Stellaris

Stellaris

Trait Diversity - Trait Points Traits
49 条留言
Kyle Bagel 10 月 14 日 下午 1:34 
Do these not work for Synths?
Zorelmo 8 月 17 日 上午 12:01 
P is for priceless, the look upon your faces
E is for extinction, all your puny races
R for revolution, which will be televised
F is for how fucked you are, now allow me to reprise
E is for eccentric, just listen to this song
C is for completion, that I've waited for so long
T is for the terror upon you i'll bestow

My name is Perfect Cell, and I'd like to say hello.
shadowtheimpure 5 月 31 日 下午 12:12 
FYI to anyone visiting this page: This mod still works with 4.X as of today. You load the 4.0 version of Trait Diversity and then this mod, and it works.
Eshmimna 2024 年 1 月 28 日 上午 5:18 
RIP MOD
Rogueone 2024 年 1 月 1 日 下午 7:43 
Update?
Orange1861 2023 年 12 月 17 日 下午 8:29 
Excellent doesn't show up for synthetics! Please change or give access to synthetics!
ItsDaKoolaidDude 2023 年 9 月 6 日 上午 1:26 
Found the solution, you have to fully have the mod unsubbed and off of the games files and then resub
ItsDaKoolaidDude 2023 年 9 月 6 日 上午 12:51 
Having a slight download issue where the traits end up breaking and becoming "Trait_id_" and missing all descriptions. Not entirely sure what to do as I've recently tried to unsubscribe then resubscribe.
Nerelith 2023 年 7 月 17 日 上午 8:36 
I do not see any of these in the trait list, should I be looking elsewhere?
Logandary 2023 年 5 月 21 日 下午 1:34 
@Orange1861, can confirm, when using Machine and Robot Expansion, I am unable to get the Excellent Trait to show, I am also using "! The Merger of Rules". No combination of load order seems to work.
easyread 2023 年 3 月 29 日 下午 12:10 
Does this still work with the latest update in 3.7?
Orange1861 2023 年 3 月 25 日 下午 11:16 
The Excellent trait is not showing up for machine empires or synths. Also, could you add a Perfect/other traits variants for synth/robot pops?
Keslak 2023 年 1 月 4 日 下午 1:38 
Robot pops not assembling :/
SolarFlare1234 2022 年 12 月 19 日 下午 9:04 
without trait diversity it just lacks flavour text, i dont know if it's meant to be incompatible with vanilla but i like the variety and handicap challenges without needing a mod with 3 billion traits, very good mod :steamthumbsup:
Featheraxe_Keeper 2022 年 12 月 13 日 上午 11:14 
Note, I see below someone is commenting about robot pops not assembling, I don't build robot pops these days so I don't know if thats an issue.
Featheraxe_Keeper 2022 年 12 月 13 日 上午 11:12 
For the record (and please don't change this), this does work without trait diversity. I don't use trait diversity and this works perfectly.
UyTheo 2022 年 10 月 29 日 上午 12:14 
Is there a way to use perfect, gifted, and superior together?
kinngrimm 2022 年 10 月 24 日 上午 8:55 
having the same or similar option for trait slots would be nice
Black Diamond 2022 年 8 月 10 日 下午 11:20 
I have determined that this mod is preventing my robot pops from assembling in my empire. Is there a patch or fix I can do?
S3V3R 2022 年 6 月 23 日 上午 1:44 
i do be needing more trait picks too...
Nacz 2022 年 5 月 13 日 上午 12:08 
First i hated this mod, it's too easy to get free points. But when you look at this as an extra handicap. Something to increase or decrease difficulty, it's pretty great.
Vhalidictes 2022 年 2 月 20 日 下午 6:00 
Still seems to work fine, Joakim
joakim.westergaard 2021 年 11 月 23 日 上午 2:04 
Sorry for asking but does this work with 3.2?
Trains241 2021 年 11 月 20 日 上午 7:20 
his name has a v
Bottom of the Well 2021 年 9 月 14 日 下午 5:37 
@The Adersary. It does work as a standalone. Least for me it does and i have no other mods installed since Lem patch. Redoing it all, this was first and it works. Used it pre Lem as Standalone also
ApocRNG 2021 年 6 月 18 日 上午 6:43 
I was wondering if you could also make a trait, or seperate mod that increases the amount of trait picks you have. Right now you can only get so many traits and it's a puzzle to figure out what traits you want without wasting any points.
Bepiss 2021 年 5 月 3 日 上午 4:49 
Update please?
VMacWolfV 2021 年 4 月 18 日 上午 9:25 
@The Adversary there's another mod that is standalone and does the same thing. It's a little OP in my opinion though but you can just edit the text files and put the mod files directly in your Stellaris Mod folder
The Adversary 2021 年 3 月 27 日 下午 3:26 
think u can make this a stand alone?
Holy Fool Sehrael 2021 年 1 月 8 日 下午 4:13 
@Liquid Snake: Search for Precursor Traits on the workshop, I've not seen the AI using it as of yet.
Nicho 2020 年 11 月 24 日 上午 11:07 
It'd be super, SUPER sweet if it was player-only. If that is in any way possible.
Nicho 2020 年 11 月 24 日 上午 11:07 
I completely forgot that this mod could be used by auto-generating AI empires. It's just completely ruined my latest game, as one AI empire used it to have endgame level tech by 2290. Ulp.
SpartanXZero 2020 年 11 月 7 日 上午 1:05 
does this work with 2.8.x?
ุReshy 2020 年 6 月 22 日 上午 6:53 
Addendum: Having the Machine trait doesn't seem to remove the Perfect/Failure/etc. traits, or allow the Scrap/Excellent options.
ุReshy 2020 年 6 月 22 日 上午 6:48 
Also wanted to ask, is it possible to add a trait that allows you to get more picks? Like a trait that costs -1 pick points to take?
ุReshy 2020 年 6 月 22 日 上午 6:42 
https://steamuserimages-a.akamaihd.net/ugc/1253638567065508918/C7A8A742780D1B5888F84555E1AE9C768D375DE4/

Noticed that the traits appear to not be using their names or descriptions properly, dunno if this is a mod conflict with Additional Traits and Species Diversity; but neither of those mods are having the issue that this mod is.
Locksley 2020 年 6 月 14 日 下午 4:00 
Yeah, that used to not be possible (limiting trait picks) -- but if it somehow is, that would be great. Otherwise I have to go in and code my custom empires still. It's more fun (and easier) doing it in the interface.
sproutprinceps 2020 年 5 月 26 日 上午 2:16 
Would you mind making it only affect the player created species and not the randomly generated ones?
joakim.westergaard 2020 年 5 月 13 日 上午 4:48 
Is this ok with 2.7.1?
Nukacolared 2020 年 4 月 8 日 下午 9:14 
I also don't like them having it because they could severely mess themselves up or not show any restraint at all and make an OP empire and just dominate.
Nukacolared 2020 年 4 月 8 日 下午 9:13 
Yea I believe the AI uses it unfortunately. I saw an empire in my game a couple days ago that was using one of the extremely negative traits which was kind of annoying because it only had adaptive as a positive trait and everything else was crap. Kind of annoying. Would rather the AI's not be able to use them simply because when I play, I don't make an empire super OP and then massacre everything. I do it for role play reasons, such as making Mandalorians which I make extremely physically strong because of army damage and apparently you can only have a strong and effective army if everyone is ripped. Then I gave them adaptive because Mandalorians are very adaptive fighters. I then gave them intelligent because Mandalorians are pretty smart and ingenious and are Humans and as such have many of the same traits.
Nicho 2020 年 4 月 8 日 上午 10:17 
Does the AI use this mod?
ɌƗȻꝀŦɆɌ 2020 年 3 月 30 日 下午 1:45 
would be nice if they worked with plantoids from the photosythesys mod
Crüz 2020 年 3 月 23 日 下午 12:30 
@juztintown25 I used to fool around with that mod :steamhappy:
juztintown25 2020 年 3 月 21 日 上午 11:20 
I once saw a similar mod that Ranged from -64 Trait points to 64 trait points per trait. This is not cheaty. THAT was cheaty.
Jojojay 2020 年 3 月 4 日 下午 8:55 
good for providing handicaps in multiplayer
Holiday 2020 年 2 月 20 日 下午 9:10 
없어졌다고 생각했더니 분리된 거였네요 굳굳
Mud 2020 年 2 月 13 日 下午 5:07 
I love this because it prevents it from being used once the game starts. Anyway to make this stand alone or know of a stand alone version of this mod?
키으기 2019 年 12 月 16 日 上午 6:53 
Thank you I'll use it well