RimWorld

RimWorld

Death Stranding Factions - MULEs
40 kommentarer
Err∅Rose (It/She) 21. juli kl. 17:42 
does this work out of the box for version 1.6? or does it need a patch
Spector 3. feb. kl. 0:00 
Dear Higgs your work it's a great, are you continue add new weapons and bridges security, medics, Recycling Department?
I would be grateful.
John DeWolf 4. sep. 2024 kl. 22:18 
Honestly I'm more surprised that the included faction isn't auto hostile like the rough outlanders.
mp3 20. aug. 2024 kl. 20:07 
It seems digging into the files there are no east sprite for the female average body for the coat uniform
mp3 20. aug. 2024 kl. 19:59 
hey, when using the mule coat they use the fat body type despite not being fat. unsure what the fix is.
Reel Mann™ 26. juli 2024 kl. 13:57 
in all my life i thought i would never see a death stranding mod for rimworld
Iron Cheferu  [ophavsmand] 30. okt. 2022 kl. 12:47 
@Wubba Lubba Dub Dub - Looking into this. Thank you.
VRreddy Player One 29. okt. 2022 kl. 20:30 
I can't figure out why the faction isn't generating.
Iron Cheferu  [ophavsmand] 1. sep. 2021 kl. 17:29 
@wxyz - Yea, looking at it I don't really see what is wrong. If it's the helm/head layer above the body layer, then it's because Rimworld layering is terrible unfortunately. Happens with my Judge Dredd armor.
Iron Cheferu  [ophavsmand] 31. aug. 2021 kl. 14:09 
@wxyz - A screenshot link would be helpful.
Iron Cheferu  [ophavsmand] 25. juni 2020 kl. 15:14 
@Remor Machining Table, need FlakArmor researched.
Remor 25. juni 2020 kl. 15:04 
where do i craft the torso armor?
Lee Meowth 6. mar. 2020 kl. 3:58 
A scenario where everybody explode on death... XD
Iron Cheferu  [ophavsmand] 20. feb. 2020 kl. 21:25 
@Major Tim - I wanted it to be M.U.L.E.s but for the file doesn't allow "." to be in the code sadly.
Major Tim 20. feb. 2020 kl. 21:16 
Just for consistency, can you rename this mod from "Death Stranding Factions - MULEs" to "Death Stranding Faction: MULES" just like your other Death Stranding Faction Mods?
The Rabid Otter 19. jan. 2020 kl. 11:10 
Thank you!
Iron Cheferu  [ophavsmand] 19. jan. 2020 kl. 10:20 
@The Rabid Otter - Death Stranding, where this MOD faction is based on.
The Rabid Otter 19. jan. 2020 kl. 10:15 
What game is the image of the three yellow-clad porters chasing their victim from?
Iron Cheferu  [ophavsmand] 19. jan. 2020 kl. 10:07 
@frosty the prisoner - I have no problems drafting, unless you have mods that makes it different.
Iron Cheferu  [ophavsmand] 19. jan. 2020 kl. 10:03 
@Morphium - They now have faction leaders, and tweaked the stats a bit for the clothes. Though, no visual updates yet.
Frost, Hell Jumper 19. jan. 2020 kl. 9:18 
the prods stop me from drafting.
Iron Cheferu  [ophavsmand] 18. jan. 2020 kl. 12:51 
@Morphium - Ohh. I have no idea how that is done. But I shall ask around Discord to see how that shit is done. lol Thanks.
Morphium 18. jan. 2020 kl. 10:08 
What i meant is, that you cant call them on the radio, as in to order caravans, invite for a visit or even insult them (Mod: Raid for me) to trigger an attack)
Iron Cheferu  [ophavsmand] 18. jan. 2020 kl. 9:51 
@Morphium - The leaders are known as "Operators" for all the factions at the moment. When I release the UCA mod ( eventually ) might be adding unique NPCs with them. :winter2019sadyul:
Morphium 18. jan. 2020 kl. 9:48 
You did really well on the art! so it would be much appreciated^^

i also noticed that there are no faction leaders and i couldnt reset them by RuntimeCG, might wanna look into this as well.

thx for the reply :)
Iron Cheferu  [ophavsmand] 18. jan. 2020 kl. 9:23 
@Morphium - Yes, the uniform and overcoat are intended to choose between the two, unless I go back and redraw the uniform to not have the arm sleeves. Though if you think it should be different, I shall release that as a art asset patch down the road.

Armorrating is an odd thing to mess with, since it's based on the material used. I'll tweak with it a bit and release a balance update. Thanks.
Morphium 18. jan. 2020 kl. 5:30 
Heyo,
I noticed that Pawns can either wear the uniform OR the overcoat, as they use the same slot-is this intended?

also the Armorrating is pretty high (for example: Overcoat-130% sharp with hyperweave exzellent quality) which is basically like a power armor
Iron Cheferu  [ophavsmand] 14. jan. 2020 kl. 18:31 
@ParaNautic - Yes. Though Porters will probably be released first.
ParaNautic 14. jan. 2020 kl. 18:23 
Higgs, you planning on adding UCA gear?
Chicken Plucker 14. jan. 2020 kl. 13:41 
Just one thing my friend, show off in previews the pawns in action wearing the uniform and the world map icon and all that, it'll be the bomb. People will see how it is in-game
Iron Cheferu  [ophavsmand] 14. jan. 2020 kl. 13:38 
@Chicken Plucker - Thanks for the help. :dogandbone:
Chicken Plucker 14. jan. 2020 kl. 13:33 
Hey Higgs, congrats on the release!
leafzxg 14. jan. 2020 kl. 6:20 
Hi,🅷🅸🅶🅶🆂. I have send you Chinese language pack for this mod at steam personal chat.
Roky 14. jan. 2020 kl. 2:31 
Thank you.
Happy New Year though it's late :)
Iron Cheferu  [ophavsmand] 14. jan. 2020 kl. 1:26 
@Roky - Updated the mod, now it should be craftable.
Iron Cheferu  [ophavsmand] 14. jan. 2020 kl. 1:05 
@Roky I'll look into it. You can make the weapon after research microelectronics at the machining table.
Roky 13. jan. 2020 kl. 23:42 
Can't you make clothes and weapons?
Where can I get it?
Roky 13. jan. 2020 kl. 22:04 
Sorry, I'm using the mode well.
Iron Cheferu  [ophavsmand] 13. jan. 2020 kl. 20:32 
@Robo7988143 - Working on Porters and UCA, BTs is on the agenda but not sure.
Robo 13. jan. 2020 kl. 20:23 
Any chance on adding BTs (Beached Things)?