Starbound

Starbound

RPG Growth: AI
22 条留言
WitherXD 2024 年 8 月 5 日 上午 9:33 
it would be nice if it only effected the unique monsters and the generated ones, but it seems to change the behavior of all hostile entities. im getting flying ballistas with this mod. otherwise its a nice change. vanilla AI isnt the most engaging.
Leon 2023 年 11 月 27 日 下午 7:51 
too drastic for sure. nice to see better AI but can be better.
Jay 2023 年 11 月 2 日 下午 2:27 
Really interesting idea but the effect is a little too drastic. Enemies flying at you at 3 or 4 times the velocity they are normally capable of, straight at you. Died a couple times to this and it felt really bad.
DDLSRW 2023 年 5 月 8 日 上午 10:49 
With this Mod first dangeon in FU (Mama poptop) game decreazed performance (too many monsters). And Mama Poptop a few time jumped like Jordan across the arena (LOL)
Vera 2022 年 12 月 1 日 下午 5:09 
is this compatible with Frackin Universe?
Ashtar 2021 年 11 月 24 日 下午 6:18 
very nice mod ty very much
nouima 2021 年 5 月 13 日 上午 5:15 
this will make things better when fighting
Z'uldiss 2021 年 4 月 2 日 下午 5:20 
It's a little silly when a critter isn't alerted to your presence and still does an evasive jump anyway.
SindSieEcht 2020 年 11 月 28 日 下午 9:28 
Reminds me of skyrim when bandits would sidestep my arrow an arrow away
Libertypiefan 2020 年 5 月 30 日 下午 9:57 
It's all fun and games until you start getting RKO'd via a monster with a flying squirrel dive kick
Lienom Zekon 2020 年 5 月 25 日 下午 7:18 
also A nome RPG one for NPCs like the guy below me said
Lienom Zekon 2020 年 5 月 25 日 下午 7:17 
can you make a none RPG Growth one
Rylasasin 2020 年 2 月 17 日 下午 10:14 
Do you plan on eventually expanding this to NPCs as well?

Currently, there is Supper's Combat Overhaul, but that introduces a bunch of other stuff that I have no love for whatsoever (IE, screwing up the everloving crap out of enemy health.)
Ondrugs 2020 年 1 月 27 日 下午 6:45 
Only for people who love to suffer. Def not for starters or people, which only invested less than 200 hour in game.
warmainiac 2019 年 12 月 31 日 下午 3:20 
amazingly, this is compatible with FFS mod (enemies baraly are able to dodge bullets though, but i have seen 1 bird dodge bullets fired from an FFS weapon)
Chaika? Yes. Chaika.  [作者] 2019 年 12 月 30 日 下午 11:47 
RPG Growth provides the baseline functionality. Technically not needed, but it was the quickest solution. I may work on a standalone version at some point.
*Yuki* 2019 年 12 月 30 日 下午 7:48 
but is it necessary to make it depend on rpg growth? These ai improvements sounds fun enough to be used in vanilla game
Naii Starwing 2019 年 12 月 29 日 下午 9:27 
That thing's got some reflexes. Not too sure about an attack that quick from stealth.
tigerfestival1988 2019 年 12 月 29 日 上午 3:02 
Alright after playing with FU, there doesn't seem to be any problems so far. I'll be sure to report any problems I run into.
Solzucht 2019 年 12 月 29 日 上午 12:18 
Nice concept :)
Chaika? Yes. Chaika.  [作者] 2019 年 12 月 28 日 下午 11:45 
Should be. Haven't tested.
tigerfestival1988 2019 年 12 月 28 日 下午 11:44 
Is this Frackin Universe Compatible?