DayZ
Base Fortifications
351 kommentarer
Virgule 1. okt. kl. 7:14 
This mod is not bad, but it misses a "snap" function and the time to dismantle is toooooo long...
The Jackass 10. sep. kl. 5:16 
Someone in 2025??? This mod is Awsome!! hail to the modder!
Dienamik 26. maj kl. 22:07 
get Base Fortifications FIX
Bourbon 23. apr. kl. 19:35 
Hello everyone, does anyone have a fix for this modification so that there are no crash logs?
BloodRaiNxp 6. feb. kl. 15:57 
R.I.P.
hidden 26. dec. 2024 kl. 16:15 
Haven't seen an update on this in 3 years. Would it be okay to repack this mod?
Chicago Faucet 16. nov. 2024 kl. 7:57 
The Types file is incorrect. Every item is coming up with the error of, "will be ignored. (Type does not exist. (Typo?))".
SHERHAN 14. nov. 2024 kl. 7:20 
Repack allowed?
SturmAbteilung 18. sep. 2024 kl. 3:35 
Mods is work?
Myke 20. maj 2024 kl. 10:30 
at least make this mod repackable or something we can modify and reupload as public.
Myke 8. maj 2024 kl. 20:57 
I am wondering if there can be an update to the mod. Or allow to repack. I have posted the changes that need to be done here:https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/1849039435/4354495152407216180/

Basically other items like vanilla gardenplot and market stalls will not change from hologram.
DoktorDekay 5. maj 2024 kl. 8:01 
@arto.bang - Sounds like an issue with XMLs. Might want to double check them and make sure the lifetime is set to max since they are base related.
arto.bang 15. jan. 2024 kl. 11:22 
My long sandbag wall(s) keep disappearing. They might be gone after I restart the server or when I install the wall kit and leave my base for a while and come back they are gone? What might cause this?
FoX 13. jan. 2024 kl. 9:07 
Wrong implimentation of deploying an object, mod maker needs to update their mod
Lt Dan 2. okt. 2023 kl. 11:01 
what would cause this?
Lt Dan 2. okt. 2023 kl. 11:00 
WIN-IUVUCSFJ5P0, 02.10 2023 12:44:25
NULL pointer to instance
Class: 'ActionDeployObject'
Function: 'OnEndServer'
Stack trace:
BaseFortifications/scripts/4_World/actions\actiondeploybasefortificationkits.c:5
BBPItemPack/Scripts/4_World/actions\vanilla\actiondeployobject.c:191
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:363
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:42
AlphaEye 3. sep. 2023 kl. 19:51 
The razorwire doesn't cut, so, I have set the nominal to zero and despawn time very quick, and removed them from the trader. (p.s. I use BBP2 for great barbed wire racks, in conjunction with the remainder of this mod)
ThreeForths 11. apr. 2023 kl. 2:24 
Does the barbed Wire actually hurt you with this mod?
Royce the Charralope 15. mar. 2023 kl. 19:48 
In an attempt to fix the "THIS IS A HOLOGRAM" (no shit, Sherlock) garden plot issue, I ultimately removed this mod from my game servers, yet - and even though every reference aims at this mod definitely being the cause - the issue still persists.
washedAF 28. feb. 2023 kl. 11:58 
hi, great mod !
is it possible to make the doors/windows raidable with "more explosives" ?
Hammer Goblin 19. feb. 2023 kl. 17:26 
Pardon my skepticism... but how?
FUKU 18. feb. 2023 kl. 14:59 
Yes it works.
Hammer Goblin 17. feb. 2023 kl. 16:31 
Does this mod even work still?
FUKU 10. feb. 2023 kl. 12:11 
Scrap Metal in your list here on how to craft stuff is incorrect. You mean metal beams not scrap metal.
Mr Combat9629 25. dec. 2022 kl. 4:19 
need help server won't start
BaseFortifications/scripts/4_World/recipe\registerrecipies.c(21): Unknown type 'ExpansionBlinkLight'
Larken Laroric Furchin 29. okt. 2022 kl. 10:46 
I downloaded this but the folder doesn't show up in !workshop.
BababaBitch 22. okt. 2022 kl. 5:30 
Just finished testing and it does appear this mod is causing the garden plot hologram problem. Wouldn't have thought it would have had anything to do with it but there you go.Any news on a fix or are we still playing the waiting game?
Andydeluxe97 9. juni 2022 kl. 6:42 
I wanted to use the modn on my server, but for whatever reason the GardenPlot displays as a hologram. Please fix it! -.- pls pls pls!!!!
bargmann94 30. apr. 2022 kl. 5:51 
my xml can't validate.....
Blunt_Cruiser 3. apr. 2022 kl. 1:13 
@Theischer, let me guess, you have the "Building Fortification" mod? If yes, then wait until April 11th. The author will roll out a fix and these two mods will work without conflicts...
Theischer 1. apr. 2022 kl. 8:56 
i have an error at my server @BaseFortification/scripts/4_World/placingkits\doorbarricade_kit.c,106:Multiple declaration of class DoorBarricade anybody a idea what i can do or what is going wrong?
MaCk BlaCk 29. mar. 2022 kl. 23:59 
anyone have the Expansion Trader Files ?
Cygnus 18. mar. 2022 kl. 19:34 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2781132326

I published this Base Fortifications Hologram Fix mod to see if it will fix the issue with garden plots.
⭑⭑⭑★✪Wulv✪★⭑⭑⭑ 6. mar. 2022 kl. 14:34 
for some reason i cannot dig garden plots with the mod installed anyone else with this problem
Mst_death 17. feb. 2022 kl. 13:45 
Hi, can I repack your mod to my RP server?
Mahipta 26. jan. 2022 kl. 16:13 
is this compatible with the flag set up to increase the time it stays up?
f00 2. jan. 2022 kl. 4:42 
scripts/3_Game/BuildingFortificationsConfig.c line 32 seems to be missing a ";"

Print("Loaded Building Fortifications Config")
Harkness (Harks Modding) 30. dec. 2021 kl. 22:57 
DL380-G7, 30.12 2021 14:10:39
NULL pointer to instance
Class: 'Hologram'
Function: 'EvaluateCollision'
Stack trace:
BaseFortifications/scripts/4_World/fort_hologram.c:186
scripts/4_World/classes\useractionscomponent\actions\continuous\deployactions\actiondeployobject.c:64
scripts/4_World/classes\useractionscomponent\actionbase.c:687
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:361
scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:28
Hammer Goblin 30. dec. 2021 kl. 2:44 
Still compatible with 1.15?
KaaoticOgreLord 26. dec. 2021 kl. 20:55 
Any chance of this getting any update ? You can't just not update and tell others not to repack
No Nipple Nora 13. nov. 2021 kl. 7:32 
could we get this mod updated please
Zachpac13 7. okt. 2021 kl. 18:41 
does it work well with 1.14? Does they persist?
GetRekt 4. okt. 2021 kl. 18:08 
@Bonnnetwork | ExileZ Works on my server
Royce the Charralope 30. sep. 2021 kl. 18:19 
It still breaks garden plots, yes. x)
Bonnnetwork TTV 30. sep. 2021 kl. 16:01 
Can anyone say it still works for 1.14?
stoned-pilot 26. sep. 2021 kl. 9:17 
Does anyone know, how to fix this ?

NULL pointer to instance
Class: 'Hologram'
Function: 'EvaluateCollision'
Stack trace:
BaseFortifications/scripts/4_World/fort_hologram.c:186
scripts/4_World/classes\useractionscomponent\actions\continuous\actiondeployobject.c:162
scripts/4_World/classes\useractionscomponent\actionbase.c:687
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:361
scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:28
FN-2187 24. sep. 2021 kl. 18:51 
permission to use this mod on my monetized server.Thanks
Royce the Charralope 16. aug. 2021 kl. 13:44 
No. It breaks garden plots.
Disway 16. aug. 2021 kl. 13:12 
dose this still work? with current 1.13?
Cygnus 7. aug. 2021 kl. 12:32 
Hotfix pbo posted to Base Fortificaions discord bug report channel, feel free to include in a server mod if you credit LAVA's unofficial expansion fixes.