Sid Meier's Civilization VI

Sid Meier's Civilization VI

RwF: Scientific Policies
28 kommentarer
别忘了89年6月4日天安门 14. sep. kl. 17:03 
Mods in this series don't work anymore, at least in my case. Sadly mod series creator JFD doesn't seem to even update because he doesn't play Civilization 6 anymore. I gave up using it.
Oathkeeper Oblivion 2. feb. 2022 kl. 21:41 
any way this could ever work without gathering storm?
phenyxasher 24. okt. 2020 kl. 4:43 
All the RWF mods are not working with the new update
Rootimus 4. sep. 2020 kl. 5:33 
@Lilt - I've narrowed it down to the Government Overview mod, which the mods you listed are dependent on. I started a thread on CivFanatics to see if anyone could suggest a workaround, but no luck so far.

Are you able to see the civics tree if you disable shuffle mode? I am not.
Lilt 3. sep. 2020 kl. 12:39 
Post-August-patch, I think the Religious, Science, and/or Cultural Policy Mods are preventing me from opening the Civics Tree in shuffle mode.
Asprawl 7. juli 2020 kl. 20:18 
@fenragon Well, he came back
choijanggyu 31. maj 2020 kl. 12:38 
I founded that this mod error with RwF:alternative governments mod!
Fenragon 5. mar. 2020 kl. 9:52 
@twsworld JFD has abandoned Civ 6 modding and as such most likely will not be reading your messages and most certainly won't be implementing the changes you suggest
Legodudelol9a 4. mar. 2020 kl. 15:17 
May I suggest making either Oxford or the Great Library give an extra Scientific policy slot?
Legodudelol9a 4. mar. 2020 kl. 15:12 
I think that you need to make either a new world wonder that gives a new policy slot, or make a currently existing wonder house one since in the base game each type of policy has a wonder that grants whoever has it one more, for example Big Ben gives the player an extra Economic policy card slot, and I think you need to do this with all of your mods that add new types of policy slots.
Borealis 11. aug. 2019 kl. 13:57 
I just wanted to give a mention of a small typo in the mod description ingame, in which it states that you would slot scientific policies into religious slots - i dont think that can be a thing.
Other than that, im really excited to finally play this now that im home.
Thank you for the amazing work you did; its like you made many people a christmas gift while it wasnt even christmas. With any of your many mods, it doesnt matter, they are all great.
Rootimus 18. juli 2019 kl. 13:39 
@Fenhotep - it happens when I try to start the game. It's the error that lets you go back to the menu or go to the additional content screen.

I had the exact same error with cultural policies, but it looks like that was subsequently updated because it now works.

As to which mods I'm running, only in excess of 120. If it's a conflict I'm going to have a fun time working out where. :steamsad:
Artur825 18. juli 2019 kl. 6:03 
@Alchristis I have not seen such an option in YNAMP
Fenragon 17. juli 2019 kl. 22:55 
@Rootimus

When exactly do you get the error?
What other mods do you have active?
Alchristi 17. juli 2019 kl. 14:34 
@Artur825 I believe that YNAMP has a map generation feature like that.
Rootimus 17. juli 2019 kl. 4:42 
I'm getting this error repeated a few times:

[Gameplay] ERROR: Invalid Reference on ObsoletePolicies.ObsoletePolicy - "POLICY_NATURAL_PHILOSOPHY" does not exist in Policies
Artur825 17. juli 2019 kl. 3:27 
Is there any way you can create a Terra map script? as in the older parts of civility, that all players start on the 1st continent and the second is to be discovered
JFD  [ophavsmand] 16. juli 2019 kl. 14:41 
Good to hear
Telruna 16. juli 2019 kl. 14:35 
Works like a charm now.
Telruna 16. juli 2019 kl. 14:03 
I see. Nah, I disabled that feature within Civics and Techs. Gonna try it now. That would make it work correctly. Make sense. Gonna start another game. =)
JFD  [ophavsmand] 16. juli 2019 kl. 13:53 
Maybe you have a mod interfering with Civics and Techs - that moves Oligarchy to Recorded History, where a Scientific Policy is also available?
Telruna 16. juli 2019 kl. 13:47 
Oh, but I'm using Civics and Techs! The thing is that there is no Scientific Policy Card in any Civic but Mystisicm before Political Philosophy.
Telruna 16. juli 2019 kl. 13:36 
Ah, ok. I'll exit and restart the game and give it another try.
JFD  [ophavsmand] 16. juli 2019 kl. 13:33 
Was because you weren't using Civics and Techs. Fixed.
Telruna 16. juli 2019 kl. 13:14 
@JFD I've got a bit of a strange situation. I rushed towards Political Philosophy and picked Oligarchy. At that point I need to pick a Scientific Policy, but those aren't avalaible to me, so I'm stuck. Not a big issue. Maybe consider a change or is it intentional?
Colin Mailley 16. juli 2019 kl. 11:48 
anotha one!!
hartmut.haefele 16. juli 2019 kl. 11:43 
Great! Thanks a lot!
Telruna 16. juli 2019 kl. 11:24 
My goodness, that work-ethic. I didn't expect this that swiftly. Really enjoying this.