A Hat in Time

A Hat in Time

Emulated N. Badge
17 条留言
GasmisenFeik 2023 年 10 月 7 日 上午 10:59 
Also, a bit more of a personal question, but would it be possible to make a "PSX" styled Emulated Nostalgia Badge or would that not be possible with the inner workings of the game? From what I'm reading, all of this Virtual/Emulated content is more or so the "N64 Style" and not a general classic 3D game style and I really, really like the PSX style more since the texture warping is a big thing for me HaHah I guess a more fitting example than just "PSX Style" would be one Minecraft shader pack that's out there called "Minecraft PS1 (PSX) Shaders"
GasmisenFeik 2023 年 10 月 7 日 上午 10:53 
I realize this might be old as hell, and I mean old as hell, but what do you mean by "well emulated" N64? I don't have Death Wishes unlocked yet at the time of making this comment, so I can't compare between the two, but when you say "LOD" do you mean that's the only thing being affected or does the base badge not mess with the textures much? Likewise, I'll probably eventually unlock the badge myself, but otherwise I'm a bit confused...
Sheramine 2023 年 1 月 3 日 下午 9:39 
For a 3D enviroment, this nostalgia bad is a lot more fun than using a gameboy filter and if you put the game in 4:3 it just completes the aesthetic, lol. Thank you for the mod!
Rankii 2022 年 11 月 6 日 上午 4:06 
you fool, My Low graphics makes the game already look like this!

but in all means, I love the lowpoly aesthetic
vizore 2022 年 3 月 2 日 上午 7:01 
i know this will help my 30 fps :sadcyclops:
SonC07 2021 年 5 月 8 日 下午 5:38 
i want to use it instantly
justjackorwhatever 2021 年 4 月 4 日 上午 9:51 
You put it as rift roulette but the describtion says badge seller
astro [ember] 2021 年 2 月 6 日 上午 11:15 
why not make it available instantly
Feenie 2020 年 12 月 6 日 下午 5:04 
I downloaded this mod to mess around with, and honestly? It's actually helped me run the game just a little bit better. Thank you for making this!
Lengua 2020 年 9 月 12 日 下午 8:23 
you will need luck to get it :sans:
QuietSuburbs 2020 年 5 月 3 日 下午 3:22 
Wow! This is fantastic!
NeonGlitchWitch 2020 年 4 月 26 日 上午 7:58 
uwu
DANNY1(#FIXTF2) 2020 年 4 月 21 日 下午 5:59 
WHEN THAT YOU MOVE THE CHARACTER MODEL LOD BIAS SLIDER AND LOOK IN THE CONSOLE,IT SAYS"Int SkeletalMeshLODBias set to (0=STANDARD/4294967295=HIGH QUALITY/4294967294=VERY HIGH QUALITY)"
DONT KNOW IF THAT THIS HELPS
Pop4484 2020 年 2 月 18 日 上午 4:35 
How to get this?
vsauce_johnny  [作者] 2020 年 1 月 16 日 上午 2:56 
ok, so im on to something with the whole thing about making level of detail low af for everything. the lines of code that are in the game's badge's file are
pc.ConsoleCommand("SCALE TRANSIENTTEXLOD " $ "World" $ " " $ 8);
and
pc.ConsoleCommand("SCALE TRANSIENTTEXLOD " $ "WorldNormalMap" $ " " $ 6);

where "World" and "WorldNormalMap" are the environment. now if i can only find a term in the same vein as those that refers to npc and actor meshes, ill be good to go. until then... guess ill die.
vsauce_johnny  [作者] 2020 年 1 月 15 日 下午 8:32 
Alright so, I'm planing on doing a few more updates to this before I leave it as is. Mostly what i want to do is make it so that everything is set to a low LOD. Other actor models, certain assets like the doors in mafia town and all metallic pipes, and anything else that the badges doesn't already change. I just need to figure out how lol.
JDWMGB 2020 年 1 月 11 日 上午 5:36 
screenshot of the badge in action would be nice