Hearts of Iron IV

Hearts of Iron IV

No AI Spam - Division Limiter
167 kommentarer
LNSS 25. sep. kl. 9:17 
I think minors should be limited to like 10. Canada had 10 divisions in WW2 and they werent even minor.
Peiper 4. sep. kl. 14:21 
I started a new game. I'll keep an eye out to see if it holds.
DYBET  [ophavsmand] 4. sep. kl. 4:33 
It should already do so, it's a blanket decision.
Peiper 3. sep. kl. 13:50 
Is there a version of this that applies to new nations? Example: if a new nation is formed, it does not have these restrictions.
DYBET  [ophavsmand] 25. aug. kl. 1:34 
This is just to combat lag.
USSR 24. aug. kl. 22:24 
historically the ussr had like 300-350 during operation barb, why is it limited to 250?
pfdaviddelaconfiance 9. aug. kl. 13:46 
It would be nice to have a decision to take off the limit and put it back on. Thank you
Márió 3. aug. kl. 8:29 
It would be great to have the option to limit each and every country to a maximum of 150 divisions.
yeoldecolbs 2. aug. kl. 18:48 
@dybet could you add a game option for majors to have 150 div?
Zavie! 30. juni kl. 18:46 
Was looking for something like this! TYSM!
DYBET  [ophavsmand] 26. juni kl. 21:49 
Done.
Kona Bona 26. juni kl. 11:51 
pls udopadteate
AVPBLAZE 21. juni kl. 12:40 
update
Doppelgänger 16. juni kl. 10:08 
U
P
D
A
T
E
ILYA 16. maj kl. 9:41 
pls update
DYBET  [ophavsmand] 11. mar. kl. 9:07 
I don't get that problem.

Uninstalling and reinstalling the mod should reset the ugc file. If it doesn't work, just delete that line. Only thing it does is set the thumbnail for uploading the mod.
Panzertürtle 10. mar. kl. 8:22 
Whenever I´m trying to load my save, I get the following error:

[16:10:06][no_game_date][persistent.cpp:68]: Error: "Unexpected token: thumbnail.png, near line: 10" in file: "mod/ugc_1915367290.mod" near line: 10

I have been able to figure out that this mod causes the crash. Have anybody else experienced this error and possibly found a solution?
DYBET  [ophavsmand] 6. mar. kl. 21:57 
Change it to 2.5 for 100. 1 would be 40.
ye_olde_colbs 6. mar. kl. 10:43 
@ dybet do i change this
}
if = {
limit = {
is_major = yes
is_subject = no
}
multiply_temp_variable = {
upper_limit = 6

do i change upper_limit to 1?
DYBET  [ophavsmand] 6. mar. kl. 10:22 
Just find out whichever variable says 250/256 on majors and change it to 100.
ye_olde_colbs 6. mar. kl. 10:02 
@dybet could you make this but with a 100 div cap on majors, or how could i change it in the mod files?
DYBET  [ophavsmand] 21. feb. kl. 12:34 
Mine simply makes the AI stop producing units once they reach the cap. Assuming the files are properly differentiated, they should run together with this serving as the upper limit, but take this with a grain of salt.
Torquemado 21. feb. kl. 1:28 
I see in mod files that another mod has been integrated "ia unit limiter". Limiting divisions by factories. Does it work properly? I'm using Better Mechanics battallion limiter as well, do they run together?
Jonny B God 14. feb. kl. 23:47 
Good mod, but it has some two serious flaws. the biggest is ussr, which need more division or makes game even more easy, need 350-400 divs . second is poland who needs around 60 divs.. Is it possible to tweak?
Komnenos 7. feb. kl. 23:32 
Please increase the soviet limit to around 350 or 400. They never have enough to cover the whole line. Then it'll be perfect.
Даздрапермич 3. feb. kl. 6:35 
мод обосрался, германия поставила призыв всех взрослых:steamsad:
Fire Whisperer 26. dec. 2024 kl. 12:48 
can you change the cap in settings before the game starts?
xademx72 24. dec. 2024 kl. 12:27 
does it with Millennium dawn mod
fyreomc 24. dec. 2024 kl. 10:56 
Hello, I used this mod with an Irish focus tree mod and all the majors had over 250 divisions disregarding Japan as they only had about 150. I don't think that its working as I don't see how an Irish focus tree mod would conflict with it.
КАРА 17. dec. 2024 kl. 1:25 
Спасибо. Мод работает, ставьте его в самом начале и он будет работать с AI Expert
DYBET  [ophavsmand] 17. dec. 2024 kl. 1:11 
Yes,
Plague goose gaming 16. dec. 2024 kl. 21:46 
Does the mod work with Götterdämmerung?
DYBET  [ophavsmand] 13. dec. 2024 kl. 2:01 
Then it's conflicting.
КАРА 12. dec. 2024 kl. 23:21 
AI expert has a "Performance Mode" feature that restricts the creation of AI units. But it only works for minors. Should I turn it on or not?
КАРА 12. dec. 2024 kl. 23:12 
Does this definitely work with AI Expert? I've been playing for 10 years, but the national spirit badge never appeared, the minors had a lot of divisions (from 50-100), and all the majors had more than 250 divisions
SAS 9. dec. 2024 kl. 9:19 
Thanks!
DYBET  [ophavsmand] 9. dec. 2024 kl. 4:52 
No, but you'll see the national spirit applied to the AI once it hits the cap.
SAS 30. nov. 2024 kl. 19:27 
is there someplace in game that shows the numbers by chance?
SAS 30. nov. 2024 kl. 8:12 
thanks!
DYBET  [ophavsmand] 30. nov. 2024 kl. 0:04 
I tried it, I didn't have any issues, updated it to fix some localization things.

Check your other mods @antimono48, maybe its incompatible with one of them.
SAS 29. nov. 2024 kl. 14:39 
Anyone got it working with the new DLC?
Konrad 29. nov. 2024 kl. 10:16 
does it still work?
DYBET  [ophavsmand] 17. nov. 2024 kl. 1:18 
I'll check
antimono48 16. nov. 2024 kl. 13:38 
I think Gotterdammerung has broken this.. crashing whenever I load the game
adamtroja 9. sep. 2024 kl. 14:23 
Does AI disband divisions if i turn this mod on mid game?
DYBET  [ophavsmand] 25. aug. 2024 kl. 15:12 
I don't see why not?
Theta-6 25. aug. 2024 kl. 14:00 
Does it work in Multiplayer?
DYBET  [ophavsmand] 25. aug. 2024 kl. 12:53 
Yes.
Theta-6 25. aug. 2024 kl. 10:28 
Does this still work?
DYBET  [ophavsmand] 13. aug. 2024 kl. 4:05 
Players remain unaffected, this only affects AI.

If you browse through the mod files it should be pretty obvious. Apologies for the vague answer but I can't remember exactly which one. There's not many.