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Rapporter et oversættelsesproblem
https://mod.io/g/transportfever2/m/parallelism#description
The parallel road is not the same as the first picture.
local SegmentL = { 5, 6, 7, 10, 20, 30, 40, 50, 75, 100, 150, 200, 300, 400, 500 }
local RoadSpa = { 12, 14, 16, 18, 20, 25, 30, 40, 50}
local RailSpa = { 10, 12, 14, 16, 18, 20, 25, 30, 40, 50}
local Numro = { 0, 1, 2, 3, 4, 5, 6}
local Numtr = { 0, 1, 2, 3, 4, 5, 6}
--the two types of roads from which can be chosen
local types = {"modsubfolder/highway example1.lua", "modsubfolder/highway example2.lua"}
But your tracks are not really defined:
type = "TRACK",
params = {
type = "high_speed.lua",
catenary = params.catenary == 1
},
edges = ledges,
snapNodes = SnapNodesArray
If you use the name of the modded.lua track the game is crashing upon opening the parallelism icon.
it was disgusting annoying to get streets and tracks nicely joined to each other