Kenshi
Robotics Limb Base Skeletons
274 kommentarer
агуша 28. sep. kl. 11:39 
что если у меня есть все скелеты в редакторе перса и в таверне нашел одного но в мире их моделей нет но персонажи их атакуют и урон проходит а еще они сами не атакуют и пишет то что модели не найдены?
What if I have all the skeletons in the character editor and I found one in the tavern, but there are no models of them in the world, but the characters attack them and the damage goes through, and they themselves do not attack and it says that the models are not found?
Zappy The Floof 23. sep. kl. 20:41 
The RLBS Armor slot unlocker is not working currently for some reason, do I need to put it above this mod for some reason?
Monizious 12. sep. kl. 19:58 
So it didn't change the unique recruit like Sadniel?
ShOrOx29 3. sep. kl. 11:31 
for some reason the characters don't have sitting animation, they just fall through the chairs, how can I solve the problem?
Salty Biscuit 31. aug. kl. 16:32 
Any chance of adding the 4 sub-races of skeleton into the starter selection?
TavoAnG 18. aug. kl. 23:05 
los parches de animaciones no funcionan :c
Reclaimer 117 9. juli kl. 1:06 
Hey, I love this mod. Thanks for putting this together.
I just wanted to come to you with an idea for expanding it, which I think you will love.
I've found no mods that allow you to construct skeletons in-game, and I had a great idea for one:
A chair, bed, or gantry (could even use the repair bed model) that is actually a crafting station. You go out and collect parts from defeated skeletons. You need 4 limbs of course, and seeing as your skeletons are based on existing limb types, you could make it so you need those specific limb types for the skeleton you're trying to build. But as well as limbs, you could make it require mod added crafting components that have a good chance to drop from all skellies. "functioning data-core's", "CPU's", etc. Once you gather all the required components, then place them in this crafting station, which allows you to spawn a skeleton, bringing up the character editor for it the same way the "recruit prisoners" mod does.
汐羽 20. juni kl. 2:14 
I really love your mod and have translated it into Chinese! Thank you for creating such an amazing mod.
If you have any questions or concerns about the translation, please feel free to contact me.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3504060039
LotusScythe 6. juni kl. 12:27 
@TheAlienFox I had a similar issue where my KLR character was only going at 8mph with scout legs. I moved this mod to the bottom of the load list and that fixed it for me, going a smooth 20 odd mph now
Leon 31. maj kl. 11:52 
Want to use but conflicts with so many things. Later then.
TheAlienFox 31. maj kl. 2:34 
I don't know how or why this happened but I was using this mod and Hired a bunch of skeletons from World's End and I hired a KLR dude. KLR dude (Killer) was at 30-ish athletics and 16 max mph, but then i had him train it and I come back to find hes athletics level 50 and now 8 max mph. Please help, Its not exactly easy traversing cannibal country at 8mph.
Kirikaze 24. maj kl. 9:12 
is there a submod or version of this mod that has less buffs and debuffs i feel like theyre too much to keep track of and i mostly just want the cosmetics anyways
josephopgaitan 22. maj kl. 10:05 
Sadneil does not spawn and looks like burn neither
Hazard_Tiltedttv 14. maj kl. 17:34 
XXXX put the mod at the very bottom if you are having issues
Eger 26. apr. kl. 11:33 
I don't understand if this Mod is compatible with Skeleton Replacement Limbs
xxxx 18. apr. kl. 9:41 
By itself you mean this mod only? And about order, where it shoul be?
ikahurula  [ophavsmand] 15. apr. kl. 2:44 
@xxxx Have you tried running the mod by itself, or by changing the order of the mods? If that doesn't work, I don't know the cause. I'm sorry.
xxxx 14. apr. kl. 7:01 
Hi! Dont know why but when I play few mounths ago it's work well.
After this I change my windows and when i start new game there is error "model for new skeletos not found" I try to reinstall game, and unsibscribe and subscribe after to this mod. nothing change
ikahurula  [ophavsmand] 12. apr. kl. 16:46 
@Nightshadelullaby This mod does not touch the “burn” at all.

It is often said that the mod “Radiant Better Faces & Eyes” changes the race of unique NPCs, which may cause problems.
Nightshadelullaby 12. apr. kl. 4:18 
burn doesnt spawn it keeps saying custom model error
[ ] 6. apr. kl. 0:13 
Has anyone found a way to fix the armor clipping issue?
Уринотерапевт 29. mar. kl. 15:34 
Hello!
First of all, thanks for a great collection of mods!
It feels though that special Martial Arts do not work for ST-M and SL-M series. Range feels the same as with common robotic fists, also with ST-M series they receive full +8 indoors bonus, while in FCS their fist "weapon" has +2
Puggly the Grey 26. mar. kl. 14:30 
Dis is an excellent mod, I especially like dat since dese robots are based off of robot limbs from vanilla, deh match le art style of Kenshi perfectly and feel vury fluff friendly. :donpug:

Le devs should consider addin’ dese officially to Kenshi 2, in my opinion. :nkSanta:

Tanks chu fir makin’ dis fren! :bunnyinablanket:
HatedSovietLion 24. mar. kl. 14:00 
Which one's the best for martial arts? I love the KLR looking one except for how big he is (Wish i could make the KLR one the same size as the others).
Right now it's trying to decide between the cosmetic of the KLR or Lifter and the stats tbh. Skeletons needed more customization options for sure
Titan 12. mar. kl. 16:29 
any mods which make this compatible with the more combat animations mod?
DoG 24. dec. 2024 kl. 1:35 
@ ikahurula :steamhappy:Thank you!
ikahurula  [ophavsmand] 23. dec. 2024 kl. 21:57 
@DOG You may do it.
DoG 23. dec. 2024 kl. 7:43 
@ikahurula
Good day!
May I translate and use your skeletons in my fashion?
With an indication of the author and links to your mods.
Thanks!

Translated DeepL
Karsian 17. nov. 2024 kl. 16:19 
Hi, my friend. I’ve made an animation patch for the people who use your mod. I want to thank you for your work; it’s amazing.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3367797389
Greetings to everyone!
Hermes_Is 15. nov. 2024 kl. 8:48 
Роботы которые на третьем скриншоте плавают как люди а не ходят по дну.
TheHydraulicAmor 28. okt. 2024 kl. 6:37 
Do I need the enhancement patches if I'm using legendary of Kenshi mod?
Bare_Bear_Hands 20. okt. 2024 kl. 17:19 
Hey hey :steamhappy: any chance we'll ever see the BladeBot and the ultra expensive CompositeBot using those fine Advanced Limb Overhaul limbs?
ONI 10. okt. 2024 kl. 15:46 
I can't spawn as the new skeletons for some reason, anyone know how to fix it?
HMoo_07 18. sep. 2024 kl. 20:48 
skeleton model error, what to do?
11 11 11 11 20. aug. 2024 kl. 14:10 
Hello, today i'm caused a problem: When i'm trying to play kenshi with this mod and genesis it's crush, and load order it's not important, game crush anyway. it's possible to play only if not wisit any cities. Maybe somebody know what can i do to play with both of them? I realy like this mod, but it's not interesting for me to play kenshi without genesis.
ikahurula  [ophavsmand] 8. aug. 2024 kl. 12:11 
@Ne0n_Cat If some animation mod has changed the animation when sitting on a chair, I believe that characters added by other mods will not be able to sit down unless you have the corresponding patch.

If you don't have any animation mods, I don't know. Sorry.
Ne0n_Cat 8. aug. 2024 kl. 9:55 
Why can't the skeletons in this mod sit in chairs?
ikahurula  [ophavsmand] 8. juni 2024 kl. 5:02 
@CryBby The skeleton of this mod can be used as a starting character; try placing the order of the mod below Genesis, etc.
CryBby 7. juni 2024 kl. 23:48 
hey, can you make a mod where these skeletons are playable at game start? I'd try to do it myself but I don't know how to add races to the character creation through fcs. Sorry if this is a lot to ask
ikahurula  [ophavsmand] 6. juni 2024 kl. 7:37 
@Gibus Chad No problem.
jmandevel 2. juni 2024 kl. 12:50 
Hey, this is a really cool mod! I am working on a "community compendium" mod sort of like Genesis, but my goal is quality over quantity. May I use assets from this mod? I will give you credit everywhere I distribute the mod, and I will include a text file in the mod itself that mentions exactly what assets I took from yours.
Torkkar 29. maj 2024 kl. 13:44 
so I last played this a while ago & forgot where to recruit skeletons from I remember them being at a way station near the Hub & just north of the swamps but that's about it. A list of recruitable locations in description would be nice.
ikahurula  [ophavsmand] 24. maj 2024 kl. 7:07 
@Lohillus Do you have any genesis mods in your system? If so, placing this mod below Genesis may improve the situation.
Lohillus 22. maj 2024 kl. 8:50 
Hey, great mod really love the designs but they don't show up as options in the character creator when making a new save, is this intentional or has some mod broken this?
Old_man_Sousger 18. maj 2024 kl. 8:24 
Their design perfectly encapsulates the limbs...
- ILA-M MK I fits well with industrial lifter arms: Simple but strong, the other ones become too advanced (still, well done with them)

- SL-M MK II Represents a Rabbit thanks to its eyes being on the side... MK I looks more like a normal skeleton AND MK III looks more intimidating... quite nice.

-KLR-M MK II AND MK III (my favorite design of them all) Represents the TANK of the KLR arms, with it's cylinder top-head, covered by a thick sheet of metal... The MK I looks a bit too plain (makes sense since it's the first version)...
AND MK III _ Looks like a metal Hive Soldier Drone, with a hammer like head... MY GOLLY those are really nice designs.

-STM ... ALL: MK I is a scary bug, almost alien; MK II looks like a dragon fly, silently swoops behind you; ... AND MK III hits the hardest, a long antenna roach, can't find them 'till is too late!

Thank you for creating this mod!
Ice Age 3 13. maj 2024 kl. 22:42 
the mod just stopped working for no reason and now all the skeletons from here that i had are humans.. :/
Hurtfullscrimp 4. maj 2024 kl. 10:21 
if i lose a limb im gonna get a downgraded version or will it adjust?
Scorpio 20. apr. 2024 kl. 13:18 
Добрый день, подскажите как им разблокировать броню? не могу найти их в конфигах
bakerroy99 13. apr. 2024 kl. 21:26 
Will you make a patch for Wakigawa animation overhaul?