安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






Im playing on a server with a friend and we tested everything else if that could be the issue , but as soon as any food is placed in the ice box with this mod on the whole game crashes.
Taking the mod out instantly fixed the problem and food can be stored away again.
is your mod still compatible with UM or not? Ik it used to be (cause I asked) but i'm not sure since the new update
(1x Carrat, 3x Butter:)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2431867642&searchtext=beefalo+milk
I received feedback from players that my mod conflicts with your mod and the server cannot be started, I found that the error point about my mod in the log was in AddRecipe2.
I tried to change the priority in modinfo to a value bigger than the priority in modinfo of your mod. After the modification, enable both my mod and your mod, and the game can be started.
I found that all mods that use AddRecipe2 have a lower priority than yours. Enable them together, Will not be able to start the game.
Please take the time to verify and check your code, thank you
[00:00:01]: [string "../mods/workshop-1908933602/scripts/Feast_M..."]:2: attempt to call method 'FindAndConvertIngredient' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-1908933602/scripts/Feast_ManyMeats.lua(2,1)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1909182187
If you know how to share crash logs that would be helpful. Post them over in the Bug Reports thread
I locked the discord server to new entries, just haven’t updated the bio yet.