Kenshi
CMRoad
51 件のコメント
DesertEagleHeat 8月25日 20時33分 
BUG ? the roads i build "flicker" or "flash" when i rotate the camera.... it is very bad when i am far from the road... if i zoom in on the road and rotate the camera, nothing happens..... only from mid-to-far range do the roads flicker and flash...... any help?
JamesBieBoe 5月24日 17時00分 
constantly crashes when i click on the road in the build menu.
Delasmo Icalvo 2023年6月12日 9時26分 
Thank bro :D
KOZ  [作成者] 2023年6月12日 4時38分 
@Delasmo Icalvo
Sure, go ahead.
Delasmo Icalvo 2023年6月12日 0時46分 
Hello, I'm creating a mod, do you mind if I add yours?
KirrieD 2022年11月26日 1時22分 
Thank you :)
KOZ  [作成者] 2022年11月25日 17時23分 
@KirrieD
Yes, feel free to use it.
KirrieD 2022年11月25日 16時34分 
Hi, will I take your mot to my assembly?)
KOZ  [作成者] 2022年3月23日 5時17分 
@Shir Blackwater
Maybe this has already been resolved...
Try restarting the game or press Ctrl+Shift+F11 to rebuild Navmesh.
Shir Blackwater 2022年3月22日 9時45分 
The small building from the deco group that attaches to roads can't be entered, characters just walk underneath it instead of going inside. Is this intentional since it's supposed to be decoration only?
Juroguy Johnson 2022年2月27日 13時50分 
All of the roads make an Outpost, is that supposed to be that way?
Amok Harvest 2021年9月2日 19時17分 
Hi KOZ - I'm working on a total world overhaul and was initially exposed to your works in Genesis Alpha 5, which I'm using assets from by permission from GregAmazingNinja. I'd like to continue using these with your blessing. Feel free to message me on Discord at AmokHarvest#4416 if you want to chat.
KOZ  [作成者] 2021年6月10日 6時21分 
@Atlas
You've solved the problem. Good !
Atlas 2021年6月9日 20時11分 
KOZ. it looks like we pathed the wrong textures and model types with a misspelling! Oops! Its now fixed! - genesis dev <3
KOZ  [作成者] 2020年12月1日 2時17分 
Is there anyone still having problems with asphalt?
​I don't reproduce it in my environment ・・・
KOZ  [作成者] 2020年12月1日 2時14分 
@jhwisner
Thank you!

​There is a status that Kenshi characters don't like water.
​I think the person with high status will pass the road.
​The status of crabs is low, so they will go into the water.
jhwisner 2020年11月29日 18時42分 
Using this through project Genesis - thanks for making your work available there! Absolutely loving the framed roads. The pathing on these things - espescially well-snapped road systems - is *excellent*. Putting a set of these across the lake in the middle of my base did two great things:

1) Except for a few mercs who patrol every square inch of the place by default - nobody is swimming trying to get places anymore!
2) For whatever reason (simplified pathfinding? people just not having to swim to get places? magic?) after putting a few of these roads in key places in my base, performance in my large job-heavy population has greatly improved.

Thanks for putting this together - the new framed roads look great too.
Luden 2020年7月26日 15時33分 
@Xenril @Fluxus I also have the same crash. I am also using the Project Genesis edition of the mod. As we've all got the same error, it must be Genesis?
Fluxus 2020年7月12日 7時02分 
Same crash as Xenril with CMRD_Road_Aspalt. Also using Genesis
Candy Myluv 2020年6月27日 18時48分 
Hey, thanks for the Mod, i like it much! :lunar2019grinningpig: but ^^ i have found a bug with CMRoad within the Project Genesis Mod. Everytime when i click on CMRD_Road_Aspalt(Link) the game crashed. Is this a new problem with the Genesis version or its an error with my game?
KOZ  [作成者] 2020年4月6日 9時39分 
@(*)J3ST3R(*)
The path will have to be installed manually.
*SkullKidd* 2020年4月6日 9時33分 
do those roads replace the roads in the world? or did you manually do that for the video's?
Captain Rockhopper 2020年4月4日 16時51分 
Thank you very much, KOZ! :)
KOZ  [作成者] 2020年4月4日 15時44分 
@WoodenApplepie
Feel free to use it!
I will leave it to you whether you want to embed the file or use it as a premise MOD.
If there are other things you want to use in my MOD, feel free to use them too.
Captain Rockhopper 2020年4月4日 11時25分 
Hi, I am the author of Kenshi Architecture Mod (KAM), and wanted to ask you the permission to integrate your road models in my mod. It would be a beautiful addition to the work I have done so far!

Best regards!
KOZ  [作成者] 2019年12月12日 16時05分 
CTD対策の為、ディレクトリ構成を変更しました。
The directory structure was changed for the CTD countermeasure.
KOZ  [作成者] 2019年11月26日 5時53分 
Adjusting road collisions
道路の当たり判定調整を行いました
KOZ  [作成者] 2019年11月24日 10時20分 
The following modifications have been made

*Turned off the judgment of hitting the gas light
because the characters get caught,
*Gas UV Map Modification
Because there was a defect that the scaffold at the time of construction was not displayed.
*Fix meshes and UV maps for roads Asphalt/Rock/LichenRock/Chips
Reduces the appearance of flatness

---------------------------------

以下の修正を行いました

・ガス灯の当たり判定を無効にしました
キャラクターが挟まるので
・ガス灯のUVマップ修正
建設時の足場が表示されない不具合があったので
・道路Asphalt/Rock/LichenRock/Chipsのメッシュ及びUVマップを修正
平らに見える感じを軽減
KOZ  [作成者] 2019年11月22日 19時15分 
I'm sorry, I registered another CMRoad by mistake.
This is the official version, so please use this.
We apologize for the inconvenience caused by subscribing to the wrong person.
すいません、誤ってCMRoadをもう一つ登録していました。
こちらが正式版なので、こちらをご利用ください。
誤った方をサブスクライブしてしまった方はご迷惑をおかけしてしまい、申し訳ありません。
KOZ  [作成者] 2019年11月22日 17時37分 
to make the asphalt mesh joints even less visible.
アスファルトメッシュのつなぎ目を更に目立たなくしました
KOZ  [作成者] 2019年11月22日 13時23分 
<Add(追加)>
自然素材の道3種を追加しました
・CMRD_Road_Chips(Link/Single)
Road made of Chips
砂利の道路です
・CMRD_Road_LichenRock(Link/Single)
Road made of LichenRock
苔の生えた岩の道路です
・CMRD_Road_Rock(Link/Single)
Road made of rock
岩でできた道路です

<Changes(修正箇所)>
・The CMRoad volume is growing, so the category has been changed to "Road"
(CMRoadのボリュームが大きくなってきたのでカテゴリを「Road」に変更しました)
・a modification that makes asphalt road seams less noticeable'
(アスファルト道路のつなぎ目を目立たなくしました)
KOZ  [作成者] 2019年11月21日 5時28分 
The following accessories have been added
以下アクセサリを追加しました

・CMRD_[deco]StreetLamp(attach)
・CMRD_[deco]Guard_Stone1 / CMRD_[deco]Guard_Stone1(force)
・CMRD_[deco]Guard_Stone2 / CMRD_[deco]Guard_Stone2(force)

だれか道路に積もる砂埃の消し方を知っていたら教えてください・・・
If you know how to get rid of the accumulated dust, please let me know...
Qtw 2019年11月19日 5時18分 
Great work!
KOZ  [作成者] 2019年11月19日 2時33分 
You must create it as a building by yourself.
Vzn 2019年11月18日 22時19分 
So does this mod add roads to the map, or add roads as a building for you to make only?
Dmon 2019年11月17日 5時04分 
Nice, just what I've wanted. Would be neat if there was a dirt path/road for some low tech variation.
KOZ  [作成者] 2019年11月16日 17時36分 
古いアスファルトの道路を追加しました
I added an old asphalt road.
Nemek 2019年11月16日 12時53分 
it looks awesome, I was waiting for this kind of mod for a long time so I just want to say thank you.
KOZ  [作成者] 2019年11月16日 11時26分 
"Basic Furniture" is required for creation
(作成には「基本的な家具」が必要です)
Navi 2019年11月16日 9時14分 
how do you get the tech for this?
KOZ  [作成者] 2019年11月16日 6時07分 
夜道を照らすためにガス灯を追加しました
I added a gas lamp to illuminate the street at night.
Immaluckez 2019年11月16日 2時57分 
nice work
Uncertainty 2019年11月15日 20時48分 
Yep I would not have the patience to do that for the entire map, hopefully some with patience can do it.
The One Eye Dean 2019年11月15日 18時19分 
dude i fully agree lmao
KOZ  [作成者] 2019年11月15日 11時10分 
@king
It is very attractive to install a visible road in the existing NavMesh, but I will not do it because it seems to be hard work.
oiguri3 2019年11月15日 3時18分 
cooool
The One Eye Dean 2019年11月15日 1時47分 
im impressed with this mod but i was wondering if you had unreasonable goals of adding main roads tot he whole map?
Totally Not An Illuminate Spy 2019年11月15日 1時36分 
Now THIS is dope.

Nice work mate.
KOZ  [作成者] 2019年11月14日 22時41分 
@morgado
It doesn't become a floor.
You can't build something on the road.

@Devyndreap
thanks!
Devyndreap 2019年11月14日 17時10分 
Nice mod man