods. are you a normal person or do you not have many deviations in your head ?
ZERO DEGREES C 13 янв. 2021 г. в 14:16 
Anyone else having problems with pouches despawning?

We have Mass'sManyItemOverhaul and Modular Vest system installed on the server, then we installed Military Gear V10 and Military Gear Expansion, they are placed after Mass's and MVS in mod load order.

But after installing these two mods that we really do like we are noticing that pounches have started to despawn even when they are placed inside comtainers. I added them all to the types file since the provided typesfile isn't complete.

<type name="MilitaryGear_MVSMedicalPouch_Multicam">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>50</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
<category name="clothes"/>
<usage name="Military"/>
</type>
ZERO DEGREES C 10 янв. 2021 г. в 5:51 
@Cl0ud_live

I have a close to complete types file if you want me to send it to you just so you can add it to the mod or make it available for others to download.
ZERO DEGREES C 5 янв. 2021 г. в 2:44 
Hey Cl0ud, can I ask you for a custom mod?
It's something that you already have but I want it with a specific patch on it and extra storage.

Willing to pay for it.
Cl0ud_live  [создатель] 17 дек. 2020 г. в 11:12 
Because it needs the other mod files to load first so it can work?
Buck 17 дек. 2020 г. в 10:28 
gosh why does this mod matter with the order of the mod list
Wanzabor 12 дек. 2020 г. в 15:43 
support for different camonet coloures ^^
Kozlov 23 ноя. 2020 г. в 7:30 
Needs an update for 1.10. The ponchos are reverting to windstride's textures when I put on any of your retextured ones. They all keep turning into the red checkered poncho for some reason.
Fluffy 22 ноя. 2020 г. в 21:50 
@Cl0ud_live any chance we can get a update for 1.10 please
Tech 22 ноя. 2020 г. в 21:46 
any plans to Add camos to the MVS Helmets and Face Coverings?

also MVS chestrig and Taco Pouches are Not textured. show up white.

Loading order is Mass, MVS, Cl0ud Mil, Cl0ud Expansion.
Kozlov 14 ноя. 2020 г. в 10:27 
I have discovered that the tents disappear pretty fast
K3ro 5 ноя. 2020 г. в 16:59 
mvs errors with this mod
Cl0ud_live  [создатель] 5 ноя. 2020 г. в 2:51 
@Kozlov make sure that you load mass, mvs etc before expansion
Kozlov 2 ноя. 2020 г. в 16:32 
Not all of MVS items mind you just chestrig,heavypouch,tacopouch have no textures everything else is good
Kozlov 2 ноя. 2020 г. в 16:28 
Question, Mass items are good, everything is good except the MVS items in your mod have no textures for some reason. I have MVS installed.
Saranate 25 сен. 2020 г. в 5:33 
can i write a spawnabletypes.xml or can i get it somewhere?
Keudn 24 сен. 2020 г. в 21:09 
Mod is missing a cfgspawnabletypes.xml
BeardedHeathen 24 сен. 2020 г. в 10:11 
Any plans on adding MVS's new stuff to this mod?
Saranate 23 сен. 2020 г. в 15:29 
sadly not working
objects are all showing up in menu but are not spawnable and dont spawn on the map
any ideas why?
Samcot 23 сен. 2020 г. в 14:36 
Any patch notes for the recent update (Today) ?
Halfpint0714 23 сен. 2020 г. в 12:19 
No it doesn't give a boost but what it does help is with the variable issue that has come at hand with the 1.09 update. if a mod pack is put in then there is one less variable that the server has to read. that is what we are trying to fix
Cl0ud_live  [создатель] 23 сен. 2020 г. в 12:10 
What is the reason for the repack... it doesn't even give a performance boost or anything, I don't do exceptions btw. same rules for everyone :2016popsicle:
LegionGamingRP would love to use your work in our modpack- I read the above, but wanted to ask permission to be clear - We thank you in advance!
Fontaaaaaa 10 сен. 2020 г. в 0:58 
It conflicts with the MVS mod, so had to remove it for now unfortunately. Looking forward to the update of this awesome mod!
Cl0ud_live  [создатель] 9 сен. 2020 г. в 15:04 
I know about the issues guys, give me a bit more time, I have no time to update it atm :bbtcat:
[NeXuS] † John Wick † 9 сен. 2020 г. в 12:30 
Please update <3333333
Funqahdafi 5 сен. 2020 г. в 15:06 
Awesome mod!! Just installed the mod with Dayz 1.08 on PC server. Make sure to read the instructions and add the key and merge types. xml.
Jatojay 5 сен. 2020 г. в 0:07 
ive never had this issue on my server mod works fine and looks great
Lewk.io 3 сен. 2020 г. в 1:46 
Yeah this mod is broken because the MVS base classes are overwritten and it causes despawning issues
ELITEGAMEING 26 авг. 2020 г. в 16:52 
Yeah i am preety sure the back packs and stuff glicthed and it needs a update i have rechecked my xml a milion times hope theres a update soon for know i am delting it
Knukl3z 12 авг. 2020 г. в 17:42 
@ royalgaurd78 I am having the same issue if the item is not on a person but in a vehicle or any other storage the pouches all despawn I tried changing the values in the types.xml but it had no effect items despawn on distance or server restart