Natural Selection 2

Natural Selection 2

ns2_cagedfree_farmfresh
4 kommentarer
pSyk  [ophavsmand] 8. dec. 2020 kl. 3:31 
-Re-added vent above lower Wasteflow
-Marines can now get into that vent using the barrels and doorframe to climb up
-Slighty scaled out the doorframe near the DAT-1 vent to make it easier to trick jump into the vent
-Smoothed out movement below the walkway leading from Vent to Puri
pSyk  [ophavsmand] 18. juli 2020 kl. 21:18 
-Added a ladder into the DAT-1 vent.
This will enable Marines to get one level higher in that vent system, but still requires two Marines (one for boosting) to get into the highest level
pSyk  [ophavsmand] 7. sep. 2019 kl. 21:28 
-Fixed wall/floor ARC exploit between Shipping and Vent
pSyk  [ophavsmand] 31. aug. 2019 kl. 20:44 
Changelog:
-Removed the vent above Lower Wasteflow
-Added a vent between Purification and Ventilation connection
-Improved player movement around that connection and below stairs
-Closed off the door a bit more coming into Ventilation from Puri
-Moved Pillars/Walls at that entrance to make it harder for Marines to attack Ventilation from Puri
-Added a Pipe/Crate combo so you can jump up on the higher level of Ventilation from the south side
-Moved the Powernode in Ventilation to be less vulnerable
-Created space between the scanner and container in Shipping
-Removed the space above the crane in Shipping (no more evolving, bilebombing etc.)
-Added a glass hole at the northern entrance of Generator
-Smoothed movement around that area
-Added some obstacles into Monitoring