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(Note: I'm using the dedicated server tool)
Usually this means the files are different versions in which case updating the client and server might fix it.
Alternatively the file may have been corrupted, locally modified, or modified on the server.
Client hash is 1D0F2BFCE1CA99546D56A9BBB41E1D11E378331E, whereas server hash is D6A9D8D67FEEB67F67FC09E04E37AA86760AA07B.
Client and server agree this asset is from Workshop File "Greece" (1702240229).
how to change to same HASH ?
HELP
@Hildel All the weapons that spawn are all from either the vanilla game or one of the workshop requirements, the weapon ID's should all be posted somewhere online for all of those.
@Wilzam Raz None that I'm aware of, mainly since I didn't know how to set that up at the time.
Thing is it's not difficult; it's just time-consuming placing every item node on the map. As I wasn't sure what was what, I took the safe route and yeeted all the spawn .dat files to start from scratch, but I could've just renamed and reindexed them.
I would strongly suggest changing them on the original version as me and my mates got 4 Alicepacks within one hour, among a bundle of other high-tier loot..
I'm loving your design of the railroad, using containers for the open-top gondola's, and the signals add up to the detail. Also loving the style of the airport runways.
If you wanna see some of my original maps, check them out on my profile to see what I usually make. :)
Our reasoning is we found the loot tables to be way too OP, modded vehicles/items do not spawn, the clouds at night are very unnaturally white, and we would like to add a base for our RP to the map.
Other than that, the map is amazing, very nice detail, it's just that we wish to redo the spawn tables from scratch.