Portal 2

Portal 2

Modulate
61 kommentarer
可砸 18. okt. kl. 22:37 
Ah, I see. That makes more sense. Appreciate that.:cleanseal:
Teo  [ophavsmand] 18. okt. kl. 13:11 
@可砸
Hiya! This is all intended. Indeed that move is slightly awkward; this map is 6 years old now (oh my), so I think if I was working on this map nowadays I would definitely find an alternative to that move. As it is currently, there is actually an invisible delay that makes it easier to perform, but still, it is awkward . Thanks for playing!
可砸 17. okt. kl. 19:29 
I'm a bit confused,maybe I was doing it wrong.The button was so close to the laser,it was awkward for me to hold the cube while walking,not sure if there's another clean way.Guess I did it wrong,but overall,good one.
https://youtu.be/ouEWK6sB7PQ
Teo  [ophavsmand] 9. nov. 2024 kl. 11:09 
Thank you for playing!
mentallentil 6. nov. 2024 kl. 17:29 
superb logic
mabelpines 23. jan. 2024 kl. 3:38 
Nice puzzle Thumbs up!
SpielSatzFail 28. aug. 2023 kl. 15:33 
Lots of clever moves hidden in such a small map, wow. Almost didn't make it. The map gave me some sleepless nights. I thought there was only one possible ending, but that NOT gate was messing with my mind ^^
So many backs and forths with the cubes, incredible.
Thumbs up :steamthumbsup:
Mr Fab 3. juli 2023 kl. 0:52 
For some reason, I couldn't figure out a simple move and I feel a bit dumb because of it
But in the end I managed to do it, this was puzzle was great :steamthumbsup: Favorited !
My blind playthrough : https://www.youtube.com/watch?v=BvHx6AQi0Us
Teo  [ophavsmand] 16. jan. 2023 kl. 17:06 
@sickle
aaa thanks so much!! I’m so happy to hear that, I’m glad this map has provided fun replays for you :D
sickle 13. jan. 2023 kl. 14:32 
One of my favourite ever maps; still fun after multiple playthroughs. Every so often I'll come back to it, and remember the 'trick', but not quite remember the full solution... and so do it all again!
Love how tight it is btw; you really have to go out of your way to find unintended routes, by which point you know you're going a bit off course. Perfect, cheers.
Teo  [ophavsmand] 11. feb. 2022 kl. 20:06 
@nerdlington
Thank you for the kind words! That is usually how people's experiences with this puzzle go: they spot the ending move off the bat and don't face too much interference getting both cubes, but then from there they really have to plan out their strategy . Good job solving :-)
nerdlingnation 23. jan. 2022 kl. 12:46 
Genius. Worked out the ending sequence, and then struggled for a little bit to get the funnel behind the fizzler correctly (that part was particularly precise; loved it). But after that, everything else nicely fell into place. Great work.
Teo  [ophavsmand] 26. dec. 2021 kl. 11:54 
@DiDo Killer! Great job solving this one! Don't be too hard on yourself for having to check with the video for that move, this map is quite sneaky in a lot of places. Hope you had a fun time solving the rest :)
DiDo Killer! 22. dec. 2021 kl. 8:09 
Had to watch the solution video for the move at 1:20. Couldn't come up with it for some strange reason. Although it took me a while, the rest went smoothly. Thanks, I hate myself, great chamber.
Aneonen 7. maj 2021 kl. 0:29 
Nice puzzle! Delicately maintaining the laser-cube was fun. I took me a while to realize both why I'd want the laser to shoot down onto the cube, and how to get into that position. Moving the cube in front of the laser while standing on the button felt just a bit awkward, but I can't imagine what could be done about that without invalidating the motivating setup.
Teo  [ophavsmand] 18. okt. 2020 kl. 16:09 
@bullfrog
Even with its many flaws, this map is still probably my favorite puzzle I’ve made for this game, and I’m happy others enjoy it too :]
bullfrog 17. okt. 2020 kl. 9:08 
You must be very proud of this; it definitely remains well up there in my list.
hub 22. sep. 2020 kl. 6:13 
:maglike:
nock 28. okt. 2019 kl. 3:51 
Very nice map, really enjoyed it. I overlooked the very simple thing, but I got there in the end :)

Blind Run: https://www.youtube.com/watch?v=w2asxR3wPw4
matias 27. okt. 2019 kl. 18:16 
Amazing map, its really cool how many steps a puzzle can have with the right placement, very impressing :)
Teo  [ophavsmand] 26. okt. 2019 kl. 17:36 
@GrottoLova
haha don't worry about it, this one's tricky for sure
GrottoLova 21. okt. 2019 kl. 12:52 
Holy crap. I'd have never figured that out. You bunch of smart peeps.
Teo  [ophavsmand] 20. okt. 2019 kl. 21:22 
@Nobody No-One
Thank you, I’m happy you did :)
Nobody No-One 19. okt. 2019 kl. 21:34 
Very cool map! I enjoyed it a lot.
Teo  [ophavsmand] 19. okt. 2019 kl. 7:16 
@•‹†ρđ› ĐūšР2ķ•
Thank you :D
•‹†ρđ› ĐūšР2ķ• 19. okt. 2019 kl. 5:39 
Very cool map with great logic! Faved!
Teo  [ophavsmand] 17. okt. 2019 kl. 11:47 
@Dark Rozen
Cube throw solutions are obviously not intended. I realize you can cube throw. Don’t do it :/
Dark Rozen 17. okt. 2019 kl. 7:12 
I must have broken it or something because I found a way that involved a little cube throw.
Teo  [ophavsmand] 15. okt. 2019 kl. 4:37 
thank
quat 14. okt. 2019 kl. 21:34 
COOL MAP !!! :B1::summer2019flag:
jandlml 12. okt. 2019 kl. 20:40 
slow and steady all the way :steamhappy:
Teo  [ophavsmand] 12. okt. 2019 kl. 17:13 
@Mikeastro
Glad you liked this one, hope it was worth the wait :P
Teo  [ophavsmand] 12. okt. 2019 kl. 17:11 
@Narkodes
Thanks :)
Teo  [ophavsmand] 12. okt. 2019 kl. 17:10 
@jandlml
Thank you, good job sticking with this one! I do the same thing all the time, probably why I solve maps so slowly :P
Teo  [ophavsmand] 12. okt. 2019 kl. 17:07 
@Leomievs
I'm really happy you liked it! That is a very flattering comparison :D
Mikeastro 12. okt. 2019 kl. 16:22 
Wow, took me about half an hour to finally crack this one. And what can I say? Another super cool puzzle, very skilfully crafted. Another fav? Another fav.
Narkodes 12. okt. 2019 kl. 3:17 
Great map!
jandlml 11. okt. 2019 kl. 21:24 
excellent map! i was thinking the wrong way to block the laser to respawn the cube. i kept trying to figure out a way to drop the cube to block it. my lousy powers of observation at work again. i wasnt paying attention to the layout of the map. i have to say thats really important lol sometimes i just miss the easiest thing . i could have finished way earlier . standing up on the glass i finally smartened up. faved!:steamhappy:
jandlml 11. okt. 2019 kl. 21:04 
a couple things. let me think
Teo  [ophavsmand] 11. okt. 2019 kl. 17:04 
@jandlml
If the top surfaces are grated, what can still come out of a portal on those surfaces?
jandlml 11. okt. 2019 kl. 16:48 
well ive gotten farther but ,is the ceiling section part of the solution. i just cant find a way to use them. so stuck
Teo  [ophavsmand] 11. okt. 2019 kl. 15:43 
@BehindPortal
Haha yup, this one's definitely the hardest I've put out since Vantage. I was just a bit tentative to rate it as Medium-Hard since that's what I wrote Vantage's difficulty as :P I hope the difficulty didn't lessen your enjoyment of the map :D
Teo  [ophavsmand] 11. okt. 2019 kl. 15:39 
@jandlml
That's my fault :O try going over to the high platform with the cube dropper and looking up
Leo 11. okt. 2019 kl. 5:58 
Wow, that was quite tricky. A surprisingly long sequence of moves for such a small space, and all of it was very clever! It reminded me of Azorae's puzzles. NOT gates really have some unexploited potential. Also I agree with you that the intended solution is more interesting and uses the layout better than the unintended found by Joric. Anyway, this is a perfect puzzle, favourited!
BehindPortal 11. okt. 2019 kl. 5:55 
ohh god too much hard puzzle. Difficulty: Medium :steamhappy: you must be joking . :p2cube:
Teo  [ophavsmand] 11. okt. 2019 kl. 4:40 
@Joric
Don’t feel like you need to replay, but I do disagree that it was a minute detail. The reason I worked fast to patch it out was because it skipped a reuse of the 3x1 white surface for the laser, a reuse of the laser cube so that it’s not used only once, a reuse of the funnel, a reuse of the stair-button, two cube swaps, and the flip panel, which is the most important element in the map. It also made many main design aspects seem like complete red herrings/inefficiencies, including the high cube dropper area being able to be funneled up to and the stairs button’s existence, as it is only used once to get the player to an exit location which, in that solution, doesn’t seem to make any sense. Thanks again for finding that original exploit, if you find any others just let me know
Joric 11. okt. 2019 kl. 3:24 
Well, not that it was "quite a bit", it was a minute detail really, a few seconds extra.
bullfrog 11. okt. 2019 kl. 2:05 
To rephrase; ‘hopefully those who have not watched the official video yet will play, or replay it, as the intended solution is superb and really rewarding to solve’.
Joric 11. okt. 2019 kl. 1:13 
Well it's not a kindergarden if there's a video I automatically assume it has been watched.
bullfrog 11. okt. 2019 kl. 0:31 
@Joric, I didn't know that you'd looked the new solution video, what a shame.