Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Excalibur
24 kommentarer
DiogoM 28. okt. 2015 kl. 12:13 
hmmm, that´s sad, I was able to edit but not to save or cook it, i don´t know if is my lack of knowledge in UDK or if it can´t be done, it says that i don't have packages to cook, but no problem! we will use it like it is, thanks for the fast response, and congrats for the map!
Cousin Hubert  [ophavsmand] 28. okt. 2015 kl. 9:43 
Hi ! I'm sorry but this is my first try with udk, I no longer have the .udk file :(

But you can open two windows SDK, and copy / past all mesh to copy everything on your project. If I remember right: right click> "select all" or "this class" and copy / past ;)
DiogoM 28. okt. 2015 kl. 5:59 
Hey Cousin, nice map! im holding an 2x2 archers tournament for this weekend, and we will use your map. I wanna ask u, it will be nice if there is no bridges in the sides, so people dont go to the other side and farm the respawn, can I edit your map for the tournament? Or maybe could you make a version without the bridges? If u send me the packages I do this edit and give you the credits. What do u say? Thanks :steamhappy:
Kropolis 25. sep. 2015 kl. 15:24 
EXCALIBRU, TO ME!
Cousin Hubert  [ophavsmand] 4. maj 2015 kl. 10:39 
Yes I know, but I did not go at the end of the project, the goal is normally have to retrieve the sword in a vacuum in order to become king, at the risk of taking archers arrows
ChrononX 4. maj 2015 kl. 10:17 
The name excalibur is more sword name as i know about King Arthur and it does not have any similarities to Archer maybe you must rename your Artwork and Make it more collorfull
Kalo 16. juli 2014 kl. 23:51 
is thier a tutorial on how to make maps?
Arcanos 29. mar. 2014 kl. 4:07 
Well it sounds nice and ive downloaded it but can´t use it for playing any ideas? :/
fusco 10. jan. 2014 kl. 7:15 
Playing with only archers in this map is great fun. The low visibility caused by the shadows is also a nice touch that makes targets harder to locate. I would have made the space between the two platforms wider though, so being an archer would be harder but you would also have more time to kill incoming melee enemies. All in all good job.
Anti-Icon 2. jan. 2014 kl. 8:26 
GREAT!!!!
slowmotion 29. nov. 2013 kl. 9:39 
jaijai cette map
otan 29. nov. 2013 kl. 7:27 
GREAT!!!!
Rilakkumad 22. nov. 2013 kl. 7:56 
OMG A GIANT BOB ! Run for your life !!
Skepta 12. nov. 2013 kl. 9:49 
thanks :D
Revadike 11. nov. 2013 kl. 14:09 
I hope it will be map-side and not server-side. Good luck!
Cousin Hubert  [ophavsmand] 11. nov. 2013 kl. 13:49 
For now, it is only on the server side. I would like to modify a game mode but I did not're working on (I will work later).
Revadike 11. nov. 2013 kl. 13:39 
It's suppose to be an Archer only map right? Does it allow only archers then? Or should we add class limits server-side?
Tuma le Celte 11. nov. 2013 kl. 10:14 
Amazing !
Seizheurdumat 11. nov. 2013 kl. 2:10 
Plus qu'a nous faire une map T.O
Le Crocodile Rose 11. nov. 2013 kl. 2:00 
mmmm elle a l'air sympa ;)
Cousin Hubert  [ophavsmand] 10. nov. 2013 kl. 18:40 
gongong = SDK

Soul Striker = open AOCTD-excalibur_p
Skepta 10. nov. 2013 kl. 16:08 
how do you make maps?
Espresso 10. nov. 2013 kl. 15:41 
Console command to open it?
Knight 10. nov. 2013 kl. 14:11 
Si SI maggle ! ! !