Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Small clinic ('50s)
29 kommentarer
Walter Freeman 7 mar @ 5:09 
best building for the beginning
Gerbilskij  [skapare] 3 aug, 2023 @ 8:29 
Finally added building self-heating and 10t fuel storage
Mönchmandel 4 feb, 2023 @ 1:47 
Thank you, very helpful in early Kosmonaut games!
Gerbilskij  [skapare] 24 jan, 2023 @ 6:20 
I don't have access to the files now. But, is it just the fuel storage that needs to be added? In my experience it never was much of an issue for ambulances. Nonetheless, I'll add a small fuel storage capacity when I'll get back to my gaming pc. Thank you for the reminder.
Dimasik2009 24 jan, 2023 @ 5:51 
Any updates?
Gerbilskij  [skapare] 18 nov, 2022 @ 11:04 
@ =BaFFe= Krakenpots @Randey Lahey

Correct, I will update the building soon.
-KC- Krakenpots 18 nov, 2022 @ 8:28 
@Randey Lahey
Building is ineligible as it was created before the update that allowed buildings with parking slots to store fuel.
The ambulances have to go and refuel at default fuel stations.
Ruler 19 maj, 2022 @ 4:08 
Sometime I think occupy too much place to build a mega hospital for a little town is too pyrrhic
Randy Lahey 26 apr, 2022 @ 8:55 
I cannot get the distribution office to deliver fuel to this clinic...it says that the building is ineligible? Is this a bug?
R4smR 🍋 3 jan, 2022 @ 15:49 
Thank you, small healthcare units are a necessity
Puro's Number 1 Fan 11 sep, 2021 @ 3:51 
It looks strangely familiar.
Shredder23 3 jun, 2021 @ 15:16 
@taymourtabet If you're asking how to get the mod, you just click the subscribe button and it should download right away.
Indigo 26 sep, 2020 @ 11:25 
sorry how do i take the mods please?
Baleur 21 aug, 2020 @ 19:53 
Should be vanilla! Because its insane to build a huge 10 story hospital just for a small village that needs health xD
Marcus Aurelius 24 mar, 2020 @ 2:27 
Awesome mod! Very useful.Thanks!
Akturis 23 mar, 2020 @ 15:12 
Khovrinsky hospital already done)
Capibars 23 mar, 2020 @ 11:49 
you do good work, try to create one
https://www.youtube.com/watch?v=BEOpIGotzkU&t=80s
Gerbilskij  [skapare] 23 mar, 2020 @ 9:54 
Sure, still working. You're welcome.
Argelle 14 mar, 2020 @ 1:14 
Thanks for the mod !
I assume it's still working with current 0.8.0.22 version ?
Akturis 7 mar, 2020 @ 7:19 
Very good, but can you make the Khovrinsky Hospital?
timthebrief 12 nov, 2019 @ 11:43 
This also works well as Police Station if you equip with the Blue Milijia Skin Ambulance which is available as a MOD
Akira43 17 okt, 2019 @ 0:11 
Thanks for this great mod. Super useful.

I noticed a glitch though with the lighting when the sun sets (before the lights come on). At that time, all other buildings turn darker but yours for some reason stays bright as if still lit by the sun.
Closeatko 16 okt, 2019 @ 5:35 
Very nice, thank you. Is working
MG83 7 okt, 2019 @ 23:25 
ALAS we will be saved from 5x ambulance laned ineffective hospitals !

Then we wont be needing to spam hospitals as i had to to get over 80 year life time

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1873885881

look at the ridiculous number of hospitals . normally 4 should be more than enough ....
fjorkar 3 okt, 2019 @ 11:06 
you are awesome, thank you very much
Klapaucius IV 2 okt, 2019 @ 6:14 
The square asphalt in the ground are automatic generated?
We can take the coordinates in the model editor, on some log.html.
Gerbilskij  [skapare] 2 okt, 2019 @ 2:55 
It's all scripted in the building.ini file, based on spatial coordinates, and really is a tedious process...
Klapaucius IV 1 okt, 2019 @ 19:10 
Nice!

One question, how do you manage the gound asphalt and the parking zones and parking service location in mods? I'm studing to build some brazilian assets, I want to do an Market with multiple slots for goods trucks without necesity of road cargo station


:spintires_star:
ryantheskinny 1 okt, 2019 @ 17:53 
Awesome