Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Грузовая автостанция (Cargo station)
18 kommentarer
Adil3tr 19. juli 2022 kl. 22:32 
I had a mod that worked just like this, two entrance road cargo station that worked super well. But it also worked with distribution centers. I can't find it anymore though, does anyone know what that mod is called?
maxiss777 12. apr. 2021 kl. 4:27 
вещь очень полезная но есть один минус, через станцию не могут проезжать троллейбусы
goetz 6. apr. 2021 kl. 2:36 
Actually they block each other and wait. Would be quite nice if updated.
Thomrade 25. feb. 2021 kl. 5:58 
Does this mod support vehicles entering/exiting at the same time, as in the newest bustations/cargo stations of the base game? or do they block and wait like the old cargo station?
Kilo6 12. jan. 2021 kl. 5:47 
Great Mod! is it possible to update to work with meat distribution/cold storage.
BAPBAP1982 6. nov. 2020 kl. 8:02 
Mauser_NATO, благодарю
Mauser_NATO  [ophavsmand] 6. nov. 2020 kl. 7:22 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1893637213 тут она есть , и тут она рабочая.
BAPBAP1982 6. nov. 2020 kl. 3:23 
У меня станция не работает, автоконтора не видит её-(((
Tegron 9. juli 2020 kl. 8:55 
texture missing.. :(
Skiv 18. apr. 2020 kl. 13:57 
Will you update it, (when stable comes) so that it supports the Distribution Centre?
momob 2. apr. 2020 kl. 4:27 
It does not work with forklifts?
Олег Монолит 22. okt. 2019 kl. 1:17 
Полезная вещь, забираю!!! Автору спасибо:steamhappy:
John Personage 20. okt. 2019 kl. 18:32 
Mine is working well so far. Just a question on the 2 lights... Should they be so far from the station itself? The lights on mine look like they're at ground level and about 20 metres away unless my eyes are acting funny. Cheers
Comrade Joe 19. okt. 2019 kl. 6:13 
double movement isn't even available for vanilla buildings! :P
Unless they just implemented it? Now I'm curious to check.
Mauser_NATO  [ophavsmand] 18. okt. 2019 kl. 13:28 
Corrected. now double movement
Mauser_NATO  [ophavsmand] 18. okt. 2019 kl. 13:04 
I still have not figured out a script that is responsible for two-way traffic
Erazor 18. okt. 2019 kl. 12:56 
I take it it still suffers from the only 1 vehicle movement rule?