Sid Meier's Civilization VI

Sid Meier's Civilization VI

RwF: Cultural Policies
13 kommenttia
Tian'anmen890604 14.9. klo 17.03 
Mods in this series don't work anymore, at least in my case. Sadly mod series creator JFD doesn't seem to even update because he doesn't play Civilization 6 anymore. I gave up using it.
Nightmare576 26.6. klo 9.18 
Why does militairy dictatorship have 2 cultural slots? Historically, fascism has been anti-art
Tron 24.2.2024 klo 8.32 
is there anyway to make this compatible with golden age brave new world
VSpider 27.5.2023 klo 0.03 
Hey @Retheri, what happened to that link you shared with the updated code?
Qwazori 25.1.2023 klo 2.00 
@Retheri I do not have cultural and religious slots in the governments, while the scientific ones work. Is this the way it's supposed to work, or is there a way to fix it?
Retheri 3.5.2021 klo 9.24 
An updated CulturalPolicies_Governments.sql, if you found the government panel being broken:
{LINKKI POISTETTU}
Rootimus 28.10.2020 klo 13.20 
@MizuDG - Check the comments on the RwF Government Overview mod, which is the one actually causing the civics tree issue. A fix was posted there and has been verified by multiple people.
MizuDG 28.10.2020 klo 13.18 
Hey! Love the mods you've made! I'm currently subscribed to Religious, Cultural, Scientific and Revised Policies, as well as Starting Governments and Government Overview and while the Civics tree works, I can't open it and browse it like I would normally be able to. Posting this here since it affects Culture, but from what I've seen, it's the only one being affected. Could you check if it's been broken by the latest update or if that could be a compatibility issue with another mod I'm subscribed to?
Legodudelol9a 4.3.2020 klo 15.15 
May I suggest making Broadway add a Cultural policy slot?
Legodudelol9a 4.3.2020 klo 15.12 
I think that you need to make either a new world wonder that gives a new policy slot, or make a currently existing wonder house one since in the base game each type of policy has a wonder that grants whoever has it one more, for example Big Ben gives the player an extra Economic policy card slot, and I think you need to do this with all of your mods that add new types of policy slots.
Amom 22.7.2019 klo 7.47 
Me gusta. Gracias. :-)
Amondin 16.7.2019 klo 11.35 
Fantastic mods as always. I have a bug report, however, the Economic version of the Online Communities card was not removed when the Cultural version was added. I don't yet know if other, similar issues exist. <3
Telruna 16.7.2019 klo 9.18 
Nerdgasm