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also, Here is an image of the signs you are looking for in the POIs. https://imgur.com/a/XCqAAIS
The starting planet is Eden. I mentioned in the workshop details.
The scenario can be a bit ambiguous.
Can you update to version 1.8, please? It will be perfect!!!
Thank you!!!
if you host a server, you want to reset/reload these POIs frequently. I had a player that calimed the Farm at Eden once which all the players need access too. which is why I set it Admin eventually.
note: any POI that is Alien of origin will most likely attack. especially if you engaged that faction before. The original creator did put alien spawns in some interesting places like at the teleporters. just to make it interesting.
Wish u can update with no troubles ;)
Ty so much i really appreciate!!!!
I started at EU planet, the desc tells that are missions, but i can not start any quest.
And i noticed that i spawn with no faction, so Zirax do not attack me too. They started to attack after i joinned human faction. And on the POI, (Cemetery) there are many Zirax but none of then attacks me, it looks like the poi is admin faction (it always shows up on map all pois). Maybe is because i started a single player game?
I don't understand, if i started on my dedicated server, the players will view all pois on map even with not discovered then? and the pois will be enemy (attack) the player?
Ty!!!!
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/1838572497/3056239337651772987/
(at least on single player)
This scenario can be much. Its hard to know what your looking for. I used EAH the first time to find the custom POI names on each planet. With that being said it may be a good Idea to release a Guide pointing out the POI names for each planet. With out ruining the puzzles. May add a few hints.
once again. adding to my to do list...
I haven't played much since Alpha 10. I am curious to see the updates.
You should be able to use console command teleport x, y, z <playfield name>
!warning spoiler!: part of the story strands you on a planet after a trap door.
I originally updated the .yaml's to support Alpha 10 because I really enjoyed the scenario. I do plan on updating the Blue Prints.
I will add this to my to do list and get an update out.
You can try deleting the cache or the rename the planet folder with the .dat files in saves. it will force the planet to rebuild the next time it loads. You may loose some structures. that's why you want to rename. You can try re-downloading the workshop too.
E:\SteamLibrary\steamapps\workshop\content\383120\1838572497\Playfields\Eden\playfield.yaml(SP). search the yaml for "RandomResources: " You should see the resources that should spawn.
I also used EPD to check for errors and it didn't find any.
Test server: Steamer 96.78.12.26:65090