Space Engineers

Space Engineers

Warhead Refinery Module
5 条留言
Quickshadow10m 2019 年 12 月 25 日 上午 11:57 
Cool, also Spaceman spiff XD Clavin & Hobbes
Spaceman Spiff  [作者] 2019 年 11 月 1 日 下午 11:30 
Yeah, you have choices. I just finished building the module using a Nanobot Build&Repair mod, and the process went flawlessly. The only challenge was wanting to use the refineries and assemblers, even though the module was only partially complete. To get the refineries to communicate with the cargo container/assemblers, I needed to temporarily add a single straight and curved conveyor tube from the conveyor junction up to the front of the cargo container, and then to do the same at the back (i.e., medical room side). Then everything was interconnected and the build went smoothly. When it was all finally done, I ground out a block in the floor, ground out one conveyor junction that was in the way, then ground out and replaced the projection with a conveyor junction, and finally rebuilt the conveyor junction that I had removed. Good to go.
Emiricol4Rl 2019 年 11 月 1 日 下午 10:49 
Oh, okay :) I'll be getting it soon, so I was just curious if I should do it now or wait. I can do it now and projector the additions later, or use mods/vanilla blocks.
Spaceman Spiff  [作者] 2019 年 11 月 1 日 下午 10:02 
It won't break anything, but the walkways will need to be replaced with the vanilla walkways. Stairs, too, and you won't get the railings.
Emiricol4Rl 2019 年 11 月 1 日 下午 7:52 
What parts are in Decorative #2? Will it break this if I only have the first decorative pack?