Left 4 Dead 2

Left 4 Dead 2

MTL Gone To Hell
106 kommentarer
马户 革便 30. sep. kl. 6:24 
为什么第一关安全屋四个人都进去了,但是加载不了下一关?
小祥工号9527为您服务 24. sep. kl. 6:01 
风景很好,补给很分散,子弹要省点用,m2的铁轨有伤害,但人机不会走边缘躲,m3必残血进而且安全室可能没包,建议多人游玩
★★S.W.A.T★★ 7. aug. kl. 14:10 
Good camp :steamthumbsup:
odin4905 13. juli kl. 19:32 
Pretty cool. I like the wide open maps, as long as they have enough to interact with.
Kinda reminds me of GTA IV the first time I played it. Every once in awhile find a building you can go into. haha
超天酱†昇天† 15. maj kl. 6:33 
Ur map is pretty good and perfect
Ynk 3. maj kl. 3:08 
风景很不错,第一次见救援工具是飞艇的地图
18. apr. kl. 20:23 
4/5
MIZUKI77 16. mar. kl. 1:25 
9/10,good map!
地图的风景很棒!很像一个真实的城市,岔路多但指引做得很好,景别很丰富,推荐搭配雪景mod。僵尸的密度少,补给物资比较分散,武器的选择不多,我到最后一关才抢到一把刀,也没有碰到马格南。总之是一副地图设计很不错的观光休闲图,没有碰到什么难受的问题
Murmkuma  [ophavsmand] 20. dec. 2024 kl. 23:45 
v1.29 update released, mostly cosmetic changes, sped up Rescue vehicle slightly, removed some unused files
Murmkuma  [ophavsmand] 7. dec. 2024 kl. 6:53 
Do people want the rescue vehicle sped up?
风俗店技师丰川祥子 6. dec. 2024 kl. 8:02 
The last gate when the tank is attacking but the airship coming so slowly that no one can survive from it.And it is so long for player to restart.
Murmkuma  [ophavsmand] 13. nov. 2024 kl. 6:51 
@Blankdesudesu
Thanks, consider this a work in SLOW progress, I chip away when I have time, which with a full time job doesn't leave much. There is an update coming soon, I wanted to push for Halloween, but coming soon, mostly aesthetic.

---

As always folks constructive criticism always welcome and I often incorporate good ideas that improve gameplay or solve bugs/issues. However if you leave a shitty clout chasing insult comment it gets promptly deleted so don't waste our time and just be a good person.
Blankdesudesu 10. nov. 2024 kl. 21:23 
Honestly pretty close to the actual setup of Montreal surprisingly. Very well done. It does need a bit of cranking here and there in terms of bugs and mechanics but honestly pretty fun.
mad milk 10. nov. 2024 kl. 16:43 
I am quebecois and I can confirm this is my everyday, only in quebec
Elliot-_- 10. nov. 2024 kl. 16:42 
it needs a bucket of water to prevent fall damage, please clarify
Fortnite Highwire 10. nov. 2024 kl. 16:42 
played this on versus with some friends, genuinely one of the funniest maps ever. it's so open so you can't even spawn or co-ordinate any plays, which leaves room for laughter. The random asf rooms that can explore serve ZERO purpose in the map, the loot is terrible but the aesthetic is cool i guess. liked the transit part with the trains and the buttons, very cool, AI gets stuck on them though and it's over. The finale was complete terrible though on versus, how are u supposed to do that bit without falling off? chargers ahoy. Dead Center? Goodbye. MTL Gone To Hell? best map ive ever played. If you want a laugh with casual fun involved, round up some friends for a nice 2v2/3v3 on this map, blind playthrough, you wouldnt be disappointed. Only In Quebec man
minty 10. nov. 2024 kl. 16:41 
not enough tim hortons
Murmkuma  [ophavsmand] 20. sep. 2024 kl. 14:14 
@Hampalang Yes I created IRR, :) Hope you enjoyed my campaigns, some of the places in these campaigns are based on places I used to live/currently live.
Lâmpada dos Deuses 20. sep. 2024 kl. 9:45 
oh, you're the creator of Innes Rd Rash, which I played about 12 or 13 years ago, good to see you're still doing it.
Mr. Bean 11. aug. 2024 kl. 8:24 
ScriptDetect 7. aug. 2024 kl. 15:59 
i really would like if the map had like, custom textures so that it'd look even closer to MTL
i would love to see a near perfect replica of the city i live in inside of l4d2 lmao
Zero 4. aug. 2024 kl. 13:20 
Man I'll probably try again, but when I first played it two survivors had died and they didn't returned, the worst part is that I got into the 3rd chapter with low life and the bot too, so yeah. About the maps, I don't have something to complain about, just that
@ your service 17. maj 2024 kl. 14:29 
Idk if it was due to the long sightlines but the first map barely had any commons. (I guess the first map is relatively low stakes before it picks up)
but i liked the size of it and the branching paths.

My favorite was the finale. Climbing down the complex was terrifying.
(Maybe my graphics/fog glitched out but it felt like the daytime changed as you progressed the finale as the sky went from brown to blue which was a nice touch)

Other than some occational floating props and the first saferoom having a breakable window i loved this!
Nightprideenclavestudio 2. feb. 2024 kl. 14:34 
ok now i really post this map in garry mod
Houseflies 1. feb. 2024 kl. 18:45 
this map is ok
Rene 1. dec. 2023 kl. 7:26 
very good campaign loved it 10/10:2019love:
★★S.W.A.T★★ 13. nov. 2023 kl. 10:13 
Another grate camp , good job :steamthumbsup:
゜albedo 12. sep. 2023 kl. 19:10 
FUNNY
第一关有作者的房间和family,第四关的箭头引导错误,右边绕过去,逛街风景图,物资很分散。
乡村哈雷 10. sep. 2023 kl. 0:27 
还不错
noemarcusthian2021cb 5. sep. 2023 kl. 23:38 
i'll give it a 10/10 for the effort of creating a huge map.
if only this campaign has more idle zombies through out the maps and more rooms to explore plus puzzles then it will be perfect. i dont mind playing this map for 2hours if that will be made possible in the future.
also 10/10 for more belt fed MGs. i don't know if there are laser sights around or i just missed it ;)
Leon 13. aug. 2023 kl. 7:31 
High difficulty campaign that features 5 long and large maps. The design was plain and many areas are empty. The railway with electricity gave bots a hard time because they usually walk at middle when they are following you. Map 2 safehouse are empty so good luck finding meds and ammo outside. Finale took place on a mountain but climbing it is painful.
唐琛 19. juli 2023 kl. 6:52 
Nice city style map, but I can not enjoy it with AI survivors because some places are impossible for AI to pass. And the final episode deserves improving. The ladder kills survivors easily and the road to the peak is too long. Also, the guns and other resources are not enough.
GPR2068 17. juli 2023 kl. 7:55 
Very very good campaign !!! :steamhappy:
Shapeshifter 12. juni 2023 kl. 7:31 
Nice simple and fun map but I don't really understand why it has to be so big and empty for no reason but yeah that's not really a downside I'm just saying. Good map nonetheless
ƓའįⱮⱮ 12. juni 2023 kl. 7:26 
nice one easy and fast 8/10
LittleBigSmoak 28. mar. 2023 kl. 18:32 
Its alright.
Murmkuma  [ophavsmand] 21. mar. 2023 kl. 20:22 
Last update was mostly cosmetic changes, may have been some fixes but most of the work was done months ago, I dont remember the changes. A death in the family has caused me to take a bit of a break from development.
のあ 21. mar. 2023 kl. 19:42 
What is change in the last update?
EDOG 8. mar. 2023 kl. 5:19 
Don't play with bots.
Yostra 2. mar. 2023 kl. 19:16 
재미있었습니다.
Dong / 小冬冬 16. feb. 2023 kl. 5:53 
可以,很gta:steamthumbsup:
lokionsun 28. jan. 2023 kl. 7:38 
good map, but the final can be better
Rin_AegisKalar 25. sep. 2022 kl. 23:16 
nice work
Murmkuma  [ophavsmand] 16. sep. 2022 kl. 4:41 
There are some Easter Eggs in the campaign, such as the apartment I lived in while creating this campaign....you can find in chapter 1! And Chapter 4/5 safehouse is the apartment I lived in 10 years ago when I first moved back to Montreal.
Murmkuma  [ophavsmand] 16. sep. 2022 kl. 4:40 
I just moved back to Ottawa from Montreal...once things are settled here a bit more I will release an update with some fixes and maybe fill things in a bit more. Thanks for the feedback.
虾仁猪心 15. sep. 2022 kl. 10:50 
You show us a beautiful and real city. It's a big, open world, but maybe not everyone likes it, and there is still some optimization work to be done. Anyway, good job!:steamhappy:
Murmkuma  [ophavsmand] 27. juli 2022 kl. 2:54 
@Lukey1028
Thanks for the feedback, I'll see what I can do along critical paths to fill things in more.I will be doing future updates, although mostly just for maintenance as I will be focusing more on Unity and C#. I agree the city parts could use more props, but I have to be careful with the scale of my maps it is always a balancing act of making sure I dont add soo much detail the engine can't handle it.

I have a fix version coming soon, I'll try to add more props and whatnot as I maintain the campaign. This is the first Non-Beta Full version, so there will still be some development, but nothing too major unless bugs pop-up.
❃Hot SINGLE Gilf❃ 26. juli 2022 kl. 21:38 
I like the feel of how open this map is, its more fun than exploring a single forced path. Though if I may offer a suggestion the city parts would be more enjoyable if they had more filling. Like trash cans, garbage on the ground, maybe some unique props set up (Ie a car crashing into a building, a fallen pole, ect) to give it more life. Right now it feels rather repeated and half empty.
Murmkuma  [ophavsmand] 25. juni 2022 kl. 4:23 
Just finished a test-run, there is a bug in chapter 4, if you use the glass elevator closest to the beginning safe-room in the mall, it will trigger the elevator door in the apartment building at the end of the chapter to close and you will not be able to use and have to take the stairs.