Left 4 Dead 2

Left 4 Dead 2

[Pistols] Beretta M9A1 Script
12 条留言
MrDistractor 2021 年 9 月 10 日 下午 11:09 
how can I make the pistol automatic?
FTPSatanic 2020 年 11 月 4 日 下午 2:42 
Doesnt work dont download. Even if you download the 2 pistol mods AND the hud icon which ends up conflicting and u gotta take off the hud icon mod, it STILL doesnt work. damage is the same. 2 shots on normal, 3 on advanced like 5 on expert
w1 luke 2020 年 7 月 5 日 下午 7:38 
@Batmang Joe same ngl
Mythical 2020 年 6 月 9 日 下午 12:03 
ahhhh i love guns
Mythical 2020 年 6 月 9 日 下午 12:03 
i love guns, that's why i have so many gun mods, the Normle USP is not my type,so i got this one
DOOMGUY 2020 年 4 月 6 日 上午 10:02 
Why 2 weapon mods?
Sainte-Barbe de Grâce.  [作者] 2019 年 7 月 31 日 下午 3:36 
Dusk Holloway just a bit. But also, the longest the barrel is, the longer the bullet can go
Dusk Holloway 2019 年 7 月 31 日 下午 2:45 
the weapons plays into it little (Length of the barrel means the powder can burn for longer and give more force to the round)
Sainte-Barbe de Grâce.  [作者] 2019 年 7 月 31 日 上午 2:39 
You can check the bullets in wikipedia if you like to take an idea of what is coming on, In a firearm the power comes from the bullet, not the weapon
Dusk Holloway 2019 年 7 月 30 日 下午 2:21 
understandable
Sainte-Barbe de Grâce.  [作者] 2019 年 7 月 30 日 上午 12:34 
Dusk Holloway The damage is based on the bullet kinetic force and speed or Joules, an example; a 9x19mm FMJ+P round has 560 Joules, wich mean in game will have 56 damage... the actual ak bullets have around 2100 Joules so its gonna be like 210 damage... its a realism mod not a balance mod... also, it is good for advanced and expert difficulty
Dusk Holloway 2019 年 7 月 29 日 下午 11:17 
"Damage 56" jesus fuck more than the ak-47?