Total War: WARHAMMER II

Total War: WARHAMMER II

Renowned Lords (Regiment of Renown Lord Skill)
32 kommentarer
Abbadon 29. jan. kl. 16:19 
this is garbage
Behrzerker 15. feb. 2023 kl. 19:51 
Crashes my game when trying to load a campaign now... Havent't got any issues so far with it until now... Weird since the mod hasn't been updated recently...
Cryswar  [ophavsmand] 19. aug. 2022 kl. 0:20 
It's part of my Leaders of Legend mod, which I will be porting. I don't intend to port or support this standalone prequel unfortunately. I have very little time for modding these days, so I'd like to keep the number of mods I have to support as low as possible.
Gricken 30. juli 2022 kl. 16:36 
Will this come to warhammer III?
Yuri Ono 17. sep. 2021 kl. 20:36 
Is there a mod that removes the 10 turn cooldown on RoR?
春蚕冬薯 14. aug. 2021 kl. 5:54 
Please increase the Tyrannosaurus Rex limit of dwarves ,thx
Evilcouchpotato 29. juli 2021 kl. 16:03 
Can confirm Thorek's isn't there still
ano1699 21. juli 2021 kl. 1:46 
Skill is not showing in Thorek's skill line
Cryswar  [ophavsmand] 14. juli 2021 kl. 14:46 
Alright, should be good for Thorek, and I guess all the other lords no one cares about, I'm gonna play Thorgrim anyways.
piddyx 27. apr. 2021 kl. 12:45 
This look like an awesome idea! Thanks for having it & coding it! :buddy_boulder:
20. mar. 2021 kl. 4:09 
Please update:chocola2:
Cryswar  [ophavsmand] 3. dec. 2020 kl. 18:25 
Updated for (hopefully) all characters in the latest DLC.

Since an identical RoR skill was included in my Lord Specializations mod, located here, https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2159388785 I will be leaving this up for posterity but not actively updating it aside from DLCs.
Dewrill 14. sep. 2020 kl. 5:33 
@13Crusader13 : "player can cheat" well there we have it already. we're talking about a game filled to the brim with Mods. technicly speaking Anyone can cheat anything. if i want to have infinite RoR from the start i can do that too.
紫君 10. juli 2020 kl. 23:44 
It's a great mod, but ROR is lame when I use the Better Veterans mod.Thinking about making a Better Veterans compatible version?
Cryswar  [ophavsmand] 21. maj 2020 kl. 10:43 
Updated for Warden and Paunch.
Sagittarius 18. maj 2020 kl. 8:59 
There's never been a cap on Elector Count units. You just have to wait 15 turns before recruiting the next of that same unit.
Rustic Clover 2. mar. 2020 kl. 18:27 
I assume this also works for the Elector Count State Trooper ROR units added to the Empire?
me llamo sk 30. dec. 2019 kl. 21:36 
How do you remove the 10 turn cooldown?
Cryswar  [ophavsmand] 12. dec. 2019 kl. 17:11 
Updated for S&B. Hopefully I didn't miss anything.
Lionel23 6. nov. 2019 kl. 10:00 
Thanks Crywar! I was looking for something like this that wasn't 'unlimited cap' like so many mods on the Workshop. I like the level requirements being high on this so I will actually use RORs instead of using them as an instant garrison recruit unit, being you could only ever get 1 of them and with the Empire, I'm focusing more on Elector Count Troops as a main part of my army instead of using RORs. Much appreciated!
Cryswar  [ophavsmand] 6. okt. 2019 kl. 23:22 
Unfortunately due to the weird way CA implemented RORs, it will only ever go up to 1 recruitable. This mod just makes it so after you recruit 1, instead of being capped, it starts regenerating a 2nd, 3rd, and 4th if you put all 3 points in the skill.

So basically, if you recruit a ROR on turn 60, you can recruit more at turns 70, 80, and 90, assuming you recruit them exactly as they refresh,
アドミッション ポリシー 5. okt. 2019 kl. 22:58 
When will this take effect at game? After recruiting Regiments of Renown, I take this skill to level 2, but after 10 rounds, I didn't see the number of troops turning into 2.so i don‘t know what time i should to take thls skill and it will be effective.:steamfacepalm:
Cryswar  [ophavsmand] 12. sep. 2019 kl. 16:34 
Haha, I'm a moron. I updated it an hour after the patch hit... then forgot to upload the new version. Should be good now, sorry for the delay!
fildur 12. sep. 2019 kl. 9:22 
Please update when time? I love this mod :-)
henk 24. juli 2019 kl. 6:56 
yes this works with SFO.

:)
Cryswar  [ophavsmand] 11. juli 2019 kl. 9:49 
It should be. I don't play SFO so I haven't tested it personally.
Thợ Săn Trẻ Em 11. juli 2019 kl. 4:24 
is this compatible with SFO ?
Cryswar  [ophavsmand] 8. juli 2019 kl. 9:53 
That could be a very cool mod in its own right, but I wanted this to be entirely player choice. Since some people will only want 1 bonus RoR and some might want 3+.
Aszazel 8. juli 2019 kl. 9:23 
Excellent idea, but I think it would work better as a variable trait than as a selectable skill. So it is not the player who gives the "popularity" to the character, but his own performance in the campaign.
Ddraig Lleuad 5. juli 2019 kl. 21:38 
I can confirm at least that it doesn't work with the RoR's for Selian's High Elves. Shame, the Tor Gaval knights from that are cool :<
HotPizza87 5. juli 2019 kl. 17:14 
Subscribed and promoted via Facebook Warhammer 2 group https://www.facebook.com/groups/totalwargroup/
Север 5. juli 2019 kl. 15:35 
Yay, more dual-wielding guards for Settra :steamhappy: