Garry's Mod
Star Wars - Misc Prop Pack
43 comentarii
RedGuard1500 8 iul. 2024 la 11:39 
São ótimos props, recomendo.:steamhappy:
Lord Trilobite  [autor] 1 iun. 2024 la 9:07 
You cannot reupload these props. If you wish to use them for an addon simply add this addon as a required download. Or if you want to use them in a map, you can also pack them into the BSP file.
hoppies.rlr 1 iun. 2024 la 8:34 
Hello Lord Trilobite, Im developing a very basic and simple addon, can I use a model of this pack for my addon?
Lord Trilobite  [autor] 10 apr. 2023 la 14:35 
That problem is not specific to this addon. You can find the path for addons Google probably.
Herr_Baum 10 apr. 2023 la 14:21 
Idk if im Stupid or so or why i dont finde the Addon in the Addons Folger? i Really want the Props for a Anaxes Map but i dont finde the Addon File, pls help
Lord Trilobite  [autor] 20 aug. 2022 la 2:03 
Yes I'm planning to release most of the new props.
reap 19 aug. 2022 la 19:38 
Are you planning to add the ISD bridge wall terminal, fuse box, table and seats, or any of the other props you recently added to your pack?
Lord Trilobite  [autor] 29 mai 2022 la 6:39 
@ $nowMan
I don't rip stuff. I make stuff. This is all custom made by me.
$nowMan 29 mai 2022 la 5:53 
Squadrons has a lot of cool stuff that would make a cool prop pack
ZuFy 18 ian. 2022 la 0:24 
Oh, you're right, woops lol, I didn't even read the name honestly lol, I guess I just assumed this was the same mapper's content.
Lord Trilobite  [autor] 18 ian. 2022 la 0:22 
Titan base is none of my business really. As long as you don't edit any of my maps.
ZuFy 17 ian. 2022 la 19:17 
I think I'm deciding just to have someone edit the map itself, I love the titan base quite a lot and want to use it for my server, I will make sure that once find a mapper that they do all that you require for map edits.
Lord Trilobite  [autor] 17 ian. 2022 la 16:28 
As long as you don't edit my existing models that's fine.
ZuFy 17 ian. 2022 la 16:25 
oh gotcha, I may have to make a version with a door inside it just to have it as decor where needed, thanks for the quick response and for the excellent base map.
Lord Trilobite  [autor] 17 ian. 2022 la 15:46 
The door itself is not a model. So you are correct. It only includes the blast door frame.
ZuFy 17 ian. 2022 la 14:15 
I have this pack downloaded but I do not have the blast door that is shown in the last picture. I only have the frames, is this intended?
Lord Trilobite  [autor] 16 ian. 2022 la 3:10 
Aight, glad you got it fixed.
noon25ark 16 ian. 2022 la 2:56 
I've fixed it just needed to change the property class
noon25ark 16 ian. 2022 la 2:52 
Yeah they spawn fine in game
Lord Trilobite  [autor] 16 ian. 2022 la 1:58 
Oh that's odd. So you can see the models in Hammer? But not in the game? Have you tried spawning in the props with the spawn menu in just any map to see if they work there?
noon25ark 15 ian. 2022 la 23:30 
When i've compiled & load the map i keep getting errors even though im subbed here and can see them clearly before compiling, an suggestions for a fix?
fartgun 18 iul. 2021 la 14:37 
m.
Promet 19 mart. 2021 la 4:09 
okey
Lord Trilobite  [autor] 19 mart. 2021 la 3:27 
Absolutely not. That's what collections are for. You can either pack it into a map if needed or link it as required content.
Promet 19 mart. 2021 la 1:16 
Can I add these props to my content pack server? I will give credit in the description.
apoll07 6 mart. 2021 la 11:08 
Oh thanks so much I'll look into in. Thanks for letting me use your stuff in my map btw it's been a big help
Lord Trilobite  [autor] 6 mart. 2021 la 5:12 
Yeah it's an annoying problem. The textures match exactly. So when the lighting is correct they should match up. But the problem is how props are lit. And lighting in this old engine is kinda wonky.
But there are compile settings to can add to change how static props are lit. So I would suggest looking into that. There's a bunch of tutorials on that as well.
apoll07 6 mart. 2021 la 4:27 
The door arches seem to match in hammer, but when I compile and load up the map they're way lighter than they should be. Any suggestions?
Deebo 19 ian. 2021 la 16:23 
whats the gma name
Sevonikra 24 aug. 2020 la 12:54 
Your props rock!
Goldie 19 aug. 2020 la 22:36 
Trilobite, you're the realest man. I got to give props to you. Letting people use your content n shit. I love seeing creators helping out each other.
Evan du Vatican 4 apr. 2020 la 3:02 
Ok thx !
Lord Trilobite  [autor] 4 apr. 2020 la 1:21 
Yes you can obviously use them on a server. And yes you can also use them in your own made maps. So yeah, you may extract them. If you do use them in a map, either link back to this addon as required, or pack them into the map itself. And then put my name in the credits. Just don't re-upload the props separately.
Happy mapping!
Evan du Vatican 3 apr. 2020 la 17:33 
I'm sorry but I don't understand then I ask, We can use these props on server or we can extract them to put them directly in hammer ? Good Job for this beautiful work !
Rapture 11 febr. 2020 la 14:22 
Okay. Thank you for the quick reponses!
Lord Trilobite  [autor] 11 febr. 2020 la 13:51 
Okay that's weird. It should work normally. I've tested them and the files are all included. At least it's the least important skin. Only useful if you want to create wreck environments.
Lord Trilobite  [autor] 11 febr. 2020 la 13:05 
Are you playing on rp_stardestroyer? If so, then that's normal.
I made the models for that map. But I didn't finish one of the skins since I didn't need it for the map. The last skin is a rusted version of the console. The map might override the older version.
But it should be included in this pack. So it should work on any other map since the skin is included.
Rapture 11 febr. 2020 la 12:57 
The last skin of the control panels has a missing texture box on the screen. Did I do something wrong on my end?
Mr Forsty 9 febr. 2020 la 4:48 
:)
hawke 8 febr. 2020 la 13:27 
:)
Lord Trilobite  [autor] 5 febr. 2020 la 10:22 
:)
Rapture 5 febr. 2020 la 5:19 
If anything comes from you regarding star wars It's worth downloading.