Garry's Mod

Garry's Mod

[TFA][AT] Rust Legacy SWEPs
109 kommentarer
YuRaNnNzZZ  [skapare] 18 apr @ 6:36 
i'm aware these are currently broken (namely, bow and handcannon)
if someone still (for some reason) uses this pack over nu-rust weapons, i will fix it if i don't forget (bow is adapted to new base, i just need to figure out what happened with handcannon firing thing)
жужева 12 feb @ 7:53 
херня, они не появляются во вкладке оружия
Gavitron 9 jan @ 14:38 
all playermodels, even the hl2 ones. the gun + arms go inside out for certain weapons sometimes when i shoot, the mp5 just does it all the time. so weird
YuRaNnNzZZ  [skapare] 9 jan @ 0:44 
but like is it with specific playermodels or with all?
Gavitron 8 jan @ 14:59 
doctor told me to come here
YuRaNnNzZZ  [skapare] 7 jan @ 21:42 
go see a doctor
Gavitron 7 jan @ 21:39 
my arms are inside out
revolt 6 jul, 2024 @ 5:46 
ohhh ok
YuRaNnNzZZ  [skapare] 6 jul, 2024 @ 4:32 
all were made and animated by TI lead dev (who were working at FP at the time)
YuRaNnNzZZ  [skapare] 6 jul, 2024 @ 4:32 
not just one
p250, m9, mp5, m4 and the shotgun
revolt 6 jul, 2024 @ 4:30 
*2
revolt 6 jul, 2024 @ 4:30 
one of the weapons came straight from tactical intervention
YuRaNnNzZZ  [skapare] 23 mar, 2024 @ 5:01 
i think it's just TI meshes that are broken, as i had problems with them while porting this pack as well
♥Xilekai♥ 19 mar, 2024 @ 21:47 
I have a serious question/issue with this that I don't understand. I ported over some arm models that I wanted as c_hands. For whatever reason when I use them with the tactical intervention shared weapons from this pack (shotgun,m4,mp5,p250,beretta) or any of the unique weapons that used the tatical intervention arms in rust legacy, the polygons of the upper arms stretch to the sky and lock in around what I think is the default point. I copied the models here into sfm and locked them to see if it was broken there too but it works fine there?????
YuRaNnNzZZ  [skapare] 9 nov, 2023 @ 9:32 
post the text
popomatic 9 nov, 2023 @ 8:29 
error
Leonaldemir2013 6 aug, 2023 @ 6:00 
eeeeeeeeeeeeeeeeeeeeee
Akela 8 jul, 2023 @ 9:11 
Any chance you could increase the smoke coming from the flare, and make the smoke red, like an actual flare? :)
Rykyuby 25 apr, 2023 @ 11:37 
this addon needs some serious reworking the bow doesn't hit even when it lands directly on the enemy 90% of the time that and it could use a slight damage buff
Asdert 6 jan, 2023 @ 1:45 
tengo errores que no me deja disfrutarlo al 100 pueden arreglarlo porfas
WolfPaxHD 16 dec, 2022 @ 19:56 
because were trying to commit school shootings with rust guns, we dont need kids flying when they die
Resident Dipshit 25 sep, 2022 @ 20:00 
And that's a problem how?
Grahaminations 8 maj, 2022 @ 21:10 
whenever i kill something with a weapon from this pack it flies across the map at sonic speed
Vidgamenut 28 sep, 2021 @ 18:17 
Could you maybe fix the hammers and make the slide stay back? Other that those, I love your weapon pack.
Drustin 27 jun, 2021 @ 15:57 
If you say to me "you shall not pass!" it is possible, in any case nothing I do not publish anything and anyway it does not interest me
YuRaNnNzZZ  [skapare] 27 jun, 2021 @ 12:03 
even if i say no, will that stop you? as long as you don't upload files anywhere do as you want
Drustin 27 jun, 2021 @ 11:30 
Hello, can I modify the addons for my roleplay server? it will not be published on the workshop, just modify the server side
Dude 12 maj, 2021 @ 14:12 
k
Adelite 29 mar, 2021 @ 10:17 
this mod is poggers
Muchtoodog 15 mar, 2021 @ 20:34 
rip deary queen caveman, last words where: "good deal"
Bobby 2 mar, 2021 @ 7:05 
ok
YuRaNnNzZZ  [skapare] 2 mar, 2021 @ 6:53 
never
Bobby 2 mar, 2021 @ 6:23 
current rust weapons when
Yahshua 28 feb, 2021 @ 4:07 
i give you fire, you give me rock
ghost133744hd 21 feb, 2021 @ 12:28 
thats alot of weopons
Pickle toast 3 feb, 2021 @ 9:58 
the rock's animation doesn't quite sync to the moment you actually hit
googleton 30 dec, 2020 @ 21:35 
i cant r e l o a d
turtle2cool 14 nov, 2020 @ 11:20 
man the pics
Solis 20 okt, 2020 @ 14:02 
The fire animation on the torch isn't working right.
Dreamflower 19 okt, 2020 @ 7:04 
this mod gave me so much nostalgia, i really miss this version of rust, wish they didnt completely delete this
Lycanroc 6 okt, 2020 @ 9:53 
how to put atachments?
小师弟·disciple 1 okt, 2020 @ 16:46 
I wouldn't think so since the only explosive is an F1 grenade but maybe
小师弟·disciple 1 okt, 2020 @ 16:43 
Can you "raid" a base with the raiding weapons. (What I mean is can you destroy props with certain weapons)
IShowFinance 20 sep, 2020 @ 12:11 
map?
Bellagarth 1 sep, 2020 @ 22:02 
i need help when i move i can see inside the weapons the outside of the gun becomes transparent its annoying
Chrissy 2 jul, 2020 @ 0:46 
why does nobody port experimental weapons?
Crowcaine 29 jun, 2020 @ 20:36 
I tried with only the pack the bow starts with zero arrows and the hand cannon starts with 1 shot. The ammo that is in entities doesn't work I've put arrows and shells down and I cant pick them up I've messed with the settings for the ammo to no avail
Crowcaine 29 jun, 2020 @ 20:32 
ive gotten like a infinite ammo mod and i then got a mod which lists all (pretty much all it seems) ammo and directly gives it to you or puts it in a big ammo box
YuRaNnNzZZ  [skapare] 29 jun, 2020 @ 5:40 
What ammo mods? This mod doesn't require any additional "ammo" mods, it provides it's own ammotypes for bow and handcannon. Most likely you have no free ammo types left (max is 127), try with only this pack and the base enabed and check if issue still persists.
Crowcaine 29 jun, 2020 @ 5:32 
I cannot pick up any ammo i really like this mod but this is seriously annoying i cant even use the givecurrentammo bind on the the bow or the hand cannon and I've even downloaded two different ammo mods to try and fix this.