Garry's Mod

Garry's Mod

BAHUD - Boreal Alyph HUD
309 kommentarer
Jaqubik 22. nov. kl. 4:30 
its literally just invisible now
YuRaNnNzZZ  [ophavsmand] 11. okt. kl. 10:59 
dlib_reload_materials in console
also get rid of addons that reload all textures
The Blue Savior 11. okt. kl. 10:57 
Everything is just a white screen. This mod used to work for months, now nothing, even after resubscribing.
𝓗𝓪𝓻𝓻𝓲 29. sep. kl. 15:18 
Dis Some Good Food.
plose_the_poser 7. aug. kl. 5:44 
i cant see the crosshair
Sir Oofy 18. juli kl. 9:18 
dlib was already installed i forgot that i disabled it due to script errors
Xx_M4jori4n_xX 3. juli kl. 9:19 
@JJneox1205 install DLIB
THE HUMBBLER 2. juli kl. 9:36 
if i use it it just becomes on top of the vanilla hud. like the vanilla hud doesent go away is there any way to fix it
YuRaNnNzZZ  [ophavsmand] 26. juni kl. 11:16 
did you install the required mod?
Sir Oofy 26. juni kl. 11:16 
its not showing up
kao 31. maj kl. 16:28 
im boutta blow
YuRaNnNzZZ  [ophavsmand] 9. maj kl. 15:09 
half-life 2 episode two maps on all screenshots
example_online_name 9. maj kl. 9:14 
what map is that (im dead serious)
YuRaNnNzZZ  [ophavsmand] 29. mar. kl. 8:26 
you have messed up your fonts
either pirated content or installing fonts into your system, overriding gmod's fonts
Insurgent 29. mar. kl. 8:11 
why is there a R in a circle near the health bar? is it supposed to be there?
John Government 18. feb. kl. 8:08 
This mod is pretty good
GordonLags 13. feb. kl. 12:33 
oh, alright well thanks anyway
YuRaNnNzZZ  [ophavsmand] 13. feb. kl. 12:28 
this is a recreation and made way before actual BA build has leaked
GordonLags 13. feb. kl. 12:27 
ahh ight but where did you find these files If I may Ask?
YuRaNnNzZZ  [ophavsmand] 13. feb. kl. 12:25 
not possible
GordonLags 13. feb. kl. 12:22 
hey uh so I am trying to make a mod that changes the half life 2 hud to the boreal alyph hud but this Is the only files I can find and I can't really mod so could you please port this In half life 2 or just give out the files cuz I am not sure Lua files can work In half life 2
YuRaNnNzZZ  [ophavsmand] 5. jan. kl. 20:20 
what
Bopin_Robin 5. jan. kl. 20:15 
is there a way to combine it with customization HUD mod?
Bopin_Robin 5. jan. kl. 20:15 
can you port this to half life 2 at all?
Jaqubik 1. jan. kl. 16:14 
oh nevermind, i was looking for smoothcam combined with this hud
Niko 31. dec. 2024 kl. 5:59 
Oh
YuRaNnNzZZ  [ophavsmand] 31. dec. 2024 kl. 5:11 
with hl2 weapons it doesn't (we'd have to fake spread)
with tfa weapons it does
Niko 31. dec. 2024 kl. 5:08 
wait the crosshair in Boreal Alyph spreads when you fire your gun but this one does not?
Jaqubik 30. dec. 2024 kl. 6:46 
@YuRaNnzZZ, is the dynamic crosshair something togglable? It seemed quite static ingame.
YuRaNnNzZZ  [ophavsmand] 30. dec. 2024 kl. 3:33 
@Necron Arc (Nexus 7) pickup icons/text is not implemented and shouldn't conflict with anything
i suggest using 4hud with everything but pickup text disabled
YuRaNnNzZZ  [ophavsmand] 29. dec. 2024 kl. 15:43 
@Jaqubik hud itself is fully static, crosshair is dynamic but not lagging so no not really
@DarkX5 so only when you have no weapons?
Jaqubik 29. dec. 2024 kl. 13:51 
omg this is so awesome is there any way i could make the hud & crosshair lag behind a bit?
JollyX5 29. dec. 2024 kl. 12:48 
[BAHUD - Boreal Alyph HUD] lua/boreal-alyph-hud/cl_wepselect.lua:112: Tried to use a NULL entity!
1. GetClip1 - [C]:-1
2. DrawWeaponSelectorRev1 - lua/boreal-alyph-hud/cl_wepselect.lua:112
3. nextevent - lua/boreal-alyph-hud/cl_wepselect.lua:59
4. PaintFXGroup - lua/dlib/modules/hudcommons/base/init.lua:808
5. unknown - lua/boreal-alyph-hud/cl_sweetfx.lua:233
6. ProtectedCall - [C]:-1
7. nextevent - lua/boreal-alyph-hud/cl_sweetfx.lua:362
8. unknown - lua/dlib/modules/hudcommons/base/init.lua:893
9. unknown - lua/dlib/modules/hook.lua:904
this only happens when I clear my inventory
Nature Chaser 28. dec. 2024 kl. 22:48 
still hud (those who mod) ☠️
YuRaNnNzZZ  [ophavsmand] 28. dec. 2024 kl. 19:02 
what shiny textures
Necron Arc 17. dec. 2024 kl. 20:59 
what a bout pickup icons? are those inclued? if not, does this compatible with other hud mods that add them?
YuRaNnNzZZ  [ophavsmand] 29. nov. 2024 kl. 20:00 
no
Mr. Egat Bowner 29. nov. 2024 kl. 17:22 
Could you make this compatible with AutoIcons? i would really appreciate it no rush and you dont have to do it.
YuRaNnNzZZ  [ophavsmand] 10. nov. 2024 kl. 9:25 
i know :)
CorBeq 10. nov. 2024 kl. 9:22 
so uhhh boreal alyph got leaked days ago
cool dude 1. nov. 2024 kl. 18:10 
Perhaps the opposing forces had dire unforseen consequences and perhaps got conveyed to a place where they can do no possible harm and no possible harm can come to them
DBot  [ophavsmand] 1. nov. 2024 kl. 5:27 
☠️
YuRaNnNzZZ  [ophavsmand] 1. nov. 2024 kl. 4:05 
☠️
Jamesinator 31. okt. 2024 kl. 23:15 
For some reason the skull icon in the killfeed is too far to the right, far enough that it's either touching or inside the name of the person who dies. Don't have any mods messing with killfeed, so how can I fix this?
Podium™ the Ⅶ 24. okt. 2024 kl. 0:29 
borealyx
Lovebug Veeronica 11. okt. 2024 kl. 21:17 
sorry it was probably another addon, the error still stands tho
Lovebug Veeronica 11. okt. 2024 kl. 20:33 
mat_fullbright seems to be on whenever i ENABLE the HUD, and when i try to turn it back off it gives me this error:

Warning! Creating an RT (boreal-alyph-hud-hudrt-2103-1183) with TEXTUREFLAGS_PROCEDURAL! Not allowed.

[BAHUD - Boreal Alyph HUD] lua/boreal-alyph-hud/cl_sweetfx.lua:168: bad argument #2 to 'SetTexture' (ITexture expected, got nil)
1. SetTexture - [C]:-1
2. unknown - lua/boreal-alyph-hud/cl_sweetfx.lua:168
3. Run - lua/dlib/modules/hook.lua:904
4. unknown - lua/dlib/util/client/matnotify.lua:243
5. unknown - lua/includes/modules/cvars.lua:46

did i do something wrong?
GDSK09 10. okt. 2024 kl. 20:47 
how do you put the health/armor n ammo numbers at an angle like the 1st pic shows?
Dolphin 4. okt. 2024 kl. 19:04 
Default HUD and Crosshair still render.
Yi from Nine Sols 18. sep. 2024 kl. 14:49 
Thanks