Starbound

Starbound

Shellguard mech weapons upgraded +
30 Comments
Alixtria Nov 19 @ 8:27pm 
im seconding LeagueParagons question, is this still broken with FU?
LeagueParagon Nov 17 @ 1:06pm 
Frackin Universe states that this mods makes the mech weapons incompatible. Is that comment out of date or does it still hold for now?
Chet Walters Sep 23 @ 2:28pm 
Any possibility of making a mod that makes them slightly even stronger? I am asking because taking down Horizon's drones and craft is still all too time consuming, and they can still take you down no problem.
Pancakes and Syrup Jan 18 @ 10:16pm 
Hey sorry I realized that it was a completely different mod causing the incompatibilities.
Pancakes and Syrup Jan 18 @ 7:46pm 
Hey, this mod interferes with xs mech overhaul modular edition. I don't know if you could fix it, but just telling you.
FelmastProMcLane  [author] Dec 16, 2024 @ 9:12pm 
Oh, it should be sold at the shellguard mech mart.
Not crafted, but I definetly will add recipes.
ErickD Dec 16, 2024 @ 9:06pm 
@FelmastProMcLane recipe missing probably.i will test it once you push the update.thank you
FelmastProMcLane  [author] Dec 16, 2024 @ 8:53pm 
Funnily enough, I am testing it now, so i'd say I'll fix it.
Is the error about the parts not being sold or items can't be spawned?

base.lua bug will be fixed, this was my first mod and wasn't aware of how that worked.
ErickD Dec 16, 2024 @ 8:18pm 
@FelmastProMcLane does item missing issue fixed ? or this mod was abandoned ?
We go together Jul 11, 2023 @ 8:43pm 
Hive launcher also not found...
We go together Jul 11, 2023 @ 8:24pm 
Micro launcher not found...
JCLKingu Mar 30, 2023 @ 1:02am 
Probably this comment will go unseen but I'll leave it here, after doing some tests I discovered this mod has conflicts with XS mechs modular edition as it modifies the base.lua file of the mech arms overriding what the xs mech mod does, so yeah they are not compatible.
Armok Aug 6, 2021 @ 3:00pm 
@Vividblackhole more like the one guy that was left in SB's development team left abruptly after 1.4.4 dropped for some reason, I guess I can go bug my lua wizard friend to fix it, but given that mechs are made more for space in mind, I can see how it got missed in the noise of all the other things going on at the time
FelmastProMcLane  [author] Aug 6, 2021 @ 2:54pm 
Not really, but I used the Flak cannon DPS plus the shrapnel that it launches, because on direct hits all shards hit for full damage greatly increasing it's power.
CJB256 Jun 19, 2021 @ 12:20pm 
Does this mod use a different system to measure DPS than the official wiki? Because according to the wiki Flak Cannon's DPS is 152 per arm, and even twin tesla streams cap out at 584 dps, far from the listed 720.
Vividblackhole Sep 3, 2020 @ 7:22am 
oh that's normal, Chucklefish left before fixing it. Swansong Mech arm doesn't work well in atmosphere, only works on right arm. It's very situational anyway.
Armok Jun 25, 2020 @ 1:29pm 
huh, strange, ah well
FelmastProMcLane  [author] Jun 25, 2020 @ 1:27pm 
I didn't find mech-related errors in the log.
And after some testing, sadly, it's not this mod.
Armok Jun 25, 2020 @ 12:39pm 
I've noticed that this mod may or may not break the swansong mech arm from vanilla. it still works in space fine and dandy, but planetside it just gets stuck when it's about to swing: https://pastebin.com/sBZVg79i
FelmastProMcLane  [author] May 21, 2020 @ 10:03am 
I should have asked earlier, but do you happen to have the error log?
FelmastProMcLane  [author] May 20, 2020 @ 11:01pm 
Oh, well, I hope i can fix it soon.
Boo May 20, 2020 @ 10:41pm 
Hello!
Sorry for the bad news, but after going mod-to-mod for like an hour, it was removing this mod that fixed a major issue I was having with FU and mechs (a whole lotta weapons just straight-up wouldn't work, and broke the mech).
I suspect this is because of patch-changes made to FU. Figured you'd wanna know.

Have a good one!
fe_niks Dec 22, 2019 @ 2:32am 
@FelmastProMcLane thank you
FelmastProMcLane  [author] Dec 16, 2019 @ 6:59pm 
@fe_niks Probably, i use with mech overhaul with no problems and FU uses it's a version of it.
KxTSigmaKxT Dec 13, 2019 @ 12:22pm 
OH . GUNS VEHICLE AND OTHER COOL ITEM ! IT BEST MOD!
fe_niks Dec 12, 2019 @ 8:05am 
does it work with "FU / Shellguard Mech Compatability" ?
FelmastProMcLane  [author] Oct 10, 2019 @ 12:25pm 
I'm sorry, i should have asked.
I would like to discuss it, you can find me as "Felmast#5449".
Truth is I haven't used discord.
Travelling Merchant Oct 10, 2019 @ 10:15am 
I'm unsure about this and would have liked it if you had talked to me/asked for permission before doing this. Seems like you've changed the weapons a fair bit.

That said, please hit me up on discord, I'd love to discuss the changes in this mod there.
FelmastProMcLane  [author] Oct 6, 2019 @ 5:34pm 
Update:
New weapon
Micro Rocket Launcher:
*Shoots 2 short fuse rockets that divide into 10 homing micro-rockets.
*Firerate: once every 4 seconds.
*Can be purchased at the part vendor.
*(950dps).
GunPowderPie Oct 5, 2019 @ 11:08pm 
noice