Transport Fever 2

Transport Fever 2

Asset Badischer Bahnhof Basel Depot
24 条留言
Antonio MS 2020 年 1 月 23 日 下午 12:38 
Beautiful building! Thank you.
Hessie James  [作者] 2020 年 1 月 22 日 下午 2:02 
@Oswyn Faux ok, i added the Availabilty in the text.
Oswyn 2020 年 1 月 22 日 下午 1:48 
Oh, I never even thought about that (not in the above text), just figured it was an asset and available right away.
Hessie James  [作者] 2020 年 1 月 22 日 下午 1:36 
@Oswyn Faux the depot is first available in the year 1890. In wich vear are you in the game?
Oswyn 2020 年 1 月 21 日 上午 11:59 
I would love to add this to my game but for some reason it refuses to show up in the Assets / Track-Asset menu with my current modset whether loaded first or last. If run by itself it shows up.
VibeFactory 2020 年 1 月 19 日 上午 8:42 
This is great! Thank you :)
Peak oil 2020 年 1 月 18 日 下午 4:23 
nice thank you
Hessie James  [作者] 2020 年 1 月 18 日 下午 2:39 
@railboy15 Nö im Thumbnail ist es nur fertig aufgebaut :)
Hessie James  [作者] 2020 年 1 月 18 日 下午 2:37 
@Earth Defence Force! It seams to be the NL Modular Station. Read the Instructions of this mod carefully. Common API2 must be loaded before this mod. I hope it will help you. Greetz
Hessie James  [作者] 2020 年 1 月 18 日 下午 2:31 
@Earth Defence Force! The Problem is the eatglobal api. My mod doesn't use it. It's only an Asset. No script involved. The first line led to a Station from oppie. modules/oppiestationutil
Greenteamzero 2020 年 1 月 18 日 下午 1:42 
Im Thumbnail sieht so aus, als würde es an den Schiene angeschlossen sein!
Earth Defence Force! 2020 年 1 月 18 日 下午 1:36 
PackageModifier: Force reload package:modules/oppiestationutil'

eatglobal: init [D:/SteamLibrary/steamapps/workshop/content/1066780/1969145006/res/scripts/eatglobal_v2_26.lua] (Version 2.26)
error: error: res/scripts/laneutil.lua:72: attempt to call upvalue 'scale' (a number value)
stack traceback:
[C](-1): scale
res/scripts/laneutil.lua(72): createLanes
[string "res/models/models.zip/model/station/road/stre..." ](49): ?

crew wurde ausgeloest
Hessie James  [作者] 2020 年 1 月 18 日 下午 12:57 
@Earth Defence Force! It craches your Game. This statement isn't really helpfull. Whats the error message? If you have Problems please post the last 10 lines from the stdout.txt.
Earth Defence Force! 2020 年 1 月 18 日 下午 12:45 
For some reason this crashes my game, so can't use it.
Schubii10 2020 年 1 月 18 日 上午 10:42 
Super darauf habe ich gewartet super Arbeit weiter so😂
Vanta 2020 年 1 月 18 日 上午 10:23 
Cool, danke!
finnr 2020 年 1 月 18 日 上午 8:42 
@Vatti1231 In Assets, look at the screenshot below.
Vatti1231 2020 年 1 月 18 日 上午 5:43 
Wo finde ich das Depot?
finnr 2020 年 1 月 18 日 上午 4:52 
@funker This works absolutely fine and looks awesome. Made a screenshot.
@Hessie James Thanks for including the auxiliar tracks, makes it very easy to align the tracks inside the building. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1972083412
funker 2020 年 1 月 18 日 上午 4:20 
Doesn't work. Unsubbed.
Arthur125rus 2020 年 1 月 18 日 上午 4:05 
Rails are built through the building. Place an invisible depot inside (or several) - and the asset will work! And with the help of a magnet, you can even make people go to work here.
Alt-Ctrl 2020 年 1 月 18 日 上午 1:48 
Wow!
jama3211 2020 年 1 月 18 日 上午 1:38 
@Banoon Well, category is station so I think it works
Banoon 2020 年 1 月 18 日 上午 1:15 
This is only an asset right? Or is this a working depot too?