Slay the Spire

Slay the Spire

Jorbs's Wanderer Trilogy
183 則留言
AshaTatarin 9 月 30 日 上午 4:52 
doesn't work in multiplayer
Pierogolepca 2024 年 1 月 17 日 下午 1:57 
Is the Firebolt card bugged? It always inflicts 0 Burning, no matter how many Clarities I have.
Darkpixel 2023 年 11 月 12 日 下午 8:44 
Experienced my first crash in a long time when I won an act 4 run with the collector (downfall), the stacktrace is too large to post here but it was definitely this mod
CeramicPundit 2023 年 11 月 1 日 上午 1:57 
Love the effort put into the mod, but I do have one complaint. I absolutely despise the Snap mechanic. I know it'd be too broken to have all the memories, but Snapping always seems to happen at the most inopportune times, and not having good luck in your run increases the frustration I have with the mod.

It also seems like the mod has been abandoned, what with no updates in a long time, though I could be wrong.
Havel 2023 年 10 月 26 日 下午 8:35 
It keeps crashing every time i try to select him, anyone know how to fix this?
Bardic Knowledge 2023 年 8 月 14 日 下午 11:45 
Made it through on my second run with the Wanderer. Wish there was a way to prevent Snapping, since it had an annoying habit of happening right before I could remember every memory.
E4zyGrom 2023 年 7 月 10 日 下午 3:43 
yooo, that's a fun one
Kagi Floorpius Smoog 2023 年 5 月 7 日 下午 11:22 
I don't want to win the game as the Wanderer, ending card too sad. ;_;
Frozen Wings 2023 年 1 月 16 日 下午 1:55 
it's a shame this mod seems abandoned but what's there is already pretty nice

still... i can't help but wonder what happened
Vengyr 2023 年 1 月 10 日 上午 11:52 
It's a great mod, but has a few bugs unfortunately. They work in your favor and are quite minor, but still.
Bernos 2022 年 7 月 9 日 下午 12:41 
One of the best character mods by far. Real shame it seems to be abandoned. Was really excited for the other characters.
snow 2022 年 4 月 22 日 下午 11:15 
@Shhnospellsonlytearsnow
"Updated: Dec 2, 2020 @ 4:11pm"
I'm guessing abandoned
BigGucciSosa 2022 年 3 月 29 日 下午 2:48 
Feels like it was specifically tuned to add more decision making and depth to an StS character, which is a really cool idea, but it's a bit much for me. For what it's worth, it seems like a lot of care went into the balance.
Lord Cameron 2022 年 1 月 5 日 下午 2:20 
Mod seems pretty cool so far. Misty step appears to be overpowered however. I'm very easily getting infinite block. Of course doesn't work on special enemies like Time-Eater, but it does against basically anyone else. Maybe make the block decrease by one per use or something?
Shhnospellsonlytearsnow 2021 年 9 月 9 日 上午 6:14 
Is this mod abandoned i was waiting for the cull.
Bok 2021 年 7 月 29 日 上午 4:38 
This is a very unique and creative mod. Super fun. Thank you!
谜之名 2021 年 7 月 20 日 上午 11:44 
good mod
DuckAndCower 2021 年 7 月 13 日 下午 7:38 
Seems to be totally abandoned. Last commit was in March.
kai 2021 年 3 月 10 日 下午 4:11 
Just want to say thank you for making this character mod! :Gauntlet_Gold:
Vaguely Threatening Bowl of Soup 2021 年 3 月 1 日 上午 10:58 
I'm loving this mod, but I've been wondering something - can the Wanderer's Fragile status be mitigated by Artifact?
papa nurgle's pizza 2021 年 2 月 14 日 下午 11:35 
RainbowPls
rickymomo 2021 年 2 月 13 日 下午 9:24 
rainbowPls
Облизал Ладошку 2021 年 2 月 4 日 上午 9:12 
@greg I think, you should check it one more time.
greg 2021 年 1 月 27 日 上午 9:27 
cards that work based on # of Clarities do not seem to work (like Firebolt)
AJ Neuro 2021 年 1 月 6 日 上午 2:09 
Please change Remembering Sloth to something that isn't discarding cards. I've lost so many runs because of it. Any card which gives you a random Remember has a 7.14% chance of fucking you over and discarding the cards you needed to play, that's not a reliable card. And it just so happens that one of the cards in your starting deck gives you a random Remember. It's RNG and it feels really really bad. I am begging you, please change it. It ruins an otherwise amazing class.
drgrieve 2020 年 12 月 26 日 下午 3:29 
Kindness passive not applying to minions summoned by Collector. pic [imgur.com]
nuclearfanta 2020 年 11 月 11 日 上午 10:58 
The Cull is amazing. Keep up your hard work! Right now i main The Wanderer as it feels more fun and enjoyable than original characters. But also waiting for final release of The Cull, he is so cool even now!
BobertG 2020 年 10 月 22 日 下午 1:45 
@angelar For Arcane Weapon, there exists a distinction between attack damage and playing an attack in the base game, specifically with Guardian's thornslike power. Playing a multi-attack like Twin Strike only triggers the thorns damage once.

I'll file the Black Tendrils issue. Thanks!
BobertG 2020 年 10 月 22 日 下午 1:35 
@wbfw109 thanks for the report!
LIKE A GLOVE 2020 年 9 月 24 日 上午 9:42 
One of my favorite character mods, can't wait to see the other characters
wbfw109 2020 年 8 月 31 日 上午 6:59 
https://pastebin.com/GpHk2Jqr

In ascension 20 and Act 1 when I enter the "monster" room, sometimes the error occurs and it force to exit game.
angelar 2020 年 8 月 24 日 下午 4:20 
Another element I neglected to mention is that the Slow debuff affects Arcane Weapon damage, and having consecutive Arcane Weapons increases the damage dealt from Slow. But Slow specifically indicates it is magnified "when you play a card." Thus, it is not evident whether Arcane Weapon damage is meant to be something that is "played" or not.
angelar 2020 年 8 月 24 日 下午 4:18 
Unexpected interactions:

Black Tendrils (both the card and the debuff) reads "All damage you deal to other enemies is dealt to this enemy instead." However, blocked damage not redistributed to the target with Black Tendrils. The card does not specify only unblocked damage, which most cards that call unblocked damage do.

Arcane Weapon interacts somewhat unintuitively with being Attack damage. It benefits from Akabeko, but does not consume Akabeko when it is triggered. Similarly, Gather Power does not affect Arcane Weapon attacks. Gather Power does specifically indicate that "your next attack is played 2 additional times;" Gather Power does not seem to be "played," even though it is attack damage. This would explain it not consuming Akabeko, although distinguishing between "Attack damage" and "playing an Attack" is not overly intuitive, especially because the tooltip for Akabeko reads "Your first attack each combat deals 8 additional damage"--no mention of "playing" being an element.
K Sucio 2020 年 8 月 16 日 上午 5:57 
Does this mod have any conflicts with other mods? Namely infinite spire and replay the spire?
Dice_24K 2020 年 7 月 19 日 上午 12:11 
I played this mod a few months ago and it worked without crashing. Thumbs up.

Yes, this mod is mighty complicated, but with effort and getting some good luck, I actually beat the game with the 2nd character (who is still in beta). Yes, I totally beat it with the first character too.
Gumi 2020 年 7 月 10 日 下午 11:25 
To be honest, this character is way too complex for a deckbuilding game. A lot of these mechanics could be split into two different slayers. It's honestly easier to build a consistent deck with the Prismatic Shard relic.
O_P4teras_Sou 2020 年 7 月 9 日 下午 12:05 
Do I have to reach a certain point of progress in order to play this mod?
Kagi Floorpius Smoog 2020 年 7 月 8 日 下午 6:42 
Jorbs is a dank streamer and this is the dankest STS mod.
suchti0352 2020 年 7 月 6 日 上午 11:00 
I played a few runs with him and he is super interesting, but also REALLY COMPLEX
ajaxgamesmmxvi 2020 年 6 月 28 日 上午 2:15 
Firebolt ("apply burning equal to 2 times the number of clarities you have") does not apply the burning debuff. I got 3 clarities but it says and applys 0 burning instead of 6. or am i misunderstanding the card ?
Pika22 2020 年 6 月 8 日 下午 12:00 
Attack Damage doesn't trigger Thorns.
Also, if Arcane Weapon triggers a mode switch for the Guardian, he keeps the 20 Block.
Ransom Shieldson 2020 年 5 月 24 日 下午 4:42 
Found an interesting interaction with Fear: If you can re-apply fear on the turn that the opponent would run away, you can stack it, they won't run away(until the clock runs), and the only action they'll take is the retreat action, even though they aren't actually running. This allows me to go an whack them until they're dead, making this a seemingly broken interaction(mitigated by the whole "snap" mechanic".
wbfw109 2020 年 5 月 19 日 上午 6:52 
If I go to the monster or ? room, sometimes the error occurs:
https://pastebin.com/SxLWmE58
KnightmareRival 2020 年 5 月 18 日 下午 12:54 
Summon Familiar is broken if summoned in "I Am War".
Yxklyx 2020 年 5 月 11 日 上午 6:52 
Would just like to reiterate that this would be a great mod if it wasn't so overpowered. I'm not a great player and I'm just randomly playing cards in ascension to win. It's very very boring.
Menyet 2020 年 5 月 9 日 上午 12:54 
Firebolt card text does not change to the active clarities.
Yxklyx 2020 年 5 月 8 日 上午 10:51 
Could be the best character ever but it's too overpowered - tone him down please!
Thatguy 2020 年 5 月 4 日 上午 12:35 
This mod puts the base classes to shame.
♥♥♥♥♥♥♥♥♥♥♥♥ 2020 年 5 月 2 日 下午 11:56 
Great work, been playing The Wanderer a lot he is super fun
Mookyl 2020 年 5 月 2 日 上午 10:43 
VERY VERY nice mod, i love it! Thank you so much