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Otherwise, it's a great little way to shorten a mod list
I think it need more time to be stabilized.
I have a suggestion for you, a fantastic inventory mod made by DraygoKorvan : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2896517058
As for other mods that do this - it's most mods depending on Frameworks. And of course my other modpacks such as Quality of Life and Combat Balance.
Thank you so much for this
Quick question however is there a way to make the dependencies no longer show up in the Available mods list after this mod has been added
I understand maybe not right away but if I add them them into the world then leave and re-enter the mods list would it be possible to make the dependencies go away since they are already added via your mod
P.S Do you know if other mods do this with dependencies or just yours
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2311406214
That is part of QoL and not Vanilla Extension. It's a mod by Klime and he has instructions on usage on his workshop page. :-)
MOD_CRITICAL_ERROR: AQD - Vanilla Extension, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 3/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: AQD - Vanilla Extension, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 6/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: AQD - Vanilla Extension, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 5/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
MOD_CRITICAL_ERROR: AQD - Vanilla Extension, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: AQD - Vanilla Extension, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 2/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
Hi, please share your crash log. Without it it'll be hard to determine the cause.
Please check the log for the relevant mod. It's likely not this mod itself but one of the ones listed in the dependencies.