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It is a better place to help each other than Workshop coms.
Anyway, i'll answer here : If you want to update your mod following my previous message, you will have to rename "man_at_arms_S" by "Saltman_at_arms_S" or wathever you will prefer in the place of "Salt". ( More info here : https://www.reddit.com/r/darkestdungeon/comments/ehk63e/reminder_we_can_go_past_26_skins_per_heroes_and/ )
Then in your project xml, you can add +1 to "<VersionMinor>X</VersionMinor>".
Then, proceed as when you uploaded for the first time : drop your XML onto steam_workshop_upload.exe
As a minor note, when you are updating, keeping the visibility open is better, so if it is not, think about switching to <Visibility>public</Visibility> in your project.xml
I also sent you a message concerning modding in general.
As it is a skin for a vanilla hero and your first, I must ask ; what is the name of the skin folder ?
If you need, there is a little trick that avoid any conflict with other skins - FX still are for the class, not the skin, sadly -, just rename the said folder as :
[Your_pseudo][class]_[A-Z]
Tell me if you need more info :)
Cheers !