Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Downloaded this specifically for the transport pod crash option and I can't see it so hopefully it's on by default.
Thanks.
As for the settings menu, there isn't anymore events past "social fights".
@Nesano, the latter half of the above paragraph would help explain that a little, but outright not pausing is a different issue aswell.
With that said, I'll look into both issues when I have a chance.
Pausing at low food levels for prisoners and pets would be handy since sometimes it's easy forget about feeding when dealing with raids, etc.
ThreatBig
ThreatSmall
I've uploaded a Hugslib if you'd like to take a look at it regarding the error for idle pawns I get. I just died on my last game naked brutality due to a mad ostrich attack that happened before I could pause, but honestly, I'm not sure now if it did pause and I just instinctively unpaused it trying to pause it again lol.
There's another mod I see called Safe Pause that looks like it should be able to fix that issue. So I guess I'll try to see how that one works too. Hopefully you're able to fix the idle pawns issue still though.