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I believe I figured out how to fix this. Basically all you need to do is comment out lines 780-783 in the config file for the acwp_blaser.pbo, and the bipods will work again. I think the CBA SlotInfo class is being overwritten by those lines of code, which causes the bipods to break. Hope this is something you will consider fixing at some point, and thanks for the excellent mod!
- the old reload animations for rifles are gone, vanilla is used instead (I guess the author is preparing to replace them)
- pistols have new reloads (Niarms P226)
What mod did you use to get the Australian flag on the soldiers shoulder in the images?
Also Love the mod, recommended and keep up the good quality work :)
It seems the File or PBO that's causing Bipods slots to stop function for weapons is related to the
"acwp_blaser.pbo" when I removed it Bipods/Underbarrel attachments showed up again
I was having this issue today as well. I used the ACE "Fix Headglitch" (under options, if you have ACE installed) and it reset my animation state and allowed me to use the magnifiers with my CBA keybind as normal.
Otherwise, this is the best Weapon mod in the whole game. There ist nothing better. The details the Textures itself. It's just mindblowing how incredible good that is. Keep up the good work!