Total War: WARHAMMER II

Total War: WARHAMMER II

Spirits of the Forest (Allows Orion to gift settlements outside of Athel Loren to a vassal wood elf AI)
19 kommentarer
Anyndel  [skapare] 21 sep, 2020 @ 8:39 
-THIS MOD IS DISCONTINUED-

It might still function but you are better off not trying it. I havent got the time anymore to update my mods unfortunately, but they are up for grabs if anyone wants to continue them or make their own versions, anyone is allowed to do anything with any part of any mod I made.
Lumiere 22 jul, 2020 @ 14:42 
So I found this works despite saying it's outdated. However the AI for this faction doesn't build any armies. It seems they can only build outpost structures and despite me giving them nearly 50000gp they still won't build any armies.
thankyou4smoking 27 maj, 2020 @ 0:09 
argywon Durthu version plz
ArmageddonAsh 19 mar, 2020 @ 4:37 
Any chance for a Durthu version? As hes clearly the best wood elf.
Noxel 9 jan, 2020 @ 2:54 
anyone know if this works with SFO?
slapda11as 20 dec, 2019 @ 13:16 
any chance to make a version for Durthu leader of Argwylon???? PLEASE.....
.Dog with a Hat on the Nose. 12 dec, 2019 @ 20:35 
Is it compatible in Multiplayer?
MasterWanderer 12 dec, 2019 @ 3:03 
Would it be possible to add an option to include wood elves into the armies? For those who want it? And also I second this to use for Durthu as well
fredrowe234 5 dec, 2019 @ 22:03 
Nice!
Warhammer 10 nov, 2019 @ 9:57 
+10
Lumiere 30 okt, 2019 @ 17:56 
Oh phooey. This isn't working for me. Any one know of any mods this is specifically not compatible with? I'm using SFO and a slough of other mods. But I can't find the fault that causes a CTD with this mod installed.
AlphaAlphaAlpha 29 okt, 2019 @ 18:56 
Okay, I'll try again then. I think itd be cool to have a bunch of proxies around the world fighting each other.
Craters 29 okt, 2019 @ 6:06 
Love your vassal series of mods.
It would be better if you put them all into a mod list thus easier to subscribe all of them :)
flyons_gary 28 okt, 2019 @ 9:34 
Could probably split it into stuff to help you expand(Upkeep reduction and campaign movement buff), hold onto lookouts indirectly(Increased attrition and regen in your territory and income from your vassal perhaps), and directly(give a 1% buff to ammo, weapon damage and ranged weaponry). So that way it could indeed serve as a good boost or alternative to the regular methods of expansion.
Anyndel  [skapare] 27 okt, 2019 @ 18:54 
@flyons
Yeah I've been thinking about that, either giving the player extra bonus amber based on the ammount of settlements they have or giving them armies based on random chance or something. Just need good ideas to come
flyons_gary 27 okt, 2019 @ 18:21 
If possible might you add either a stacking buff or offering option like Nikai has when you give a settlement to the forest? This would give a bit more incentive to use them and give momentum to your main faction like you would get from placing outpost. The Spirit of the Forest make good
barriers for vulnerable outpost but could use a bit of oomph since they take a while to get going on their own.
Anyndel  [skapare] 27 okt, 2019 @ 13:45 
@Alpha
Most of these mods are compatible with each other, only one that isnt is the Marienburg one, its just that each mod also allows the AI to make use of the mechanic and people might not want to do that, given the AI isnt really prepared to handle these mechanics very well. Making each of them separate makes it so you have the option to use whichever you like. I prefer to make smaller, more modular mods that allow people to pick and choose rather than big ones.
AlphaAlphaAlpha 27 okt, 2019 @ 13:11 
Your mods arent compatible with your other mods or any other mods that seem to affect Nakai's vassal. Is there a way in the future to combine these?
Jeeb 25 okt, 2019 @ 17:13 
thank you based twg anon